David Bordwell's website on cinema   click for CV

Home

Blog

Books

Perplexing Plots: Popular Storytelling and the Poetics of Murder

On the History of Film Style pdf online

Reinventing Hollywood: How 1940s Filmmakers Changed Movie Storytelling

Film Art: An Introduction

Christopher Nolan: A Labyrinth of Linkages pdf online

Pandora’s Digital Box: Films, Files, and the Future of Movies pdf online

Planet Hong Kong, second edition pdf online

The Way Hollywood Tells It pdf online

Poetics of Cinema pdf online

Figures Traced In Light

Ozu and the Poetics of Cinema pdf online

Exporting Entertainment: America in the World Film Market 1907–1934 pdf online

Video

Hou Hsiao-hsien: A new video lecture!

CinemaScope: The Modern Miracle You See Without Glasses

How Motion Pictures Became the Movies

Constructive editing in Pickpocket: A video essay

Essays

Rex Stout: Logomachizing

Lessons with Bazin: Six Paths to a Poetics

A Celestial Cinémathèque? or, Film Archives and Me: A Semi-Personal History

Shklovsky and His “Monument to a Scientific Error”

Murder Culture: Adventures in 1940s Suspense

The Viewer’s Share: Models of Mind in Explaining Film

Common Sense + Film Theory = Common-Sense Film Theory?

Mad Detective: Doubling Down

The Classical Hollywood Cinema Twenty-Five Years Along

Nordisk and the Tableau Aesthetic

William Cameron Menzies: One Forceful, Impressive Idea

Another Shaw Production: Anamorphic Adventures in Hong Kong

Paolo Gioli’s Vertical Cinema

(Re)Discovering Charles Dekeukeleire

Doing Film History

The Hook: Scene Transitions in Classical Cinema

Anatomy of the Action Picture

Hearing Voices

Preface, Croatian edition, On the History of Film Style

Slavoj Žižek: Say Anything

Film and the Historical Return

Studying Cinema

Articles

Book Reports

Observations on film art

(50) Days of summer (movies), Part 2

Saturday | September 12, 2009

Basterds 1 500

DB here:

How I spent part of my summer vacation: notes on three more films.

Gangbusters

Two major directors–one an emblem of goofy bravado, the other emerging as a contemporary master–gave us movies this summer, and both let me down. I have cautiously championed Tony Scott’s recent work because at least he’s willing to go all the way, however misguided the direction. From Spy Games on, he has stuck to the credo that too much is never enough. His technique is swaggering and undisciplined, mannered to the nth degree. Yet I find his fevered visuals more genuinely arresting than the safe noodlings of most of today’s mainstream cinema. Man on Fire and Déja Vu reheat their genre leftovers into something spicy, if not nourishing, while Domino, the cinematic equivalent of hophead graffiti, wraps its sleazy characters in a visual design apparently inspired by the glowing interior of a peepshow booth.

So it’s with a chagrin that I report that The Taking of Pelham 123 is utterly square. The violence isn’t reveled in, the color scheme isn’t garish, the story has a florid villain played by scenery-masticating Travolta, and Denzel Washington has never seemed more passive and drab. In Scott’s DVD commentaries, he insists that art-school training led him to approach cinema with a painterly eye. But this project has the feel of a commissioned magazine illustration, not the delirious wall-size outrage that he could make if given his head.

I’ve respected Michael Mann since I saw Thief on its initial run. Heat seems to me on the whole his best work, though I admire many qualities of ManhunterThe Last of the MohicansThe Insider, and CollateralAli and Miami Vice seem to me lesser achievements, and with Public Enemies he has gone somewhere I can’t follow.

Pub Enemies 1 400

I found it a surprisingly flat exercise, skimming over familiar territory–the charming bandit vs. the square-jawed cop, the struggle of the freebooter vs. the mob, the cynical politics of law enforcement vs. the authentic impulses of the outlaw. The plot is unusually straightforward for Mann, and the last shot, which ought to be a corker, is wasted. Too many scenes are nakedly expository, relying on fussy period detail to carry them. At the same time, more basic exposition seemed to me botched at the outset. In the opening scene, shouldn’t we get a clearer sense of what Dillinger’s sidekicks look and act like? A classically constructed film would dwell on them, characterize them, give them bits of behavior that develop in the course of the film. Mann treats them as part of the scenery setting off his handsome hero. Later, when one of Dillinger’s hired pistoleros goes kill-crazy, shouldn’t we have been set up to see him as a possible risk?

Typically Mann romanticizes, even sentimentalizes, his hard cases in that tough-guy way we know from fiction. But I couldn’t discern any vivid attitude toward his parallel protagonists Dillinger and Purvis. After Heat, where crook and cop both show a willingness to abandon women who want them, it’s probably significant that Dillinger is characterized by his fidelity to Billie. Yet while she’s in jail he’s back to an insouciant night on the town with his familiar floozies. In all, I can’t figure out why Mann made this movie about these people, or why we should care.

