Archive for the 'Independent American film' Category
Ant-Man 2: This time it’s personal. Not that it wasn’t before. But now it’s personal and expensive.
Sean Parker, the Napster founder who taught everybody that digital piracy means never having to say you’re sorry, has come up with a new killer app. Called The Screening Room, the pitch is catching the eye of an industry that thrives on finding new niches for its product.
Stuff you probably already know
Recall, as background, that Hollywood’s economic model depends on two conditions.
(1) Strong Intellectual Property measures, both technological and legal. (Intellectual is to be taken in a broad sense here. It includes Paul Blart movies.) Encryption is designed to protect DVDs, streaming, and the Digital Cinema Package that plays in your local multiplex. Law enforcement, under the auspices of the Digital Millennium Copyright Act, backs up anti-piracy with fines and jail time.
(2) Price discrimination. The premise of the classic vertically-integrated studio system was that people will pay more to see a movie sooner than other people. Why this is true still mystifies me, but facts are facts. Hence the old system of “runs.” First-run movies demanded top dollar, then second runs were at lower prices, and subsequent runs were still cheaper. When the studios surrendered their theatre ownership, the runs system remained roughly in place, chiefly because most films were platform released, playing the big cities before gradually expanding to the provinces. And network TV was basically the only ancillary market. But wide releases–hundreds or even thousands of copies playing everywhere–became the industry norm as cable, home video, and other technologies came along. The run system was reborn, and price discrimination became much more fine-grained.
Known, confusingly, as “windows,” phases of the film’s life are assigned to various platforms. After the theatrical window, typically 90 days after release, there are windows for airline/hotel access, disc (DVD, Blu-ray), Pay-per-View, streaming, cable, and on down the line. The order of these windows for any one title can vary somewhat, depending on negotiations. Most of them are designed to define price points scaled along a curve: how much it’s worth to somebody to see the movie at intervals after the initial theatrical release. By the time a movie comes to free cable, you’ve pretty much squeezed everything out of it, though the industry relies very extensively on worldwide cable purchases.
The studios depend on the theatrical release, but not because it’s the biggest source of revenue. (For the top films it can yield a lot, of course, but most films don’t recoup their costs in that window.) The theatrical release builds awareness, making it stand out downstream in the ancillaries. Without theatrical release, a film needs a lot of publicity to draw notice. Witness all those films on your Netflix or Hulu menu, all those John Cusack movies you didn’t know existed.
Independent films are increasingly relying on day-and-date release between a mild theatrical run and some form of Video on Demand. Other indie titles, along with foreign ones, are going wholly VOD, and the big players–Netflix, Hulu, and Amazon–are vigorously buying titles and backing new projects against the looming day when the studios will license fewer blockbusters to them.
The studios need the theatre chains as a shop window for their top-tier product. The theatre chains obviously need the studios to keep crowds flowing in. But some parties have flirted with day-and-date theatrical/VOD. Most famously Ted Sarandos of Netflix argued for it in 2013, then had to backtrack a few days later. On the studio end, Universal in 2011 proposed softening the theatrical window by offering Tower Heist on “premium VOD.” The plan was to drastically cut into the theatrical window by making the film available after three weeks of release, for the hefty price of $59.95. Theatre owners threatened to boycott the film, and filmmakers howled in protest. Many feared that it was the thin edge of a wedge that would eventually, through price wars, shorten windows and lower prices–not to mention wreck theatre attendance. The idea was quickly dropped.
No bad idea ever goes away, as we learn from claims that tax cuts create jobs and that we’re just one intervention away from creating peace in the world. Thanks to Parker, we now have Premium VOD in a new guise. That means a new window, with corresponding price discrimination.
Premium VOD, steroidal
Last week, The Screening Room project, sponsored by Parker and entrepreneur Prem Akkaraju, was made public. Brent Lang of Variety outlined the plan circulating among the major players.
Individuals briefed on the plan said Screening Room would charge about $150 for access to the set-top box that transmits the movies and charge $50 per view. Consumers have a 48-hour window to view the film.
To get exhibitors on board, the company proposes cutting them in on a significant percentage of the revenue, as much as $20 of the fee. As an added incentive to theater owners, Screening Room is also offering customers who pay the $50 two free tickets to see the movie at a cinema of their choice. That way, exhibitors would get the added benefit of profiting from concession sales to those moviegoers.
Participating distributors would also get a cut of the $50-per-view proceeds, also believed to be 20%, before Screening Room took its own fee of 10%.
Parker assures all stakeholders that the magic box would assure maximum antipiracy controls.
Since then, developments have been swift. Peter Jackson, Ron Howard, and J.J. Abrams are supporting the plan, while James Cameron is opposing it. The Cinemark and Regal chains, at this point the biggest theatre chains in the country, are against it, but there are hints that AMC, soon to be the biggest chain in the world if it’s allowed to purchase Carmike, might be interested. As for studios, Universal, Sony, and Fox are rumored to be considering the prospect. Once the give-and-take of dealmaking gets under way, there’s no telling what a final arrangement might look like.
What’s transparently clear is the opposition of the art-house sector. Tim League of Alamo Drafthouse issued the first warning on Monday, calling The Screening Room a “half-baked” idea. Today the Art House Convergence, an association of 600 theatres, issued a severe criticism of Parker’s plan. The open letter has been summarized in Variety and The Hollywood Reporter. Indiewire has published it in its entirety, and I do the same, as follows.
The Art House Convergence, a specialty cinema organization representing 600 theaters and allied cinema exhibition businesses, strongly opposes Screening Room, the start-up backed by Napster co-founder Sean Parker and Prem Akkaraju. The proposed model is incongruous with the movie exhibition sector by devaluing the in-theater experience and enabling increased piracy. Furthermore, we seriously question the economics of the proposed revenue-sharing model.
We are not debating the day-and-date aspect of this model, nor are we arguing for the decrease in home entertainment availability for customers – most independent theaters already play alongside VOD and Premium VOD, and as exhibitors, we are acutely aware of patrons who stay home to watch films instead of coming out to our theaters.
Rather, we are focused on the impact this particular model will have on the cinema market as a whole. We strongly believe if the studios, distributors, and major chains adopt this model, we will see a wildfire spread of pirated content, and consequently, a decline in overall film profitability through the cannibalization of theatrical revenue. The theatrical experience is unique and beneficial to maximizing profit for films. A theatrical release contributes to healthy ancillary revenue generation and thus cinema grosses must be protected from the potential erosion effect of piracy.
The exhibition community was required to subscribe to DCI-compliance in a very material way – either by financing through VPF integrators (and those contracts have not yet expired) or by turning to other models which necessitated substantial time and commitment. Those exhibitors who were unable to make the transition were punished by a loss of product. The digital conversion had a substantial cost per theater, upwards of $100,000 per screen, all in the name of piracy eradication and lowering print, storage and delivery costs to benefit the distributors. How will Screening Room prevent piracy? If studios are concerned enough with projectionists and patrons videotaping a film in theaters that they provide security with night-vision goggles for premieres and opening weekends, how do they reason that an at-home viewer won’t set up a $40 HD camera and capture a near-pristine version of the film for immediate upload to torrent sites?
This proposed model would negate DCI-compliance by making first-run titles available to anyone with the set-top device for an incredibly low fee – how will Screening Room prevent the sale of these devices to an apartment complex, a bar owner, or any other individual or company interested in creating their own pop-up exhibition space? We must consider how the existing structures for exhibition will be affected or enforced, including rights fees, VPFs and box office percentages.
A model like this will also have a local economic impact by encouraging traditional moviegoers to stay home, reducing in-theater revenue and making high-quality pirated content readily available. This loss of revenue through box office decline and piracy will result in a loss of jobs, both entry level and long-term, from part time concessions and ticket-takers to full time projectionists and programmers, and will negatively impact local establishments in the restaurant industry and other nearby businesses. How many of today’s filmmakers started their careers at their local moviehouse?
There are many unanswered questions as to how this business model will actually work. The proposed model, as we have read in countless articles, suggests exhibitors will receive $20 for each film purchased. At first glance, an exhibitor may think it represents a small, but potentially steady, additional revenue stream. But how will this actually be divided among the number of theaters playing the purchased title; will exhibitors who open the title receive more than an exhibitor who does not get the title until several weeks later (based on a distributor’s decision); who will audit the revenue to ensure exhibitors are being paid fairly; does this revenue come from Screening Room or from the distributor… these are just a few of the issues yet to be explained.
Similarly, Screening Room promises to give each subscriber two free cinema tickets with each film purchase. Yet to be disclosed is how an exhibitor will recoup the value of those tickets from Screening Room so they can then pay the percentage of box office revenue owed to the distributor of the film. Yet to be explained is who will manage the ticket program details such as location choice, method of purchase, and so on. Will all exhibitors be expected to honor Screening Room free tickets, or will some exhibitors receive preferential treatment over others?
We strongly urge the studios, filmmakers, and exhibitors to truly consider the impact this model could have on the exhibition industry. We as the Art House and independent community have serious concerns regarding the security of an at-home set-top box system as well as the transparency and effectiveness of the revenue-sharing model. Our exhibition sector has always welcomed innovation, disruption and forward-thinking ideas, most especially onscreen through independent film; however, we do not see Screening Room as innovative or forward-thinking in our favor, rather we see it as inviting piracy and significantly decreasing the overall profitability of film releases.
At this time and with the information available to us we strongly encourage all studios to deny all content to this service.
One point of clarification. Some reports have interpreted the paragraph beginning “We are not debating the day-and-date aspect of this model…” as meaning that art-house programmers, managers, and owners are okay with day-and-date VOD. But many Art Housers wish that day-and-date VOD had been strangled in its cradle. For those people, “not debating” doesn’t mean “accepting” or “not disputing.” It means that this is not the occasion for taking issue with that feature of the concept, as the Parker proposal introduces serious problems of its own.
The churn around this proposal is turbulent; stories kept popping up as I was writing the entry. A useful update is here. To keep up to speed, you may want to visit these two summative links, one for Variety and the other for The Hollywood Reporter.
There were, and are, still second-run movie houses. To my joy, Ant-Man, released last summer, has been playing for at least seven months at our second-run house here in Madison. And in 35! Is this a record in modern times? Also, too: My Ant-Man image up top comes from the first film, not the sequel, which doesn’t yet exist. I was just fooling and pretending.