Collateral was already veering toward a certain obviousness of construction, when Vincent talks initially about how in impersonal L. A. a dead guy can ride the subway without anyone noticing. In Public Enemies the final line returns to the film’s most underscored motif in a distressingly on-the-nose way. Similarly, one thing I admire about Heat is that it acts as if no other gangster movie has ever been made. Its scenes offer plenty of opportunities for cute citations of old crime movies, especially when Vincent (a different Vincent) catches his wife’s lover watching TV. Instead, Mann treats the material as cut off from cinema, and this saves him from the coyness of so much genre work today.

Is he then a realist? His interviews and DVD commentaries indicate that he thinks of himself this way. Yet he strikes me instead as a genre purist. Each film is sui generis because it aims to recover the authentic dramatic core of the policier, the social comment film, or the wilderness adventure. But in Public Enemies, Dillinger’s visit to the movie house to watch Manhattan Melodrama (1934), even though the event is historically accurate, hits the parallel chords hard. Dillinger, who’s about to be cut down in a few moments, smiles in fascination when Gable says: “Die the way you lived–all of a sudden.” In such scenes, Mann seems to me to have retreated into being a more ordinary filmmaker. The worst thing I can say about Public Enemies is that it risks becoming academic.

Mann’s claims to realism are partly his efforts to deny being a self-conscious stylist. For many of his admirers, me included, his pictorial sense is a large part of what makes his work distinctive. There’s plenty of controversy about the look of Public Enemies, and I have to come down on the side of the nay-sayers. I saw it twice, once in 2K digital projection in a superb multiplex in Europe. My second viewing was on 35mm, in a reliable Madison, Wisconsin venue. The digital version too often teemed with artifacts, blown-out bright areas, and disconcerting shifts in tonal values within scenes. The next two images are successive shots in the HD trailer, and I haven’t adjusted them. The disparities between them reflect the sort of mismatches that struck me in the digital screening.

PUB EN 2 300

PUB EN 300

On film, the faces lost the edge enhancement and the mushy textures I saw in the digital version, and the tommygun fire was less tinged with yellow, pink, and orange. On the whole, I thought that the images benefited from the mercies of emulsion.

The chance to take high-definition video all the way, especially in low-light situations, seems to have invigorated Mann creatively, but it may have distracted him from basic craft. Investing wholly in a new look, he belabors even the simplest action through staccato cutting; getting people in and out of cars should not take such effort. Action scenes occasionally succumb to the jittery camera. I consider the climactic bank robbery in Heat somewhat awkwardly staged (though the dazzling sound work there compensates somewhat), and similar short-cuts can be found in the Wisconsin shootout here.

If you find my tone tentative, you’re right. I didn’t care for The Insider on first viewing; it took me a second visit to grasp what I now take as its virtues. That’s why I saw Public Enemies twice. I expect as well that Mann’s eloquent defenders, such as Matt Zoller Seitz, who has done a passionate series of shorts on Mann, will find fault with my evaluation. For the film’s admirers, what I find sketchily indicated they could see as daringly elliptical; what I see as inconsistent they might consider calculatedly ambiguous. The incompatibilities of color and light could be part of Mann’s experimentation too. I see his oeuvre as largely updating cinematic classicism, while others tend to see it as a daring leap beyond it. Maybe I’ll come around eventually. For now, I have to consider Public Enemies the biggest disappointment of my fifty days.

A welcome basterdization

Basterds 2 400

It’s a measure of the changes wrought by the Internets that Inglourious Basterds has in about a month amassed a daunting volume of serious commentary. Without benefit of DVD (let’s be charitable and assume no BitTorrenting), dozens of online writers have dug deep into this movie.  As if to demonstrate the virtues of crowdsourcing, this flurry of critical discussion has shown that most professional movie reviewers have tired ideas, know little about film history, and are constrained by the physical format and looming deadlines of print publication. At this point, I’m very glad I’m not writing a book on Tarantino; the sort of secondary sources that normally take years to accrete have piled up in a few weeks, and the pile can only grow bigger, faster.

So what is there left for me to say? A little, though I can’t be sure every point isn’t made somewhere else. In any case, surely you’ve seen it, so I don’t have to warn you about spoilers, do I?

Since I thought Death Proof offered merely proof of the director’s creative death, I went to Inglourious Basterds with low expectations. I came out thinking that it was the most audacious and ambitious American movie I saw in my fifty days of summer viewing.

To deal with the current controversy immediately: I didn’t think its counter-history was intrinsically offensive or immoral, since I remembered those what-if-Germany-had-won counterfactuals in Deighton’s novel SS-GB and Brownlow’s film It Happened Here (1966). Did those express defeatism or an inability to counter the Nazi threat? So why not have a band of vindictive Jews seeking to match the Nazis in ruthlessness (except that their targets, so far as we see, are only soldiers and collaborationists)? We call it fiction.

You can quarrel about whether a revenge plot should carry some signals of the cost to the avenger, but I’m sufficiently convinced that tit-for-tat is embedded in human nature and will always be perceived, however recklessly, as virtuous. In any case, the movie’s emblem of revenge, the powerful image of Shosanna laughing mockingly as she goes up in flames along with the audience, carries the strategic ambiguity of a lot of cunning popular art. It’s at once a glorying in payback, a Jeanne d’Arc martyrdom, and a reminder of the fate of Jews elsewhere at that moment. It doesn’t permit a single easy reading.

Granted, there are some low-jinks, like the misspelled title and heroine’s name; are these jokes on Tarantino’s notorious spelling malfunctions? Yet the movie seemed to me Tarantino’s most mature (to use a term of praise that he hates) since Jackie Brown. I say that not because his other work is juvenile, which it’s not (except for Death Proof). I call Inglourious Basterds mature because it exploits his strengths in fresh but recognizable ways.

Basterds 9 400

First, strengths of structure. Tarantino’s conception of storytelling owes at least as much to popular literature, particularly policiers, as it does to current conventions of screenwriting.

Take his penchant for repeating scenes from different viewpoints. In Elmore Leonard’s novel Get Shorty, Chapter 2 ends with Harry, seeing Chili at his desk, exclaiming, “Jesus Christ!” Chapter 3 consists of the first stretch of their conversation. Chapter 4 starts with Karen approaching Harry’s office and hearing him say, “Jesus Christ!” This overlapping-scene strategy, sketched in Reservoir Dogs, gets elaborated in Pulp Fiction and Jackie Brown.

Likewise, thrillers and crime novels commonly play on showing how distant lines of action unexpectedly intersect. In Peter Abrahams’ Hard Rain the agent who becomes the hero tells the story of two coal miners, Bazak and Vaclav, who meet after tunneling from two ends of the field. Needless to say, Hard Rain’s own plot enacts the same pattern. Charles Willeford’s chance-driven, parallel-action novel Sideswipe could be a model for the structure of Pulp Fiction. So it should be no surprise that Inglourious Basterds, labeling its long sequences “chapters,” should rely on the stepwise convergence of Shosanna’s plotline and the Basterds’ guerrilla operations, with the UK Operation Kino serving as the first sign of a merger.

So the film is built on large-scale alternation of the principal forces: Shosanna (Chapter 1), the Basterds (2), Shosanna again (3), the Basterds again (4), and finally the two strands knotting at the screening of National Pride (5). Landa also knits the two strands together, of course, starting when he investigates the tavern shootout at the end of (4). In Chapter 5 the alternation gets carried by classic crosscutting. We shift to and fro among Shosanna’s plot, the capture of Raine and Utivich, the conflagration in the auditorium, and the deal struck between Landa and the US command. Yet right to the end both Shosanna and the Basterds have no awareness of each other’s plan: only we grasp the double dose of Jewish vengeance. More than in most films, but typical for Tarantino, we’re aware of the plot’s abstract architecture.

Then there are strengths of texture—the moment-by-moment unfolding of the action. Again pulp fiction offers some models.

In Get Shorty, Leonard develops the scene I mentioned above in an extraordinary way. Chili, Harry, and Karen talk through the night about Chili’s purpose and about the ways of the movie industry. Their conversation runs for a remarkable seven chapters and sixty pages, interrupted only by a brief flashback. When I met Leonard at a book-signing event, I asked him why he took up a fifth of the novel with a single scene. He said that he hadn’t realized it consumed so much space, because it was “fun to write.”

Tarantino can lay bare his chapter-block architecture because his scenes are devoted to this sort of prolongation. You may remember the bursts of violence, but what he fashions most lovingly is buildup. Here the spirit of Leone hovers over our director. In each entry of the Dollars trilogy, you can see the rituals of the Western getting more and more stretched out, filled with microscopic gestures and eye-flicks. Eastwood’s lips stick slightly together and must peel apart when he speaks: This becomes a major event. I’m a primary-document witness to the fact that 1969 cinephiles were stunned by the long opening scene of Once Upon a Time in the West, which after painstakingly establishing the tics of several characters ends by eliminating them. Later, John Woo gained fame by dwelling on Homeric preparations for combat and endlessly extended bouts of gunplay. From these masters Tarantino evidently learned the power of the slow crescendo and the sustained aria.