“An auteur is not a brand,” argues Richard Brody. Not always, I’d suggest; but it can happen. And it’s not necessarily a bad thing.
Wes Anderson has found a way to make films that project a unique sensibility while also fitting fairly smoothly into the modern American industry. He has his detractors (“I detest these films,” a friend tells me), but there’s no arguing with his distinctiveness. The Grand Budapest Hotel is perhaps the most vivid example of Andersonian whimsy as signature style.
In any case, before summer’s end I want to look at the auteurish aspects of another Anderson film. Whether you admire him, abominate him, or have mixed feelings, I think that studying this film can show us some interesting things about authorship in today’s film culture.
When I’m making a movie, what I have in mind, first for the visuals, is how we can stage the scenes to bring them more to life in the most interesting way, and then how we can make a world for the story that the audience hasn’t quite been in before.
A film auteur is often described as having a characteristic tone, an attitude, and recurring themes. But we also find more tangible marks of authorship. One is a tendency to create distinctive story worlds. Hawks gives us milieus filled with stoic, sometimes grimly resigned professionals. Scorsese presents manic, sometimes vicious worlds that encourage his protagonists to go too far.
If the auteur’s story world is the what, plot patterning and cinematic narration give us the how. How are the actions arranged to create an arc of engagement? How are the events rendered in film style—the texture of images and sounds?
It seems clear that no auteur can be absolutely unique; each one works with norms and conventions given by tradition. For instance, a great many US independent films subscribe to the Hollywood convention of the goal-driven protagonist. Moonrise Kingdom accepts it too: Sam and Suzy want to be together, and their aims propel the action. Anderson and co-screenwriter Roman Coppola even give us the classic formula of lovers, kept apart by society, who escape to freedom in the wilderness. Likewise, the film maintains the convention multiple lines of action: it creates parallels between the idealistic Suzy-Sam romance and the pallid routine of her parents’ marriage, as well as the hint of emerging affection between the phone operator Becky and Scoutmaster Ward.
Like a mainstream film, Moonrise Kingdom is at pains to build the plot toward a crisis—the second elopement of the couple and the massive storm that hits the region. The film turns the storm into a deadline: It will hit, says Bob Balaban’s narrator, “in three days’ time.” And as in a classical Hollywood film, the couple’s problems are solved and we get an epilogue showing their happy, if somewhat covert union.
Anderson has absorbed some lessons from mainstream cinema in more specific ways, I think. Since the Star Wars series (1977-on), we’ve seen Hollywood ever more eager to try “world-making”—adapting the traditions of fantasy, science-fiction, and comic books to creating fairly separate realms governed by their own rules. Batman and Superman adaptations of the 1980s and after followed this line, with Lord of the Rings proving that world-making could sustain long-running franchises (Harry Potter, the Marvel universe).
Anderson follows Lucas in creating his own worlds, but outside the conventions of space opera. We can find more or less parallel worlds in The Royal Tennenbaums and The Life Aquatic with Steve Zissou, but Moonrise Kingdom may be the most elaborate example. It takes place in terra incognita, a cluster of imaginary islands presumably on the upper Atlantic coast. The name of the primary island, “New Penzance,” reminds us of the fantasy-worlds of Gilbert and Sullivan. There are make-believe Amerindians (Chickchaws) and the Khaki Scouts are parallel to the Boy Scouts, with Accomplishment Buttons instead of Merit Badges. The Scout regalia are given us in the sort of fussy detail that Anderson has long enjoyed.
Parts of the story are relayed by a gnome-like Narrator whose range of knowledge includes past, present, and future. He suggests a fairy-tale wizard or bard. An ancillary film tells us that he’s the librarian of New Penzance—the tribal chronicler as small-town administrator. (The existence of this short film serves to reinforce the pretense that New Penzance exists.) Then there are the young-adult books that Suzy carries with her. They’re fictitious but they get strongly tagged to aspects of the action. The books and the scouting gear take on the same solidity as retro details like Suzy’s battery-powered phonograph and Sam’s jar of Tang: 1965 stuff is recruited to flesh out Anderson’s miniature world.
Suzy’s books remind us that New Penzance, like other Anderson story worlds, is redolent of childhood. The film’s opening presents a family’s home as a dollhouse filled with toys and games. Once we’ve seen the fabric pictures rushing past on the walls, the landscapes they preview retain a miniaturized quality.
Those landscapes themselves have a childish defiance of gravity, as when we’re introduced to the poles at the tidal canals and when the Scouts build their tree house improbably high. This motif of top-heaviness eventually yields a sight gag when we learn the implausible fate of Redford’s motorcycle.
Childhood is everywhere. The music we hear in the opening is Britten’s Young Person’s Guide to the Orchestra, played by three little brothers on a phonograph and narrated by a child for one of Leonard Bernstein’s Young People’s Concerts. Throughout the film we hear grownup music designed for kids, such as bits of Bernstein’s rendition of Saint-Saens’ Carnival of the Animals.
Benjamin Britten’s music is central to the film’s soundtrack, from his juvenilia (Simple Symphony, songs from Friday Afternoons) to his later opera A Midsummer Night’s Dream and its chorus of child fairies. A performance of Britten’s church parable Noye’s Fludde is the occasion of Sam’s first encounter with Suzy, and it prophesies the devastating storm of a year later. Carrying this kid-friendly ethos further, Anderson designs his closing credits so that Sam’s voice-over can anatomize Alexandre Desplat’s score, instrument by instrument.
If Britten suggests childhood vitality, the mournful Hank Williams tunes evoke adult disappointment. They’re associated from the start with the lonely, not-overbright Captain Sharp. When Sam’s canoe odyssey is accompanied by the fantasy Williams song “Kaw-Liga,” about a wooden Indian yearning for the carved woman across the street, Anderson suggests a parallel between two lonely, yearning males, and tagging it to Sam prefigures his eventual alliance with his surrogate father.
A tradition of twee
The density of this childish New Penzance, like that of other DIY cinematic worlds, supports a tendency I talked about in The Way Hollywood Tells It. For some time now, filmmakers have been filling their films with details that can be discovered on re-viewing, particularly on the DVD format, which allows us to stop and study a frame. The musical citations I just mentioned can be researched after an initial viewing, and perhaps cinephiles will notice that the therapy book’s cover is a riff on Saul Bass’s credit sequence for Bonjour Tristesse (like Françoise Hardy, a link to Left Bank pop culture).
Still, on the first pass we’re unlikely to notice that the stamp on Sam’s postcard to Suzy bears the likeness of Commander Pierce.
Likewise, only after many viewings did I notice that the peculiar flaming-scissors abstraction during the skirmish in the woods is given the same design as that on the motorcycle and helmet of the despicable, and rightfully lacerated, Redford.
And in the epilogue, we might spot that Sam, having cast off his Accomplishment Buttons, has kept his mother’s pin on his new Island Police uniform.
Art and commerce again: What exec could object to loading every rift with ore when it supports ancillary sales to the fan faithful?
Some people find an inward-turned world like this to be fey, coy, twee, infantile, precious, or self-indulgent. It seems to me, though, that Anderson’s work from The Life Aquatic onward links up with a literary tradition we associate with J. M. Barrie and G. K. Chesterton. These writers employed childhood fantasy in an effort to imagine a richer, livelier realm behind prosaic reality. Another kindred spirit would be Winsor McCay, like Anderson an obsessively meticulous stylist who gives heft and lilt to dream worlds. In cinema we might recall Greenaway’s The Falls (1980), as obsessive and precious a project as can be imagined.
Indeed, why not mention the most famous figure of all? There is a trace of Lewis Carroll in Moonrise Kingdom’s looking-glass world—its strangely safe tree house, its deadpan absurdity, the habit of lawyers talking as if always in court. Like Carroll, Anderson doesn’t shrink from cruelty; the death of Snoopy is as perfunctory as that of the oysters on which the Walrus and the Carpenter tearfully dine.
Significantly, modern efforts to reenchant the world are often framed by loss. Wendy comes back from Neverland, Little Nemo awakes with a thump, Alice must return to lazy and boring afternoons. Anderson too evokes the fading of enchantment. Moonrise Kingdom takes place at the onset of autumn, and Suzy’s family lives at Summer’s End. Unlike other modern explorations of faerie, however, this one lets its characters wake up in something approximating their dream life.
Day by day, with interruptions
In accord with the child-based story world, the plot of Moonrise Kingdom provides something of a modern fairy tale. A runaway orphan who retains a token of his parentage heads out for the wilderness. A princess imprisoned in a tower scans the horizon for her rescuer. Lovers exchange messages before they escape into a realm of danger and death. They are rescued by a beneficent authority who will allow them to stay together.
Of course it’s a meta-exercise, since its authors and audiences are self-consciously deploying fairy-tale conventions. But as Barrie and Chesterton and Carroll show, enjoyment of artifice is central to art. Anderson accordingly stylizes both his plot structure and his narration.
He has long been drawn to block construction, building his plots out of big chunks that are often signaled explicitly. In Moonrise Kingdom, the chunks divide up in unusual ways—part, again, of this auteur’s cinematic signature.
At first we might think we can just track the adventure day by day. On 2 September 1965 Sam goes AWOL from scout camp and Suzy sets out with her belongings. On 3 September the couple fend off their pursuers—the battle of arrow, BB gun, and scissors—and make camp on Mile 3.25 Tidal Inlet. There they swim, dance, and spend the night. On 4 September they’re captured and separated.
But that night the scouts help them escape again, and all head for New Lebanon. The “marriage” of Sam and Suzy on the 5th leads to their flight to Saint Jack Wood Island just as the storm hits. Before they can make a lovers’ leap from the church steeple, Captain Sharp rescues them and arranges to be Sam’s foster parent. These four days are sporadically marked by changes from day to night and some remarks, as when Scoutmaster Ward dictates into his tape recorder. An epilogue is reserved for 10 October.
Running athwart the day-by-day divisions are other blocks. Actually, the first day is shown us three times, via shifts in narrational attachment. First we’re with Scoutmaster Ward, his charges, and Captain Sharp, all of whom are searching for Sam. After Ward dolefully ends his audio diary entry (“Let’s hope tomorrow is better”), Anderson cuts to Sam in the stolen canoe.
You might think this scene of Sam paddling is taking place the next day, but actually it skips back to the morning of the 2nd, when he sneaked off. Thereafter we’re attached to him when he meets Suzy in the meadow and they share their first day on the run. Then the plot skips back again to earlier that night, when Mrs. Bishop calls Suzy to dinner and discovers that she’s gone.
The 2 September section is even more complicated than I’ve suggested. When Suzy and Sam rendezvous in the meadow, their encounter is interrupted by a flashback to their first meeting a year earlier (signaled by a title). Later, the Bishop-centered evening section is interrupted by another block, a flashback montage triggered by Mrs. Bishop’s discovery of the couple’s love letters.
Here Anderson provides important backstory paralleling the two kids’ reasons for running away. Sam is bullied by the older boys in the foster-family-compound run by the Billingsleys, and Suzy blows up at her parents and schoolmates. By the end of the third iteration of 2 September, all the major forces in the drama have been delineated.
The two expository flashbacks give us more reason to care about Sam and Suzy in the following scenes, particularly during their skirmish with the Khaki Scouts squadron. Redford’s bullying ways, ignoring Ward’s orders to avoid violence, earn him a lumbar thrust from Suzy’s scissors, and it’s a mis-aimed arrow that wipes out poor Snoopy.
The couple’s idyll, presented as more or less another block, becomes the center of the film. It ends, at the midpoint of the running time, with Suzy reading: “Part Two.”
After they’re captured, Mr. Bishop vows to keep Suzy from Sam. Worse, Captain Sharp learns that Sam is headed for an orphanage and maybe shock therapy. This will encourage Sharp to defend and rescue the two kids at the climax.
With this crisis looming, the plot gives us a sort of nocturne on the evening of September fourth and the dawn of the fifth. In the night, all the players mull over what has happened: Suzy and her mother, Sam and Captain Sharp, Mr. and Mrs. Bishop, and Scoutmaster Ward. But this isn’t merely downtime. The Scouts in their treehouse decide they’ve treated Sam unjustly and set out to help the couple. This decision propels the climax.
By the morning of the final day, Sam and Suzy are reunited and ready for their mock marriage. All that remains is for the storm to disrupt things (even giving Sam some shock therapy by lightning), but also to set things right. The epilogue shows the new stable state of the story world, tying together the plot action neatly. Scoutmaster Ward, reinstated from disgrace, has replaced Captain Pierce’s picture with Becky’s. Sam has a foster father, and he can covertly see Suzy every day.
The magic power of binoculars
Narration involves the moment-by-moment flow of story information, organized around the key question: Who knows what, when?
A simple example: Early in the film Suzy finds a letter in the family mailbox. She takes it to the bus shelter and reads it. When she’s done, she looks up resolutely at us and slips the letter into a shoe box.
What was in the letter? The narration has suppressed that information, stirring up curiosity and preparing us for what, many scenes later, Mrs. Bishop will reveal when she finds it: Sam’s final message about their rendezvous. Moreover, the narration flaunts its suppressiveness: She looks at us as if insisting that the message is private.
Unlike the letter scene, which suppresses information, the opening tours of the house give us a fair amount, but we’re not yet in a position to understand it. This applies to our glimpses of the scissors and the New Penzance locations, but there’s also the vertically rising shot shows Suzy’s suitcase in the attic along with her cat peeping out of the fishing creel.
This becomes significant only later, when we realize that Suzy is preparing to bolt.
The narrational process mobilizes film style, both visual and auditory, to engage us in a constant process of expectations—stated, prolonged, fulfilled, or cheated. Consider Suzy’s binoculars. Early in the film we see her looking through them, but we don’t see what she sees. What is she looking at? Or looking for? Soon enough we’ll see that she manages to learn of her mother’s affair with Captain Sharp.
Once we’re set up for the binoculars device, Anderson can use it elliptically. In the meadow we see Sam through binoculars, so we’ll assume that Suzy is looking at him, even if Anderson doesn’t show the customary head-on reverse shot of her.
In effect, this image of Sam is the answering POV shot that has been missing in the early sequences.
But at the climax, when Sam rushes back to camp to fetch Suzy’s binoculars, he’s again caught in their field of view. This immediately leads us to ask: Who’s watching him? Anderson has stuck to Sam in the scene, so we get a gratifying surprise when we learn that the odious Redford has grabbed the glasses and is watching Sam’s search.
Or consider the film’s opening as a narrational gesture. The toy world that the tracking shots present is packed with story information. The very first image shows a fabric version of the Bishops’ house, flanked by Suzy’s left-handed scissors; the picture will soon be echoed by an establishing shot.
Shot by shot, the film channels information in order to set up expectations, to prolong them, to confirm them, or to deflate them. This is how cinematic narration can engage us.
The gnome-like narrator is another source of information. Anderson has compared him to the Stage Manager in Our Town, who can address the audience but also interact with other characters. His opening explanation supplies factoids about this imaginary landscape, while foreshadowing things explicitly (the storm) and implicitly, as with this image that looks forward to Sam and Suzy’s interlude at Mile 3.25 Tidal Inlet.
Narration doesn’t just pass along information; sometimes it suppresses it. It can point out when it’s hiding something, as when the film refuses to show us Suzy’s letter. Sometimes information is noticeably incomplete, as when only bits of Suzy’s and Sam’s correspondence are relayed to us. Another instance is the elliptical handling of the Khaki bullies’ attack on the couple, with a glimpse of an arrow and Paul-Sharits-ish flashes of scissors. Only quite a bit after the assault do we see the damage.
At other moments a film’s narration can create an informational gap that it doesn’t fill, only to do so later. During the central idyll Moonrise Kingdom omits a crucial piece of information and puts it in place only at the very end.
Down the aisle and face to face
Cinematic narration involves stylistic choices as well, and here again Anderson has sought an identifiable look and feel. In an earlier entry on The Grand Budapest Hotel, I talked about his adherence to planimetric images, the tendency to fix the camera at right angles to a background plane and then arrange figures either horizontally, like clothes on a line, or in profile.
Likewise, Anderseon employs what I’ve called compass-point editing. He usually puts the camera between the characters so that they face us in shot/ reverse-shot.
Or he films the action from straight-on, straight-back, or at a right angle. This geometry can be extended to camera movements: moving lateral and parallel to the planes of the shot, or panning at right angles, or zooming along the lens axis. Another extension is the straight-down angle, which is another variant of shooting at a different right angle to the action.
Planimetric shots and compass-point editing aren’t absolutely new with Anderson, but he uses them more thoroughly than most other filmmakers do. They govern his staging to the extent of pushing him away from realism. How plausible is it that all the Khaki scouts would line up on one side of the picnic table? Or that Ward wouldn’t notice, in a later scene, that all of them are gone?
Anderson’s use of such imagery evokes silent-film comedy, especially the compositions of Keaton, but these shots also suit a fairy-tale world. The stylized naivete of these compositions recalls children’s drawings, which tend to spread figures out against a flat background. (This was prefigured in the squashed perspective of the Bishop house as portrayed in the fabric picture.)
When a director commits to a particular style, he or she may have limited choices on other fronts. A good example is the climactic confrontation of all the adults in the St. Jack Wood church. Anderson might have staged this in many ways, but his stylistic preferences make the central aisle the most feasible arena. So we get the groups facing one another, in reverse-angle depth, moving from one planimetric composition to another, the cutting being either 180-degree reverses or simple axial cuts (zero-degree changes of angle). Sometimes the actors pivot to provide foreground profiles and frontal faces in the distance.
Once you the filmmaker embrace such a marked style so thoroughly, how can you signal special moments? In Moonrise Kingdom, Anderson does this by reverting to more commonplace technical choices.
When Suzy and Sam meet in the dressing room in 1964, we get straightforward 180-degree reversals.
And when they re-meet in the meadow, we get a mixture of profile and head-on shots.
But then Anderson starts to exempt them from the usual spatial strictures. The correspondence montage, for instance, retains the perpendicular framing but decenters his protagonists in mirror-image fashion.
As they get to know one another on their camping trip, the facing-front staging becomes less severe, more modulated.
And finally, when they admit their love to each other, Anderson gives us conventional ¾ views of faces and over-the-shoulder angles. These setups are reiterated when they embrace and dance.
At an emotional peak, Anderson sharply violates the film’s intrinsic norm by bringing in a common technique—which now gains a force it doesn’t customarily have.
The epilogue recapitulates both narrative and stylistic features. There’s another lateral tracking shot of the Bishop house, but now Sam is painting in a space that was empty at the start.
Again Suzy is using her binoculars, but now, dressed in cheery yellow, she has something worth seeing.
On the soundtrack we hear Britten’s “Cuckoo” song, a reiteration of the summer’s-end motif. The cuckoo, born in spring, enjoys the summer but must eventually fly. As we hear this over Sam’s departure through the window, Anderson’s camera slides down to reveal that Sam’s picture presents a landscape that has now vanished.
Here is the big ellipsis that Anderson didn’t flag in the central idyll. When Sam was painting a stretched-out Suzy at Mile 3.25 Tidal Inlet, they had agreed that the name of the place was insipid. She says she’ll think of a new name. But we’re told no more about the matter. In the epilogue, when we see Sam’s picture, we realize that they have given the place a better name: Moonrise Kingdom, inscribed in white on the shore.
“This is our land!” Sam had shouted when they looked out at the inlet. Like Anderson’s imagining of a parallel world of childhood, Sam has recreated, in the manner of modern fairy tales, something that is gone. As if in sympathy with the gesture, the film’s closing shot updates one that was given us during the scenes on the shore, with the yellow pup tent now pitched as the mist rolls in.
Did the couple really write MOONRISE KINGDOM on the shore during their stay? Hard to say. What matters is that, provoked by Sam’s picture, the film’s narration concludes by asserting the power of imaginative artifice.
Thinking about auteurs has always obliged us to focus on the interchange between industrial demands and artistic aims.
In general, I don’t see an inevitable conflict between market demands and artistic expression. (I argue for this here and elsewhere.) True, often producers and executives and censors mangle creators’ efforts. But some directors know how to do what they want with what they have. For example, Hitchcock’s artistry benefited from his status as a celebrity director. He won substantial budgets and greater control of his work. And sometimes the suits’ demands improve a film (as I suggest here).