Leone and Woo’s amped-up passages rely chiefly on imagery and music. Tarantino is no slouch in either department, but he relies, like his beloved pulp writers, on talk. As everyone has noticed, the conversations in Basterds go on a very long time. In an era when scenes are supposed to run two to three minutes on average, Tarantino has only a couple this brief. The introduction at LaPadite’s farm runs over eighteen minutes, by my count, and the more complicated Chapter 2, with intercut flashbacks and flash-forwards, runs about the same length. Thereafter scenes last anywhere between four and twenty-four minutes, and Chapter 5’s crosscut climax consumes a stunning thirty-seven minutes. All but the last depend completely on dialogue. Leonard would probably consider them to have been fun to write.

Talk in Tarantino comes in two main varieties: banter and intimidation. At the coffee shop the Reservoir Dogs squabble and soliloquize; later exchanges will be conducted at gunpoint.  En route to the preppies’ apartment, Jules and Vincent chat casually; when they arrive, the talk turns threatening. If Death Proof lets banter dominate, Inglourious Basterds goes to the other extreme. Here talk is a struggle between the powerful and the powerless.

As Jim Emerson points out, nearly every scene is an interrogation. This entails that someone in authority (Landa, Aldo, Hitler, the Germans who question Archie’s accent in the tavern, Zoller) is trying to pry information out of someone else. Intimidation through interrogation gives every scene an urgent shape. Now Tarantino’s digressions (three daughters, rats and squirrels, a card game, the correct pronunciation of Italian) don’t read as self-indulgence, but rather as feints in a confidence game. Here Tarantino’s tendency to write endless scenes, something he confesses in his recent Creative Screenwriting interview on the film, is fully harnessed to more classic, albeit unusually extended, scene structure.

Basterds 10 400

To keep us focused on the lines and the actors delivering them, Tarantino has adopted a classical approach to style. He shoots with a single camera, so every composition is calculated. “I’m not Mr. Coverage,” he remarked in 1994, “. . . . I shoot one thing specifically and that’s all I get.” He foreswears handheld grab-and-go. In Basterds he locks his camera down, or puts it on a dolly or crane. Cinematographer Robert Richardson says that there is only one Steadicam shot in the film.

We don’t usually call Tarantino tactful, but his technique can be surprisingly discreet. He has the confidence to let key dialogue play offscreen: in the café when Landa arrives at Goebbels’ lunch, we stay fastened on Shosanna, a good old Hitchcockian ploy that ratchets up the tenson. Although Tarantino cuts rapidly throughout each chapter (on average every 5.6 seconds), he repeats setups quite a bit. This permits a simple change of angle or scale to mark a beat or shift the drama to a new level.

He can bury details on the fringes of the shot, as when the cut to the tight close-up of LaPadite shows him tossing his match into an ashtray sitting beside Landa’s cap, which bears the insignia of a skull and crossbones. It’s out of focus and on the edge of the screen, but the glimpse of it increases our fear that LaPadite is indeed harboring a Jewish family. As in Jackie Brown, another film that extends its scenes through detailing of performance, lighting, and setting, there seems no doubt that Tarantino, for all his PoMo reputation, appreciates some traditional Hollywood virtues.

He can inflect them, however. Richardson finds that Tarantino has an unusual approach to the anamorphic format.

I naturally move [the framing of characters] to one side or the other, especially when shooting anamorphic, whereas Quentin enjoys dead-center framing. For singles in particular, we’re just cutting dead-center framing from one side to the other, with the actors looking just past the barrel of the lens.

I noticed this tendency most in the reverse angles. Tarantino’s two-shots tend to be simple and symmetrical, shooting the characters in profile, as in the image surmounting this entry. But in over-the-shoulder shots, about half the frame is unoccupied—as if Tarantino were compensating, like his 1970s mentors, for an eventual TV pan-and-scan version of the scene.

Basterds 3 300

Basterds 4 300

Or take the cliché of arcing the camera around a group of chatting people, picking up one after the other. Tarantino didn’t invent this, but the opening scene of Reservoir Dogs probably helped popularize it. In Chapter 5 he uses the technique in the lobby of the  Le Gamaar cinema, only to break its momentum by having the camera trail Landa when he breaks out of the circle and retreats, in a paroxysm of giggles, after Bridget says she broke her leg while mountain climbing.

saint01bThere are many other intriguing touches, like the mixed typography of the opening credits, all of which seem to use fonts derived from 1970s paperback novels. Or the reference to The Saint in New York, perhaps less important for its plot parallels than for the fact that author Leslie Charteris’ later Saint novel, Prelude to War (1938), was banned in Germany and Italy for its attacks on fascism (even warning about the camps). So is reading a Saint novel a covert act of defiance on Shosanna’s part? Later, she applies make-up in fierce strokes, like an American Indian, reminding us that Raine’s Basterds model their tactics on the Apache.