Historically, it isn’t easy to separate auteurs from their brands. Let’s assume that a branded auteur is one who is known to a broad public for certain qualities of his or her films. A simple measure would be an ordinary viewer saying “I like X movies,” where X is the name of the director.
Hitchcock is nearly everybody’s clear-cut example of an auteur, but by the time the Cahiers du cinéma critics were forging their conception of cinematic artistry, Hitch was a brand too. How else to explain the 1940s-1950s book collections bearing his name, or The Alfred Hitchcock Mystery Magazine, or the tag, “The master of suspense”? Hitchcock participated in this image-building with his jokey interviews, his walk-on appearances in his movies, and his reputation as a bland-faced prankster. Few directors today foster such shameless self-promotion. Also branded were Chaplin, Disney, Welles, and Cecil B. DeMille. Among the cinephilic public there was recognition of Huston, Sturges, and a few other hands.
Of course many of the auteurs discovered by the Cahiers critics were unknown to the public at large, and they didn’t make profitable pictures. In 1940s Hollywood, the successful Lang was Walter, not Fritz. But as the film industry developed, and as auteur criticism became prominent, directorial distinctiveness became a marketing angle. By the 1970s, the movie brats, along with older hands like Altman, were presenting themselves as having “personal visions” carried by their films.
More recently, US independent cinema has come to depend on several appeals (sex, social comment, and the like), but surely authorship is a central one. The indie scene exploits the signatures of directors as different as Lynch, Jarmusch, and Paul Thomas Anderson. The emergence of younger talent like Nicholas Winding Refn and Kelly Reichardt conforms to a similar pattern; people follow and support emerging directors, and distributors publicize the films that way. No wonder James Schamus, founder of Good Machine and late of Focus Features, once remarked: “I’m in the business of selling directors.”
This is just a fact of life for ambitious independent filmmakers. Wes Anderson’s cultivation of a distinct style is probably partly a genuine reflection of his personality and partly a matter of willed self-presentation. But of course we’re all indulging in self-presentation, using Goffman’s “impression management,” every time we interact with others.
Like an indie band, Anderson has created a marque unusual enough to let the fans feel they’re in on something keyed to their nonconformist tastes. He has provided the usual panoply of ancillary items, like soundtracks and bonus DVD tracks, but he has allowed others to participate in his world. Amateur videos comment on his style; graphic artists render their own versions of his posters. There are dozens of unlicensed Moonrise Kingdom tchotchkes. Anderson’s willingness to permit all manner of “tribute” memorabilia fits the handmade quality evoked by his films.
Call it Geek Chic if you want, but it exemplifies an important and potentially valuable part of modern popular culture. For such reasons, I don’t see anything inherently bad about being an auteur with marketing possibilities. People don’t seem to object to David Lynch’s coffee and his nightclub. With eccentricity, spontaneous or willed, all is permitted.
My argument assumes that the term “auteur” picks out something neutral. For some people, though, it’s not a description but a compliment; there can be no bad auteurs. But I think we can have both weak auteurs—filmmakers distinguished only by technique or tone or narrative strategy—and downright bad ones as well. I have my own list.
This piece is based on a talk I gave earlier in July at the Hochschule für Fernsehen und Film in Munich. Thanks to Andreas Rost and Michaela Krützen for arranging my visit.
In the New Yorker column I mention, Richard Brody develops an argument along a different line than mine. As I understand it, he’s replying to critics who claim that the auteur approach overrates individual creativity at the expense of collaborators. He’s also objecting to the expanding search for ever more auteurs, who turn out to be minor artisans at best. My remarks are focused on different issues.
For much more on Moonrise Kingdom consult Matthew Zoller Seitz’s indispensable The Wes Anderson Collection. Michael Newman’s Indie: An American Film Culture examines Anderson’s cinema as a development of the “Quirky Indie.” The fan-generated merchandise exemplifies what Henry Jenkins, in his book Textual Poachers, called “participatory culture.”
My stills showing Sam’s painting and the extreme long shots of the shore can’t do justice to the originals; I tried bigger proportions, but the MOONRISE KINGDOM inscription remains hard to see. I have to assume that most readers have seen the movie, or will. The image below will have to do.
P.S. 21 July 2014: One sign of a distinctive authorial approach is that it can be parodied. James Fiumara writes to recommend the Saturday Night Live parody of Anderson, applying his style to domestic horror. “I frequently show this to students in discussions of both auteurism and genre conventions. The students all laugh at the parody and then I get them to try to recognize what the parody depends on (namely, their recognizing recurring styles and patterns distinct to Anderson films, recognizing the conventions of the horror home-invasion subgenre, and of course seeing the incongruity between Anderson’s films and the horror genre).” Thanks to James for the link.
P.P.S. 12 September 2014: Guillaume Campeau-Dupras writes to point me toward his 2012 blog on the film, which looks at the film from a perspective related to what Kristin and I have written about (but with many original ideas of his own). I think readers interested in Anderson would benefit from his entry.
Pulp Fiction (1994).
Trigger warning: This blog is about Quentin Tarantino, Walt Disney, and Henry James. Those who find violent analogies disturbing should avoid what follows.
Every narrative film is made out of parts. Normally they just whisk by us, but sometimes our attention is called to them as parts. Occasionally, we sense that the whole movie is made out of large-scale chunks.
Take Pulp Fiction (1994). It consists of scenes grouped into larger blocks, some marked by fade-ins and outs and others with titles, like chapters in a book. The diner opening is set off as a unit before the credits. The ensuing visit of Jules and Vincent to the apartment of the welshing punks is ended in a fade-out. We then get a section tagged “Vincent Vega and Marsellus Wallace’s Wife.” After that portion fades out, there follows a sequence introducing the young Butch as a boy, presented with his father’s gold watch. Then Butch, now grown up, heads out to the boxing match. Another fade, and we get a title, “The Gold Watch.”
That could be seen as simply a belated chapter head for the entire Butch section, boyhood and prizefighting career. Or it could mark the start of another, much longer block: the aftermath of the fight and Butch’s flight from Marcellus Wallace. Either way, the sense of a film composed of large-scale parts is very strong. As the film goes along, we realize that each block tends to concentrate on certain characters and provide distinct, sometimes overlapping, stretches of time.
For many viewers, I suspect, Pulp Fiction was their introduction to strategies of block construction in movies. Those of us studying film history had seen it in various guises before, but seldom so cleverly and explicitly worked out as in Tarantino’s film. And I’m not sure even film historians realized how much Tarantino owed to earlier traditions.
In The Way Hollywood Tells It, I suggested that some of the experimental trends in 1990s-2000s cinema were indebted to Hollywood in the 1940s. This is especially evident in the neo-noir films of those years, like The Underneath (1995), The Usual Suspects (1995), and Memento (2001). Now that I’m writing a book on that earlier period, I realize that studying the 1990s films, has led me to think about something that I hadn’t noticed—how interested 1940s filmmakers were in building movies out of blocks.
Turns out that the 1940s was a kind of golden age of block construction. And Tarantino serves especially well to illustrate how that strategy can be put to use in modern times. In fact, his work is a fairly comprehensive layout of the creative possibilities of the format.
Some basic options for block construction were laid out fairly early in the silent era. The most famous instance was Griffith’s Intolerance (1916), which sampled four historical periods, each harboring its own distinct story. He then crosscut the four epochs, building to four “simultaneous” climaxes at the end of the film. Griffith managed to secure an unprecedented level of suspense by alternating portions of his blocks.
Griffith also wanted to prove a conceptual point, that intolerance reappeared at different times in different guises. He understood one of the major attractions of block construction: It asks us to compare and contrast.
Directors who wanted to achieve the same comparison among different historical periods took the more obvious option and laid each separate story out, one after the other. We see the result in Dreyer’s Leaves from Satan’s Book (1920), Lang’s Der müde Tod (Destiny, 1921), and The Three Ages (1923), Buster Keaton’s parody of Intolerance. So this construction by integral blocks of time, laid end to end, was useful for comparing several self-contained stories.
Can you get the same sort of effect when sections of the same story are separated out in blocks? Yes, you can. The classic example would be parallel flashbacks. In Citizen Kane, an ongoing present, the reporter Thompson’s investigation, brackets long flashbacks that serve as parallel architectural parts—trips to the past, showing Kane as seen by others. We’re coaxed to compare Kane’s actions at different points in his life, as well as the various sides of him seen by his associates.
Here, as sometimes happens, the blocks are marked off not only by time period but by varying viewpoints. The alternation between the present and long stretches of the past, focused around one character and then another, characterizes many 1940s flashback films, such as The Killers (1947) and A Letter to Three Wives (1949).
Tarantino made alternating block construction the basic principle behind Reservoir Dogs (1992), which shuttles between the aftermath of a botched robbery and the planning that led up to it. One model he has acknowledged is Kubrick’s The Killing (1955), which itself transposed into cinema the overlapping point-of-view blocks that were present in Lionel White’s source novel Clean Break.
Elsewhere on the blog I’ve talked about how flashbacks can be nested inside one another, like Russian dolls. Examples from the 1940s include Passage to Marseille (1944) and The Locket (1946), and these lengthy sections surely count as blocks. Here the blocks serve less to compare dramatic situations than to fill in backstory. The blocks are lumps of exposition. In addition, blocks also can usefully delay events, creating suspense and padding the plot to its proper length. (Form often follows format.)
Tarantino embedded flashbacks within flashbacks in Kill Bill Vol. 1 (2003) for just these purposes. Let’s assume that the early sequence (Chapter One) showing the Bride attacking and killing Vernita, her second victim, is a benchmark for the narrative present. That ends with her reading her list of targets. Chapter Two, which follows, initiates a flashback going back several years. In the course of that, the Bride escapes from the hospital and sets out to kill O-Ren, who’s her first victim. And in the course of that long flashback, framed by the Bride lying in the Pussy Mobile, we get a nested one, dubbed “Chapter Three: The Origin of O-Ren.” That eight-minute anime fills in the life story of the queen of the Tokyo underworld before we return to the Bride’s quest for her.
The anime seque is closed off by a return to the Bride recovering in the Pussy Mobile.