Perhaps most striking is the dairy motif, from the glass of milk in Chapter 1 to Landa’s ordering a glass for Shosanna in Chapter 3. Is this a hint that he suspects her of being the girl who fled the massacre? Or is it a test he offers to any French national he meets? In the restaurant scene, the extreme close-ups of the crème fraiche may underscore the possibility that Landa is looking for signs that she won’t eat dairy products not prepared according to Orthodox dietary rules. Few filmmakers today would trust audiences to imagine this possibility on their own; instead we’d get an explanation to an underling. (“So here’s a quick way to find out if we have a Jew ….”)

Another nest of details involves the film-within-the-film, Nation’s Pride. Many online critics have noticed that it provides the sort of film that Basterds refuses to be: We never see our squad in the sort of Merrill’s Marauders skirmishes we probably expected going in. What I find intriguing about the movie, purportedly directed by Eli Roth, is that despite some anachronisms it exemplifies the sort of confrontational cinema we find in the silent Soviet pictures. Surprisingly, this was a tradition that Goebbels admired. Eisenstein’s Battleship Potemkin, he claimed, “was so well made that it could make a Bolshevist out of anyone without a firm philosophical footing.” So in Nation’s Pride Roth and Tarantino have provided a Nazified homage to Eisenstein: a baby carriage rolls away from a mother, a soldier suffers an assault to the eye reminiscent of the wounding of the schoolteacher on the Odessa Steps, and even Soviet-style axial cut-ins are used for kinetic impact.

NP 1 300 Potemkin 1

NP 2 300 NP 4 300 NP 5 300

This pastiche of agitprop culminates in the sort of to-camera address we find in Dovzhenko. Zoller shouts, “Who wants to send a message to Germany?” But this is followed by Shosanna’s spliced-in close-up addressing the audience in her theatre.

NP 6 300 Basterds 6

She makes her own confrontational cinema.

Basterds 7 400

Several years ago the film theorist Noël Carroll speculated that the Movie Brats of the 1970s sought to create a shared culture of media savvy that would replace the traditional culture based on religion, classical mythology, and official history. For the baby boomers, knowledge of the Christian Bible and iconography of American history would be replaced by deep familiarity with movies, pop music, and TV. This secular sacred would bind the audience in a new set of traditions. On this path, Scorsese, Spielberg, and Lucas didn’t go as far as Tarantino has. In his films every situation or character name or line of dialogue feels like a citation, a link in a web of pop-culture associations. (Aldo Raine = Aldo Ray = Bruce Willis, whom Tarantino once compared to Aldo Ray.) The only other filmmaker I know who has achieved this supersaturated cross-referencing is Godard, another exponent of the vivid-moments model (though he uses it to create a more fragmentary whole). Tarantino is the most visible evidence of what Carroll called “The future of allusion.”

But it’s too limiting to see Tarantino’s films as merely anthologies of references. I think he wants more.

Many viewers seem to assume that Tarantino’s film is somewhat cold. The Basterds are grotesques, parodies of men on a mission; Shosanna, though in a sympathetic position, must maintain a frosty demeanor. Even revenge, so central to films that Tarantino admires, is served frigid here, a purely formal postulate, like the urge for vengeance animating classic kung-fu films.

There is cinema that asks you to empathize with its characters. Then there is cinema that aims to thrill you with a cascade of vivid moments. There is How Green Was My Valley (1941) and Citizen Kane (1941). I think that Tarantino’s films mostly tilt to the vivid-moment pole, seeking to win us through their immediate verve, the way film noir and the musical and the action movie often do. The young man arrested by great bits from blaxploitation and biker movies sees cinema not as merely piling up cinephiliac references—though that’s surely part of it—but as a flow of tingle-inducing gestures, turns of phrase, shot changes, musical entrances. There can be pure pleasure in having time to see how actors move, or savor their lines, or simply fill up physical space by being centered in the anamorphic frame. Our fascination with Landa comes, I suspect, from the spectacle of a man who is utterly enjoying himself every second.

We might be tempted to claim that this effort to create what Jim Emerson calls “movie-movie moments” actually breaks the film’s overall unity. But Tarantino keeps nearly everything in check by the architectural clarity of his plot. The carving of the swastika on Landa’s brow sets you squirming, but it reveals itself as the culmination of a process we have seen piecemeal up to now. It’s the last in a string of firecracker bursts that have kept the film humming along.

So I’m not convinced that Inglourious Basterds lacks emotion. The emotions Tarantino aims for will arise not from character “identification” but from the overall structure and texture of the work. We are to be stirred, enraptured, astonished by a procession of splendors big and small. It’s the tradition (again) of Eisenstein, particularly in the Ivan films, but also of Leone and, in another register, Greenaway. Formal virtuosity isn’t necessarily soulless; it can yield aesthetic rapture.


The most sophisticated analyses and interpretations I’ve found online are led off by the indefatigable Jim Emerson (start here to track his many entries on the subject), along with his knowedgeable readers, who furnished a book’s worth of commentary and critique. Jim provides links to many other writers’ work (here, for example), not all of which I’ve been able to absorb. For exhaustive, not to say exhausting, coverage of things Tarantino, visit The Archives.

On Tarantino’s time-shuffling and its relation to crime fiction, see my Way Hollywood Tells It, 90-91. In Chapter 7 of Film Art Kristin and I provide an analysis of the replayed scene in Jackie Brown. Tarantino’s comments on writing the Basterds script are in Jeff Goldsmith’s article, “Glorious,” in Creative Screenwriting 16, 4 (July/ August 2009), 20-29.  His comments on coverage come from Gavin Smith, “When You Know You’re in Good Hands,” in Quentin Tarantino Interviews, ed. Gerry Peary (Jackson: University Press of Mississippi, 1998), 102. In the same interview he has illuminating comments on the role of the axis of action. Robert Richardson discusses filming Basterds in Benjamin Bergery, “A Nazi’s Worst Nightmare,” American Cinematographer 90, 9 (September 2009); the quotation here is from p. 47. This feature is available online here.

Goebbels’ remark on Battleship Potemkin is quoted in Klaus Kreimeier, The UFA Story: A History of Germany’s Greatest Film Company, trans. Robert and Rita Kimber (New York: Hill and Wang, 1996), 207. For background on Goebbels’ agenda for German cinema, summed up by Lt. Archie Hicox, see Eric Rentschler, The Ministry of Illusion: Nazi Cinema and Its Afterlife (Cambridge: Harvard University Press, 1996). I talk about axial cutting in Eisenstein and other Soviet directors at various points in The Cinema of Eisenstein.

Noël Carroll’s comments about popular entertainment as a secular alternative to shared religious culture are in his essay, “The Future of Allusion: Hollywood in the Seventies (and Beyond),” in Interpreting the Moving Image (Cambridge: Cambridge University Press, 1998), 244, 261-63. On the idea of an emotionally arousing cinema that doesn’t rely on attachment to character psychology, see my Cinema of Eisenstein.

Basterds 11 500

PS 20 Sept 2009: Curt Purcell, at The Groovy Age of Horror, finds a similar plot architecture emerging in the comic-book series Blackest Night.

(50) Days of summer (movies), Part 1

Tuesday | September 8, 2009

Ponyo 500

Ponyo on a Cliff by the Sea.

DB here:

Travel took me out of Madison for half of June and nearly all of July. While overseas, I saw only one recent US release. So I caught the American Summer Movies in two gulps–over a couple of weeks early on and over the last month or so. In all, exactly 50 days? Well, were there exactly 50 first dates in that movie?

Herewith, comments on a batch of titles. There are spoilers sprinkled throughout, but most of what I say won’t harm your encounter with the film. Because all my remarks amounted to an even longer blog than usual, I’ve broken it into two parts. The next installment, coming up in a few days, talks about The Taking of Pelham 123, Public Enemies, and Inglourious Basterds.

Up 1 400

My summer movies were bracketed by two animated pictures. Up is to my mind the most mature Pixar film yet. It has all the virtues we associate with this studio: quick but not frantic pacing, expert handling of resonant motifs, technical brilliance (especially in its depiction of settings), and one-off gags. The poker-playing dogs had me laughing out loud. But as we’ve argued in other blogs (here and here and here), the Pixar team likes to set itself tough challenges. First there is the technical challenge of 3-D, which is easily surmounted. The 3-D effects get more pronounced once the plot lands in South America. More important, I think, is the challenge of representing the emotion of sorrow.

Another movie would have organized its plot around the kid, Russell, and let him meet the elderly Carl in the course of his adventures. That way, Carl would emerge as a merely touching secondary character. But by focusing point of view around Carl’s life, showing his marriage and widowhood, Pete Docter and his team have tackled one of the hardest problems of classic moviemaking. How do you render pure sentiment without becoming sentimental?

The protagonist’s portrait is surprisingly hard-edged. Carl is tightly wound even in his youth, unlike the exuberant and extroverted Ellie. Yet the couple seems to have no friends throughout their marriage, and it becomes easy to see how Carl could will himself into crabby isolation after her death. Thanks to the choice of viewpoint, Carl becomes no mere crank but a truly empathetic figure.

This is fragile stuff, and Docter handles it with tact. Many movies want you to cry at the end, but Up daringly invites you to indulge in its first ten minutes. It then spends the rest of its running time brightening your mood, so that the title could describe the film’s emotional trajectory. It’s one of my two favorite new movies I saw this summer.