The flashback-within-a-flashback supplies exposition, creates a parallel to what we’ve seen at the film’s start (Vernita’s little daughter discovering the Bride’s murder of her mother), and sharpens our curiosity about the Bride’s trip to Japan. We stay in that Japan-related flashback for the rest of Vol. 1. The plot won’t take us back to the present, after the Bride’s killing of Vernita, until the black-and-white beginning of Vol. 2.
A trickier Chinese-boxes structure appears in Reservoir Dogs. The present-time situation is the gathering of the surviving hoods in the warehouse. There are flashbacks to the planning stages of the holdup, each attached to one man’s viewpoint and tagged with his alias.
In the flashback attributed to Mr. Orange, the police mole, we start with him identifying himself to the tortured cop in the warehouse. We move to the past, when Mr. Orange meets a contact in a diner and explains that the gang took him in. That leads to a nested flashback showing him at his audition.
To gain the gang’s trust, Mr. Orange tells a heavily rehearsed fake anecdote about evading the cops during a drug swap. And even that gets an embedding: the false anecdote is presented visually, as a scene in a men’s toilet.
Then we come out of the nested flashbacks in proper order: back to the meeting with the gang, then to the diner, and several scenes later, back to the present situation in the warehouse.
A lying flashback is embedded in a flashback that’s itself embedded within a flashback. The whole shebang becomes a complex block labeled “Mr. Orange.”
Most flashback films use the trips to the past to revisit characters known to us in the present. But some films use the flashback option to tell independent stories. Forever and a Day (1943) is a biography of a house, supplying a history of the house from its origins to its sufferings during the Nazi bombing of London. An even clearer example is Tales of Manhattan (1943). It traces how a coat of tails is passed down the social pecking order, from an elegant actor to a sharecropping community. No characters tie the episodes together, only the coat and some thematic motifs. Again, the blocks encourage us to contrast how different social classes use the tailcoat.
I don’t find Tarantino picking up this circulating-object idea, but it has been reused in Twenty Bucks (1993), American Gun (2006), and other films. Somewhat in the same spirit, though, is Tarantino’s Death Proof, the second feature in Grindhouse (2007). The first half of the original theatrical release concerns four young women who are targeted by Stuntman Mike, a free-range master of vehicular homicide. All the women are killed, but in the second half Mike meets his match in a trio of car-crazy film staffers, one of whom is a stuntwoman while another is an expert driver. Mike is like the coat of tails in Tales of Manhattan: the only link between the film’s episodes.
Flashbacks can, of course, be much briefer, and when they are they don’t usually have the heft of blocks. But when a scene is replayed as a flashback, both the replay and the original scene can stand out. The flashback replay of the murder of Monty in Mildred Pierce (1945) gains a certain solidity, since it reveals things that were suppressed (and fudged) in the first go-round. (Go here for the entry and the analytical video discussing these scenes.) Another example is the conflicting testimony that includes a lying flashback in Crossfire (1947).
Pushing beyond his predecessors, Tarantino tries a more elaborate replay in Jackie Brown (1997). He presents the shopping-mall money exchange three times, from different characters’ attached viewpoints. The side-by-side replays make the whole money drop stand out as as a block, as does the chapter title (“Money Exchange: For Real This Time”) and the length (over twenty minutes). A practice session for the exchange forms a parallel block, with its own introductory title (“Money Exchange: Trial Run”).
Meet Me in St. Louis (1944).
If flashbacks, played once or many times, provide the most common sorts of blocks, big or small, there are other possibilities. You can, for instance, build your plot out of chronological but independent blocks within the same locale and time frame. Three Strangers (1946) is a straightforward example.
A woman invites two men into her apartment and suggests they share the price of a sweepstakes ticket. They will then reunite on the day the ticket falls due to see if they’ve won. After the men agree, the plot follows all three separately, with long blocks devoted to each. Their stories don’t intersect. There is a little bit of crosscutting among them, but the characters don’t reunite until the climax.
The advantage of this diverging-reconverging construction is that you can tell several stories, each with its own dramatic arc, within a larger frame that brings them all to a decisive conclusion. If you pull it off, it can deepen characterization (we spend more time with the protagonists) and perhaps mark you as a virtuoso. A flashy example is Mystery Train (1989), which provides the moment of the story lines’ convergence as a sound rather than a face-to-face encounter.
The risk of this format is that some separate stories may seem less interesting than the others. An ordinary film moves along quickly enough that we can wait out tiresome characters or situations, but in this construction we’re stuck for a while. This cost-benefit analysis may be one reason that most Hollywood plots try to integrate their story lines fairly tightly. That way you can keep the audience aware that each scene has consequences for everything that follows.
Tarantino uses the parallel block device in Inglourious Basterds (2009). Here two main story strands—Shosanna’s efforts to elude Colonel Landa and the mission of Aldo Raine’s combat team—develop independently in lengthy scenes. There’s some alternation, but the plot lines don’t converge until the movie theatre conflagration. Interestingly, both Three Strangers and Inglourious Basterds fill out their dimensions by including minor subplots (the adventure of Archie Hicox developing its own interest in Basterds).
The simplest version of block construction lets one distinct story episode follow another. The most common case is the Hollywood musical, which contains numbers, either as stage performances or as sung-and-danced scenes. Each number tends to have an internal coherence and sharp boundaries that make it a detachable unit. (So detachable that it can stand on its own in documentaries like That’s Entertainment! of 1974 and its sequels.)
One musical that includes larger-scale segments—quite big blocks,, actually–is Meet Me in St. Louis (1944). The plot consumes about a year in the life of a family, and it opens with a candy-box title card specifying “Summer 1903.” It’s followed by two more seasonal chapters, identifying autumn and winter of the year, before we get “Spring”—a title with no date, suggesting a kind of eternal renewal that will solve the characters’ problems. Within each of these blocks, events typical of each season, including Halloween and Christmas, reinforce the sense of these as varied sections.
This sort of explicit chaptering in the 1930s-1940s is usually reserved for films framed by opening pages of a book, as in Salome, Where She Danced (1945).
Often, as in Salome, the book frame is dropped from the rest of the movie, although it might reappear to provide closure.
New forms of self-conscious chaptering became prominent in later years, as with the quotations announcing sections in Hannah and Her Sisters (1985). Most of Tarantino’s films use chapter titles to some extent, with the Kill Bill movies providing the most elaborate examples. Those films are presented as two “volumes” containing ten distinct “chapters.” Some are bulked out by flashbacks, some aren’t, but all these chapters become prominent through sheer length. Chapter Nine, which settles the fates of both Budd and Elle Driver, runs almost half an hour, and the final chapter lasts over forty minutes.
Moreover, the chapters, as in Pulp Fiction, aren’t arranged in 1-2-3 order, so we’re invited not only to compare parts but figure out their chronology. The very first chapter teases us with this problem.
The circled 2 is explained when we understand that Vernita is the second target on the Bride’s list.
Still other forms of big-chunk construction came into prominence in the 1940s. Think for instance of what were called “episodic” films, movies that inserted separate stories, often thematically connected, into a general framing structure. For example, the team that gave us Tales of Manhattan also produced Flesh and Fantasy (1943). The situation is of two men discussing superstition in a library. One takes down a book of stories and we see, enacted, three tales of the fantastic. At the end we return to the library.
This cinematic anthology was sometimes called an omnibus film, and it proved very popular around the world; examples are Dead of Night (UK, 1945) and the many Italian and French collections (e.g., The Seven Deadly Sins, 1952; Spirits of the Dead, 1968). It persisted for decades in the US (New York Stories, 1989; Night on Earth, 1992) and internationally (Paris, je t’aime, 2006). Tarantino’s contribution to the genre was Four Rooms (1995). The framing situation is that of a hotel, and three other directors contributed episodes showing what happens to various guests.
Walt Disney exploited block construction in all these ways during the 1940s. He filled out a live-action film with embedded stories (Song of the South, 1946) and interspersed cartoons with travelogue footage (Saludos Amigos, 1942). The all-animated Three Caballeros (1944; above) assembled several South American tales by means of a frame story showing Donald Duck getting gifts from below the border and dancing with his amigos. (This is a brilliant movie, as I suggest in this ancient but ageless post.)
By contrast, Make Mine Music (1946) and Melody Time (1948) give their animated musical numbers only minimal framing.
Most famous of the Disney anthologies, of course, is Fantasia (1941). Here a program of classical pieces is illustrated in cartoon sequences. The frame is provided by Leopold Stokowski at the podium and Deems Taylor, a famous music popularizer, supplying radio-style commentary in the breaks. Strange though it sounds, Tarantino (along with Robert Rodriguez) does something similar when he gives us two exploitation features, Planet Terror and Death Proof, surrounded by trailers and ads. Just as Disney posits a mock trip to the concert hall, Tarantino reimagines a night at a drive-in or an inner-city movie house.
What about Django Unchained (2012)? I think Tarantino has done something clever here. At what seems to be the climax, Dr. Schultz is killed and Django, after a fierce gunfight, is recaptured and sold to slave traders. The drama seems to be finished. But then the movie starts over, and a twenty-five-minute stretch of new action shows Django escaping the traders and returning to Candyland to wreak his revenge. Tarantino has tacked on a second, lengthy ending; block structure yields a calculated anticlimax.
Modern, middlebrow, mysterious
I guess what I’m always trying to do is use the structures that I see in novels and apply them to cinema.
Quentin Tarantino, 1993
Where did the 1940s impulse toward block construction come from? In classical Hollywood cinema, I see two primary literary sources: modernism and its offshoots in “mild modernism” (what Dwight Macdonald called “midcult”); and mystery fiction.
Fictional tales had long been broken into segments, and chapter divisions are of course very old. Assembling tales out of blocks likewise has antecedents as far back as ancient Egypt, Homer, and the Bible. Epistolary and found-manuscript fiction gravitated naturally to block arrangement. Dickens gave Little Dorrit (1855-1857) a balanced two-part layout, and he built Bleak House (1852-1853) on alternating segments in two narrative voices.
There was the ‘fun’ . . . [of treating the actions as] sufficiently solid blocks of wrought material, squared to the sharp edge, as to have weight and mass and carrying power; to make for construction, that is, to conduce to effect and to provide for beauty.
Likewise, The Awkward Age (1899) was conceived as a situation to be illuminated by different characters, or “lamps,” each participating in a single social occasion. Consequently the contents as a series of chapters (or “books”) with character titles (not unlike what Tarantino did in Reservoir Dogs): “Lady Julia,” “Little Aggie,” “Mr. Longdon,” and so on.