Just a few days ago Kristin and I saw Ponyo on a Cliff by the Sea. We’ve been Miyazaki fans since Totoro, and have especially admired Kiki’s Delivery Service and Spirited Away. As with this last and with Howl’s Moving Castle, I have a hard time figuring out the premises of the plot. What rules govern Ponyo’s transformations? Why can’t she become a real girl, exactly? And then why is she permitted to? The well-timed interventions of her mother, like the Witch’s change of heart in Howl, seems a way out of plot difficulties, and as often happens in Miyazaki the plot resolution seems rushed in comparison with the leisurely development of characters’ relationships.

But as usual I was won over by the effortless virtuosity of the imagery and the weird conviction suffusing Miyazaki’s concept of nature. As in Spirited Away, animation becomes animistic. The sea is bursting with hidden forces: goldfish with extraordinary powers of group effort, waves that turn into blue fish, and bubbles as solid and slippery as balloons. Nobody but Miyazaki could imagine the quasi-Wagnerian scale of Ponyo’s race, atop gigantic fish-waves, to catch up with Sosuke and his mother fleeing in their car.

Ponyo 2 300

These shots burst with more dynamic shifts of mass and scale than I’ve felt in any official 3-D picture.

Sometimes Nature is scary. Although nothing here is as traumatic as Spirited Away‘s transformation of parents into swine, the tsunami scenes induce genuine awe at nature’s exuberant destructiveness. There follows a reassuring calm. Ponyo and Sosuke glide along the flood waters while ancient creatures zigzag in the depths, and the townspeople quietly accept that their homes have been engulfed. Ponyo is a gentle movie, aimed (as Miyazaki explains here) at a younger audience than was his recent work. It’s suffused with simple human affection, seen in acts of spontaneous generosity. What American movie could include a moment when Ponyo, fish become girl, offers a nursing mother a sandwich to help her make milk for her baby? Again, sentiment without sentimentality. Ponyo offers more evidence that whatever the disappointments we may find in live-action movies, we are living in a golden age of animation.

D-9 400

Am I just being perverse in finding Transformers 2: Revenge of the Fallen not as abysmal as others have? Don’t get me wrong. It is not what you’d call good. It is rushed and overblown. What other movie accompanies its opening company logos with gnashing sound effects? Its plot is even more preposterous than the first one’s. Its performers bear that sheen of meretriciousness that fills nearly every Michael Bay project. It is also lazy in its plotting. Worse, I couldn’t really make out the design of the ‘bots. It’s not that the cutting is abnormally swift (a mere 3.0 seconds ASL, about the same as in Up and slower than that in The Hurt Locker). The problem is that the digital camera is swirling around the damn things so fast as they take shape that you can’t get a fix on what they actually look like. All those spinning wheels and dangling carburetors ought to be worth a glance.

But still….For non-Transformers shots Michael Bay at least puts his camera on a tripod, which these days counts as a plus with me. And a minibot humps the heroine’s leg. And John Turturro is in it. Would he grace a movie that signals the fall of Western Civilization?

clicker 2a 150In a similar vein but more satisfying was District 9. Its “racial subtext” is as perfunctory and confused as such weighty hidden meanings usually are, and anyhow whatever political points the movie wants to make drift out of view halfway through. Moreover, its “documentary immediacy” is inconsistent: despite footage marked as coming from surveillance and TV cameras, we have unimpeded access to all plot matters. But here the Bumpicam probably allows for cheaper CGI, and as a run-around-shooting-things movie, it needs to keep things simple.

I found the smash-and-grab look far more distracting in The Hurt Locker. Kathryn Bigelow has directed several first-rate movies, notably Near Dark (where she used a tripod), Blue Steel (ditto), and Point Break (tripod mostly). On this project, she seemed to me to be doing more conventional work. There are the titles telling us that time is running out (“16 Days Left”). There’s classic redundancy of characterization, as when we’re told that James is a hot dogger–“He’s reckless!” “You’re a wild man!”–as we watch him be all that he can be, and more. There’s the hapless kid who is so near to the end of his tour that you know he’s a marked man. There are even aching slow-mo replays of explosions bowling guys to the camera. What if war films gave up this convention and just showed bombs going off and bodies hurled around as fast as in reality? Might war look a little less picturesque?

The camera is locked down for these iconic slow-mo shots, but most of the scenes are handled in heat-seeking pans, artful misframings, chopped-off zooms, and would-be snapfocusing that can’t find something to fasten on. The editing plucks out bits of local color and sprinkles in some glimpses of onlookers that tend to turn them into props. I’ve tried to show elsewhere that this trend in rough-hewn technique nonetheless adheres to the conventions of classical style: establishing/ reestablishing shots, eyelines, reactions, and close-ups to underscore story points. Even wavering rack-focus can still orient us to the action quite clearly.