This sort of explicit geometry was sometimes taken up by modernist writers. Faulkner breaks The Sound and the Fury (1929) into large parts determined by place, time, and character narrators. John Dos Passos intercuts chunks of different sorts of texts (news stories, “camera-eye” views) to create the trilogy USA (1930-1036). Other modernists avoided tagging sections but made sure to give each one a blocklike singularity, as Joyce famously does with the chapters of Ulysses. Each one is keyed to a section of Homer’s Odyssey, a time of day, a symbol, and so on, and treated in a different literary technique.
Middlebrow writers, who tried to make modernism more user-friendly, seized on block construction. A prime example is Thornton Wilder’s Bridge of San Luis Rey (1927), which traces three parallel stories of people who died on the bridge when it collapsed. Less famous is Rex Stout’s fascinating How Like a God (1929), which alternates two sorts of blocks: one in italics, past tense, third-person narration, and labeled with letters of the alphabet; a second in roman type, present tense, second person (“You…”), and given a numerical order. The labels and fonts help us figure out the chronology of the story (and grasp the thoughts of the main character). Kenneth Fearing’s mildly modernist novel The Hospital (1938) borrowed from Dos Passos in shifting viewpoints among many characters, even objects, and his Clark Gifford’s Body (1942) anticipates Pulp Fiction in drastically shuffling discrete blocks out of story order.
At a more popular level, mystery fiction developed its own strategies for block construction. As a genre, mystery and detective stories are dedicated to formal play with narrative options. (Hence their interest for us narratologists.) Mysteries are frankly artificial, even gamelike, and so seek out ways to trick us.
The love of artifice often yields embedded stories, as in A Study in Scarlet (1887), and plays with point of view (famously, Christie’s Murder of Roger Ackroyd, 1926). While Dickens and James were testing block construction in the “serious” novel, Wilkie Collins was developing the “casebook” format: a collection of documents—letters, testimony, discovered manuscripts—that served as a series of blocks. Dracula (1897) also helped popularize the format. It was revived in Dorothy L. Sayers and Robert Eustace’s The Documents in the Case (1930) and Perceval Wilde’s Design for Murder (1941). And just as Stout had made typography and chapter headings formal devices, so did mystery writers use them to build suspense and their readers (e.g., Anita Boutell, Death Has a Past, 1939).
We tend to take such trickery as typical of the sleuth-and-puzzle detective tradition, but not of the hard-boiled detective tales and suspense thrillers we associate with the 1930s and 1940s. Yet writers in those traditions sometimes shift a story forward and backward in big blocks, as with Don Tracy’s Criss Cross (1934, source of the 1949 film). Vera Caspary’s Laura (1943) exploited the casebook format, which was partly transposed into the film version. Kenneth Fearing, trying his hand at mystery fiction, shifted first-person narration among several characters (including a dead one) in Dagger of the Mind (1941) and The Big Clock (1946). Bill S. Ballinger’s Portrait in Smoke (1950) paralleled a first-person account of an investigation with third-person chapters that trace what happened in the past.
Trends in high, middlebrow, and “low” literature like crime stories had a large impact on 1940s cinema. Just as important, this formal play with narrative conventions, including block construction, continued for decades, right up to the present. Most pertinent to Tarantino is the trend toward rigorous construction we find in crime fiction from the 1960s onward.
My own favorite example is Richard Stark (aka Donald Westlake), who conceives nearly all his novels in a rigid four-part format. Tarantino seems to prefer Elmore Leonard and Charles Willeford. He isn’t given as much credit for his bibliophilia as his cinephilia, but it’s evident that he has thought a fair amount about how to bring literary techniques into cinema.
Novels go back and forth all the time. You read a story about a guy who’s doing something or in some situation and, all of a sudden, chapter five comes and it takes Henry, one of the guys, and it shows you seven years ago, where he was seven years ago and how he came to be and then like, boom, the next chapter, boom, you’re back in the flow of the action.
For example, in Rum Punch, the source novel for Jackie Brown, Leonard’s chapter-breaks usually shift our attachment from one character to another, and the new chapter may insert backstory at the start. Leaving Jackie Brown’s deal with the Feds hanging, Chapter 14 starts with Melanie sunbathing and thinking about her past. A chunk of exposition, like a film flashback, explains how she became “the tan blond California girl.” Tarantino was unusually sensitive to fiction writers’ switches in time and viewpoint, and he clearly admired the opportunities opened up by solid chapter-length blocks.
I’m not suggesting that Tarantino spends his weekends perusing Henry James or Thornton Wilder. It’s just that techniques similar to theirs have pervaded popular literature. Indeed, they were already at play in one popular genre that has always used literary artifice to shape our experience. To this day, as in King’s 11/22/63, mysteries and thrillers use block construction to promote suspense, play with alternative possibilities, make us reevaluate story situations, and engage us in a game of self-conscious form.
Sometimes current developments put the past in a new perspective. The emergence of “minimal music” (Glass, Reich, La Monte Young) suddenly showed Satie’s ideas about repetition to be more fertile than most of us had thought. Similarly, Tarantino’s work forced me to think about contemporary storytelling strategies, but it also asked me to consider more distant sources of those trends.
Studying film history is valuable for its own sake; it’s just damn interesting. Needing further justification, sometimes historians go on to say, especially to students: We study history to better understand the present. That’s surely true, but so is this: We study the present to better understand history.
Henry James’ discussion of block construction is in “Preface to The Wings of the Dove” in The Art of the Novel: Critical Prefaces (New York: Scribners, 1934), 296. Tarantino’s comments about novels and films come from Graham Fuller, “Answers First, Questions Later,” in Quentin Tarantino Interviews, ed. Gerald Peary (University Press of Mississippi, 1998), 53; Jeff Dawson, Quentin Tarantino: The Cinema of Cool (Applause, 1995), 69.
A useful discussion of how chapter divisions relate to plot is Philip Stevick, “The Theory of Fictional Chapters,” in The Theory of the Novel, ed. Stevick (The Free Press, 1967), 171-184. You can sample it here.
Neo-noir encouraged many filmmakers to explore block construction. Three quick examples: Soderbergh in Out of Sight (1998; from a Leonard book), Christopher Nolan in Following (1998), and Shane Black in Kiss Kiss Bang Bang (2005, which split up into chapters corresponding to one popular screenplay formula). Nolan proved keenly interested in this compositional approach; see our ebook, Christopher Nolan: A Labyrinth of Linkages. More recently, Wes Anderson’s films deploy some tricky versions of block construction.
Block construction is also apparent in comic books, and Tarantino is clearly an aficionado of those traditions too. That influence should be taken into account for a fuller analysis of his narrative techniques. Also, too: The influence of Godard, especially in the “tardy” title insertions coming after the segment has started (e.g., one way to take “The Gold Watch”).
The expanded, stand-alone feature version of Death Proof displays block construction in filling out the “missing reel” portion of the first story and creating a new block, a ten-minute scene of the second “girl posse” at a convenience store. The scene starts with Stuntman Mike before shifting to the young women. It makes Mike even more a connecting link between the film’s two episodes, while Mike’s stalking and spying fulfills Tarantino’s claim that Death Proof is a slasher movie.
Embedded stories or flashbacks exemplify what researchers call “ring construction.” Bill Benzon has explored this in many critical analyses, as here with the 1954 Godzilla/Gojira.
For more on Inglourious Basterds, see our entry here and as revised in Minding Movies. We analyze the money-drop sequence in Jackie Brown in Chapter 7 of Film Art: An Introduction. Kristin discusses the titles and segmentation of Hannah and Her Sisters in Chapter 11 of Storytelling in the New Hollywood.
Thanks to participants in the 2014 conference of the Society for Cognitive Studies of the Moving Image for their comments on some of the ideas presented here. Thanks also to Matthew Bernstein, biographer of Walter Wanger, for in-depth discussion of Salome, Where She Danced.
Design by Christina King.
DB and Kristin here:
Two years ago DB reported on the gathering in Brussels of the Screenwriting Research Network (here and here). This year, thanks to our colleagues J. J. Murphy and Kelley Conway, our department hosted the conference. Again, it was chock-a-block with stimulating papers. We also introduced our visitors to the Wisconsin Center for Film and Theater Research, which houses thousands of screenplays. It wasn’t all work, either. Participants were spotted lingering at our lakeside terrace or making their way through the cafes and saloons lining State Street. We believe it’s fair to say that a hell of a time was had by all.
Since there were simultaneous sessions, nobody could attend everything, and we can’t run through all the papers we heard. (So do consult the program for more information.) Herewith, some highlights that set us thinking.
In the key of keynote
Larry Gross and Jon Raymond.
The four keynoters encapsulated the conference’s very wide range. In a workshop keynote Jill Nelmes, Editor of the Journal of Screenwriting, offered a historical survey of screenwriting research in all media, with special emphasis on television. The Big Hollywood Movie was covered by Kristin, whose paper, “Extended How?” examined the ways in which directors’ cuts and extended editions handle the multi-part structure she posits as a foundation of contemporary Hollywood. We won’t say more here, since she may turn it into a blog for this site.
Larry Gross had already started off the conference with a bang by taking us to Japan. Larry has written 48 HRS, Streets of Fire, Geronimo, True Crime, and other mainstream studio pictures, as well as television episodes, TV mini-series, and independent films like Prozac Nation and We Don’t Live Here Anymore. He also writes outstanding film criticism for Sight and Sound, Film Comment, and other journals, and he teaches screenwriting at New York University. Scott Macauley’s informative March interview with Larry is at Filmmaker Magazine.
Larry’s keynote, “The Watergate Theory of Screenwriting,” tackled the question of how filmmakers decide to share story information with the audience. What do the characters know and when do they know it? What does the audience know, and when? Storytelling, Larry suggested, develops out of the interplay of these two sets of questions. He added, perhaps hoping to provoke purists who consider film to be sheer self-expression: “Thinking about the audience is not always reactionary.”
He illustrated his ideas with an in-depth examination of Kurosawa’s Ikiru. He had long thought the film “an official liberal-humanist classic,” until a course with Annette Michelson at NYU showed him that there was a lot to ponder there. Specifically, Kurosawa starts by telling the audience the end of the story: Watanabe will die of cancer. But he doesn’t know that, and neither do all the people he encounters. The strategy denies us a lot of suspense, so to hold our interest Kurosawa must engross us by delineating his relations with his colleagues, with the mothers petitioning for the neighborhood sump to be drained, and with the stray people he meets casually on his night out.
Larry showed how carefully Kurosawa played off the characters’ indifference, misunderstanding, and lack of awareness. In particular, the neighborhood wives display to Watanabe what Maurice Blanchot called “the ignorance and spontaneity of true affection.” Ikiru’s refusal to explain what it means typifies a kind of cinema that asks the audience to share the burden of understanding. “Ikiru understands how a screenplay can be composed with the audience.”
Jon Raymond’s keynote carried things to independent US film. Jon has become famous for a novel (The Half-Life) and short stories (Livability), as well as for his screenplays for Kelly Reichardt’s features. The most recent, the forthcoming Night Moves, is currently in competition at Venice. The teaser title of Jon’s address, “Screenwriting as Earth Art,” turned out to be a reference to the fact that most of his stories take place in the vicinity of his home. He has found satisfaction by composing on familiar ground.
In younger days Jon tried painting and filmmaking; a Public Access feature based on the comic strip Crock turned out to be “a movie best experienced in fast forward.” But he found that writing offered the most creative satisfaction. At the same time, while assisting Todd Haynes on Far from Heaven, he met Kelly Reichardt, who was looking for a property to adapt on a small budget. The result was Old Joy, “a New Age western,” in which two men display the violence latent in the new passive-aggressive masculinity flourishing on the Coast. Jon believes that Reichardt’s handling created a cinematic parallel to the dense intricacy of a short story.
In later collaborations, Jon mapped his patch of Portland in other ways. Seeing the annual migration of workers to Alaskan canneries, and hearing the train whistles wafting through his neighborhood, he created the story that became Reichardt’s Wendy and Lucy (above). Reichardt began adapting the story to film before he had finished writing it. Similarly, Jon merged the booming housing market of the 2000s and the history of the Oregon Trail into a project that paralleled today’s gentrification with nineteenth-century colonization. Reichardt turned his screenplay into Meek’s Cutoff, a “desert poem” that completed what some have called their Oregon Trilogy. For Jon, the trilogy constitutes an alternative regional history, one that traces the process of “sowing the land with failure, betrayal, and humiliation.”
Plots and no plots
The Adventures of André and Wally B (1984).
More than most areas of filmmaking, screenwriting reminds us of the institutional framework surrounding most creative work cinema. Scholars studying the screenplay are naturally often pursuing the endless revisions, refusals, and rethinks that a film goes through in the preparation phase. It’s easy to see this as a one-versus-one struggle, but in many cases the process takes place within a social environment possessing its own roles and rules.
Ian MacDonald offered an excellent example in his study of the work processes behind the UK television soap opera Emmerdale. He proposed that we replace model of industrial film production as an auto factory with that of a carpet factory. Instead of the TV episode being seen as a discrete unit, like a car, it should be conceived as an ongoing fabric woven of many threads. In Emmerdale and other series, the unit of production isn’t the episode but rather the story line. Each episode is sliced out of a much bigger stretch of ongoing patterns. Ian illustrated this with the writers’ planning chart that was mounted on the wall.
The vertical column represents scenes, marked off as episodes. The characters are color-coded cards connected by solid liness that weave their way through the scenes. These waves are the melodies; the scenes are the bar-lines. In each episode, two or three characters are given prominence, while the subordinate ones contribute their harmonies. Ian’s discussion reminded me of how Hong Kong filmmakers did much the same thing in the 1980s: plotting films reel by reel and color-coding certain elements—gags, fights, and chases—to make sure that each reel had its share of attractions. This is the sort of insight into structure that institutional research can yield: Structure is these people’s business.
Other Hollywood studios envy Pixar for to its appealing, carefully structured stories. Richard Neupert showed how that tradition goes back to the earliest years at Pixar. Even in demo films which were made to show off technological innovations, the makers tried to reveal how computer animation, even in its early, simple form, could create engaging tales. At a period when computer animation could only render smooth, simple shapes, the Pixar team found appropriate subject matter, with highly stylized characters in The Adventures of André and Wally B and Luxo, Jr.
Remarkably, these tiny films have balanced “acts.” Each is 80 seconds long and has a key action at exactly 40 seconds in: the entrance of Wally B and the moment when the little Luxo lamp jumps on a ball. Similarly, Red’s Dream‘s parts run 50-100-50 seconds. This care in timing continued with the features: Toy Story’s midpoint comes when Woody finally shifts strategies, realizing he has to work with Buzz. And what about Pixar’s perceived slump in recent years? someone asked during the question session. Neupert pointed out that Pixar’s founders have aged, and there may no longer be quite the sense of excitement and discovery pushing the team to surpass others and themselves.
Sometimes institutional traditions come into conflict. Petr Szczepanik’s talk traced in meticulous detail how screenplay development in Czechoslovakia was altered in the years from 1930 to the 1950s. Czech filmmakers developed their own system of moving from theme and story germ to final screenplay. But with the Communist takeover there came the demand to add the Soviet model of the “literary screenplay,” a detailed specification of scenes, dialogue, and the like. Filmmakers resisted this, preferring the customary and more flexible “technical screenplay” that was largely the province of the director. Petr mentioned new screenwriting trends pioneered by Frank Daniel that gave directors the authority to modify the literary format. By the late 1950s, filmmakers had found ways to make the literary screenplay a less rigid blueprint for filming.
Back in the USSR, the screenwriting institution found even the literary screenplay a difficult basis for mass output. Maria Belodubrovskaya’s talk focused on “plotlessness” as a rallying cry and term of abuse in the 1930s-1940s Soviet film. There were long debates about whether “themes” sufficed to make a film or whether you needed strong plots in the Hollywood vein. Film-policy supervisor Boris Shumyatsky urged the latter course, and the popular success of Chapayev (1934) seemed to support his case. By the late 1930s, though, Shumyatsky was purged and the tide turned against strong plots. Film executives found a concern with plot too “Western” and “cosmopolitan,” and annual film production became based on themes rather than stories. Most provocatively, Masha suggested a lingering influence of Soviet Montage storytelling, which based films on vivid but loosely linked episodes. She illustrated her case with an analysis of Pudovkin’s In the Name of the Motherland (1943), with its diffuse lines of action and sudden reversals and omissions.
Back we go
Naturally, Madison wouldn’t be Madison without strong papers on the history of cinema, and many conference presentations suited the tenor of the joint.
Stephen Curran offered an enlightening study of one of the least-known but most colorful figures in early American screenwriting, a man with the dashing name of Captain Leslie T. Peacocke. He was credited with over 300 screenplays, including Neptune’s Daughter (1914). He acted, directed, and wrote novels too. He was one of the first script gurus, writing magazine columns on the craft and eventually the early manual Hints on Photoplay Writing (1916).
Stephen surveyed Peacocke’s contribution to the emerging scenario market. Peacocke believed that successful screenwriting couldn’t be taught, but he could give hints about developing original stories, thinking in visual terms, and practical craft maneuvers like snappy names for characters. During the Q & A, Stephen added that a great deal of Peacocke’s rhetoric was aiming to raise his own profile in the industry. In conversation afterward, Stephen praised the Media History Digital Library and Lantern (flagged in an earlier blog) for immensely helping research into early film. Here, for example, is Peacocke’s 216-item dossier on Lantern.
Andrea Comiskey argued that for the same period, we can study scripts and extrapolate craft practices that otherwise go undocumented. Her focus was the disparity between what manuals like Peacocke’s said and what actually got jotted down in working scenarios. Studying several screenplays from the American Film Company of Santa Barbara, she found that the manuals’ recommended stylistic approach was revised in the course of shooting.
The manuals proposed that each scene would be built out of a lengthy single shot (called, confusingly, a “scene”) which could at judicious moments be interrupted by an “insert.” An insert was usually a letter or piece of printed matter read by the characters, but it might also be a detail shot of a prop, hands, or an actor’s face.
In preparing scenarios, the writers assigned numbers to each “scene,” as the manuals recommended. But Andrea found that in the filming, the director and cameraman added shots, breaking down the action into more bits. This was, in effect, a move away from the strict scene/insert method and a shift toward what would become the classical continuity system. To maintain a paper record for the editor, the interpolated shots would be recorded and labeled in fractions. Instead of a straight cut from 6 to 7, the filmmakers might wedge in 6 ½, 6 ¾, and so on. Here’s an extract from Armed Intervention (1913), courtesy Andrea.
Strange as this sounds to us today, it was preferable to renumbering the shots, which could cause confusion. (Is shot 17 the original 17 or the later one?) The fractions kept the footage consistent with the scenario across the production process. So it turns out that (as usual?) filmmakers were a bit ahead of the screenplay gurus, even back in the 1910s.
Lea Jacobs asked a question about the transition from silent to sound film: How did filmmakers manage the pacing of dialogue? Silent movies had great freedom of pacing, while the shift to talkies seemed to many filmmakers to slow things down. Lea’s research indicated that two strategies for speeding things up emerged: creating shorter scenes and shortening dialogue passages within them. She reviewed how these ideas emerged in Hollywood’s own discourse in the 1930s and in certain films. In the first years of sound, scenes were rather long (often because they were derived from stage plays) and speeches were similarly extended. But in the 1931-1932 season, she argued, short scenes and quicker repartee became more common.
She traced the process in three films of Howard Hawks, from the stagy Dawn Patrol (1930) through The Criminal Code (1931), which opens in the new style but then turns to longer sequences, and then to Scarface (1932). The gangster film shifted toward shorter scenes and more laconic dialogue than did other genres, and Scarface displays this in full flower. Tony Camonte’s takeover of the South Side beer trade is presented in six harsh, violent scenes that add up to little more than three minutes. Workers in the sound cinema, it seems, were soon pushing toward that rapid tempo we identify with the 1930s.
Storyboards have now entered academic studies. Chris Pallant and Steven Price offered some historical insights by comparing some early storyboards by William Cameron Menzie with those of early Spielberg films. When Menzies was storyboarding Gone with the Wind, he called it “a complete script in sketch form” and “a pre-cut picture.” Selznick’s publicity director characterized it: “The process might be called the ‘blue-printing’ in advance of a motion picture.” The striking revelation was that the storyboarding was not done after the script was finished. Menzies worked from the book, and the storyboard and script were created in parallel. Menzies’ storyboard for the 1933 Alice in Wonderland revealed a similarly elaborate process. It was 624 pages long, with one page per intended shot. Each page contained a sketch at the top, a paragraph describing the planned technological traits of the shot (such as lens length), and the traditional screenplay dialogue at the bottom. It’s hard to imagine many people other than a genius like Menzies being able to provide such a comprehensive plan for a film. (A sketch for Alice is on the right here. DB has written about Menzies here and here.)
Spielberg used sketches in addition to a screenplay from the start. Duel, surprisingly enough, was supposed to be shot in a studio, but the director insisted on working on location. The sketches he made for it do not resemble a traditional storyboard but instead are like pictorial maps framed from an extremely high angle. He also plotted out the paths of the vehicles with overhead views of the roads. The storyboards for Jaws were done from the novel at the same time that the script was being written, just as Menzies had done with Gone with the Wind. (The same thing happened with Jurassic Park.) Storyboards were vital, among other things, for telling the crew which of the four versions of the shark would be used. One fake shark had only a right side, another a left, and which one was needed depended on the direction the shark was crossing the screen. The speakers distinguished between the “working” storyboard and the “public” one. The public one is what sometimes get published, but it usually has each image cropped to remove the information about the shot (e.g., who will work on it) noted underneath.
Brad Schauer contributed to a roundtable on the American B film back when The Blog was in its infancy. He has been researching the role of B’s in the industry for many years, and he brought to our event some new ideas about them in the postwar period. His paper, “First-Run and Cut-Rate” showed that there were still plenty of theatres showing double bills in the 1950s and 1960s (DB can confirm it), and the market needed solid, 70-90 minute fillers. One answer was the “programmer,” or the “shaky A” that featured somewhat well-known talent, color, location shooting, and familiar genres (Westerns, swashbucklers, horror, crime, comedy, and science fiction). Shot in half the time of an A, with budgets in the $500,000-$750,000 range, programmers fleshed out double bills and sometimes broke into the A market.
What does this have to do with screenwriting? Brad decided to test whether Kristin’s ideas about four-part structure (here and here) held good with programmers. Looking at several, he came up with a plausible account that films like Battle at Apache Pass and Against All Flags simply compressed the four parts into short chunks, typically running fifteen to twenty minutes. In The Golden Blade, Rock Hudson formulates his goal (revenge) two and a half minutes into the movie.
Too few things happen?
La Pointe Courte (1955).
In most films, Agnes Varda said, “I find that too many things happen.” How can screenplay studies move beyond Hollywood’s jammed dramaturgy to consider the more spacious sort of storytelling we find in “art cinema”?
Colin Burnett offered a general overview of art-cinema norms that is somewhat parallel to our and Janet Staiger’s The Classical Hollywood Cinema. To a great extent, of course, “art films” differ from classically constructed films. They can be more ambiguous, more reflexive, more stylized and at the same time more naturalistic. They often replace a tight causal chain with episodic construction and nuances of characterization. The protagonists may have complex mental states; they may have inconsistent goals, or no goals at all; they may be passive; they may have shifting identities.
Yet Colin argued against claims that art films lack narrative altogether. “Art films offer reduced scene dramaturgy, rarely its complete absence.” They possess structuring devices comparable to Hollywood acts. A film’s large-scale parts may be based on a character’s development, on changes in space or time, or on variations of action and/or reaction. A question was raised as to whether such a broad category as art cinema could be characterized in such ways. Given the enormous range of types of films made in the Hollywood tradition, however, it seems possible that the art cinema could be described in a similar fashion. (For our thoughts on the matter, go here and here.)
A great many art-film strategies can be seen as stemming from modernism in literature and the other arts. As if offering a case study illustrating Colin’s argument, Kelley Conway focused on La Pointe Courte. Varda’s first film is now coming to be considered the earliest New Wave feature. But Varda wasn’t the prototypical New Waver. She wasn’t a man, she wasn’t a cinephile, and she took her inspiration from high art, not popular culture. A professional photographer who loved painting and literature, she brought to this film (made at age 26) a bold awareness of twentieth-century modernism. The result was a striking juxtaposition of stylization and realism, personal drama and community routine. In La Pointe Courte, we might say, neorealism meets the second half of Hiroshima mon amour.
Inspired by Faulkner’s Wild Palms, Varda braided together two stories. While families in a fishing village live their everyday lives, an educated couple work through their marriage problems in a long walk. Remarkably, Varda had not seen Rossellini’s Voyage to Italy. After supplying background on the production process, Kelley focused on matters of performance. She explained how Varda, well aware of Brechtian “distanciation,” made the couple’s dialogue deliberately flat. By contrast, the villagers’ lines, through scripted, were treated more naturalistically. La Pointe Courte emerges as an anomie-drenched demonstration of how little you need to make an engrossing movie.
To script or not to script (or to pretend not to script)
The SRN embraces research into the absence of a script as well. At one limit is the work of avant-gardists like Stan Brakhage. John Powers’ “A Pony, Not to Be Ridden” discussed how non-narrative filmmakers used paper and pencil to organize their work, much as a poet might make notes on a draft. John’s examples were three films by Brakhage, each developed out of sketches and jottings assembled after shooting but before editing. Unconstrained by any script format, Brakhage had to invent his own version of storyboarding and screenplay notes.
Compilation filmmakers also discover their structure in the process of collecting and sifting material. Documentarist Emile de Antonio, whose collection resides in our WCFTR, had to build his screenplay up after he had assembled some material. “A script won’t be ready,” he remarked, “until the film is finished.” Vance Kepley’s paper showed that In the Year of the Pig was the result of a massive effort of “information management.” De Antonio sought out press clippings, sound recordings, and news footage and then had to create an archive with its own system of labeling, cross-references, and easy access.
De Antonio started with the soundtrack, which was itself a montage of found material, and then created a “paper film,” cutting and pasting vocal passages and descriptions of images. At the limit, he charted his film’s structure with magic-marker notations on large strips of corrugated cardboard, as Vance illustrated.
One panel session took a close look at improvisation in fiction features. Line Langebek and Spencer Parsons gave a lively paper with the innocuous title “Cassavetes’ Screenwriting Practice.” Explaining that Cassavetes did use scripts (“sometimes overwritten”), and he relied on actors to help create them in workshop sessions, they proposed thinking of his work as exemplifying the “spacious screenplay.” Their ten principles characterizing this sort of construction include:
Write with specific actors in mind. Use a “situational” dramaturgy rather than a rise-and-fall one. The work is modeled on free jazz, with moments set aside for specific actors. Even minor actors get their solos. Shoot in sequence, so that emotional development can be modulated across the performances.
Line and Spencer’s precise discussions cast a lot of light on the specific nature of Cassavetes’ creative process and pointed paths for other directors. They added that the spacious screenplay is really for the actors and the director; the financiers should be given something more traditional.
Norman Mailer called Cassavetes’ films “semi-improvised.” He tried to go further, J. J. Murphy explained in “Cinema as Provocation.” Mailer wanted his three films Wild 90, Beyond the Law, and Maidstone to be completely improvised, utterly in the moment. “The moment,” he proclaimed, “is a mystery.” Mailer opposed the “femininity” he claimed to find in Warhol’s films, so he encouraged his male players to indulge their machismo playing gangsters, cops, and aggressive entrepreneurs. J. J., whose book on Warhol stressed the psychodrama component of the films, finds Mailer no less devoted to having his players work out their problems through unrestrained behavior. The climax of Maidstone, in which an enraged Rip Torn begins to strangle Mailer, becomes the logical outcome of Mailer’s needling provocation of his actors. How ya like the mystery of this moment, Norman?
Within the Hollywood industry, improvisation is identified strongly with Robert Altman’s films, but Mark Minnett‘s “Altman Unscripted?” shows another side to his work. Focusing on The Long Goodbye, Mark finds that the film doesn’t vary wildly from the script. The principle plot arcs aren’t changed, although Altman decorates them by letting minor characters inject some novelty. He encouraged the guard who does impressions of Hollywood stars, and he gave latitude to Elliott Gould, whose improvisation elaborates on the issues of trust and bonding that are embedded in the script. Some scenes are condensed or altered, as often happens on any production, but the Altman mystique of freewheeling, anything-goes creativity isn’t borne out by the film. Altman’s characteristic touches are built around what’s “narratively essential,” as laid out in the screenplay.
We learned a lot more at the conference than we can cover here. For example, Jule Selbo brought to our attention Sakane Tazuko, a woman screenwriter-director in 1930s Japan. Rosamund Davies explored the ways in which transmedia storytelling could enhance historical dramas. Carmen Sofia Brenes traced out how different senses of verisimilitude in Aristotle’s Poetics might apply to screenwriting. We learned of a planned encyclopedia of screenwriting edited by Paolo Russo and a book on the history of American screenwriting edited by Andy Horton. Not least, there was Eric Hoyt, whose “From Narrative to Nodes” showed how digitized screenplays could be used to graph character action and interaction over time. (A nice moment: When asked if his analytic could be rendered in real time, he clicked a button, and the thing moved.) Once more we’re in the x-y axes of Emmerdale and In the Year of the Pig, but now in cyberspace. Eric’s results on Kasdan’s Grand Canyon appears here on the right, but only as an enigmatic tease; he will be contributing a guest blog here later this fall.
In other words, you should have been here. Next time: October in Potsdam, under the auspices of Kerstin Stutterheim at the Hochshule für Film und Fernsehen “Konrad Wolf.” DB was at this magnificent facility last year for another event, and we’re sure–to coin a phrase–a hell of a time will be had by all.
Thanks very much to J. J. and Kelley, as well as to Vance Kepley, Mary Huelsbeck, and Maxine Fleckner Ducey of the WCFTR. Special thanks to Erik Gunneson, Mike King, Linda Lucey, Jason Quist, Janice Richard, Peter Sengstock, Michael Trevis, and all the other departmental staff that helped make this conference a big success.
Thanks also to Noah Ollendick, age 12, who asked a smart question.
P.S. 4 Sept: Thanks to Ben Brewster for a correction!
J.J. Murphy and Kelley Conway, conference coordinators.