Hurt locker 2 300

hurt locker 3 300

The question is what the harsher surface adds, especially when it’s so pervasive. Habituation is one of the best-proven phenomena in psychology, and movies like this seem to prove that it works. After the first few minutes, we’ve adapted to any visceral punch that the Unsteadicam hopes to provide. Maybe it serves to ratchet up suspense? Doubtful. A director would have to be a real duffer to dissipate suspense in a movie about dismantling an explosive device. The trick is to do something different, as in bomb-disposal movies like the Chinese Old Fish and the British Small Back Room.

Still, the plot is decently engaging, and there’s a taut, unpredictable siege in the desert. That long sequence displays a disciplined interplay of optical viewpoints, a sense of constantly revised tactics, a new aspect of James’s leadership style, and nice details about sharing juice boxes. In another era, The Hurt Locker would have been a studio picture in the vein of Anthony Mann’s bleak Men in War. I suppose it shows that yesterday’s genre film, executed with conviction and a certain edginess, can become today’s art movie.

Speaking of suspense: I thought that the setup to A Perfect Getaway was reasonably engrossing. There was some clever self-referential teasing: our hero’s a screenwriter, and there’s talk of a “second-act twist.” And it was mostly shot on a tripod. I hoped that director-writer David Twohy would have the courage to stick with its initial premise and be Deliverance in Hawaii.  But sure enough, the things that smelled like red herrings were red herrings, and the reversal that you feared comes to pass in one of those point-of-view switcheroos that movies now indulge in. Come to think of it, that was the second-act twist.  But I did like the strategically placed telemarketer call.

500 summers 400

We’re evidently allotted one crossover indie movie per summer, a fact acknowledged in the title of this year’s hit. (500) Days of Summer, which really needs its parentheses not just because everybody now overuses them (there’s even a blog confessing it), but because its strategy is to disarm you with its knowing cuteness. It is so self-consciously winning your teeth will ache. It’s a twentysomething romance of the sort usually called “bittersweet.” The guy’s after love and the girl withholds commitment. Guaranteed result: emotional roller coastering, because we’ve seen her flighty sort before in kooky-girl figures like Petulia. There’s a fantasy musical number with a touch of animation, an avuncular narrating voice sliding in and out, a shuffled time scheme sorted out for us with a sort of daily odometer reading, and pop-culture references including retro ones to The Graduate and Ringo Starr. Everybody smiles a lot, and when they’re not smiling they’re crinkling up their faces.

(500) Days plays by the book. Tom and Summer work for a greeting-card company, a satiric target only a little harder to hit than the Pentagon. As in the movies mentioned above, the cutting is intent on making sure we see everybody deliver every syllable. (What ever happened to offscreen dialogue? Did TV kill it?) (Sorry about the parentheses.) The four-part script layout is as neat as embroidery: the first kiss at the photocopiers comes at 24:00, the splitup comes at 47:00, Tom delivers his diatribe against the lies about love at about 72:00, and the epilogue, with its fatal final line, finishes at 90:00. Yet I’m not curmudgeon enough to despise a movie so desperate to be liked, and at last I found a film whose narration clicks along in syncopation with my little tally counter.

Solo 1 400

The real indie film I admired in my fifty days was Ramin Bahrani’s Goodbye Solo, or Good Bye Solo as the credit title has it. Kristin and I have registered our admiration for Bahrani’s films here and here on this site, and his latest is no less modest, well-crafted, and affecting. A Senegalese emigre cab driver befriends an enigmatic old man who at the start of the film offers him $1000 to pick him up on October 20 and drive him to Blowing Rock Mountain. Solo infers that William is planning a suicide and so starts to intervene in his life. His involvement with William gets intertwined with his family problems and his hopes of becoming an airline attendant.

Goodbye Solo exemplifies the “character-driven” movie. Solo is sunny, quick-witted, and socially adroit; his audition for the airline managers shows him as an ideal employee. William is just the opposite–morose, aggrieved, profoundly unhappy. The treatment is observational, with lengthy shots (an average of over twelve seconds) capturing dialogue and slowly shifting character response.

clicker 1a 150The characters change, but Bahrani and his co-screenwriter Bahareh Azimi, wary of quick fixes, don’t push this too far. It would be easy to make William soften more, even eventually make him likeable, and to keep Solo an indefatigable force for optimism. Instead, if William accepts more of Solo’s ministrations, it’s largely due to his passivity, not a fundamental change of heart. Meanwhile, Solo becomes more anxious and pessimistic, shedding some of that casual charm that captivated us in the opening. Neither executes that neat character arc that Hollywood tends to favor and that’s visible in Up and (500) Days of Summer.

Bahrani’s hatred of cliché obliges him to make his story events mundane and equivocal. As in Man Push Cart and Chop Shop, the plot emerges from variations in routine, a lesson well-taught by European festival cinema of the 1950s. But when you have a stubborn, taciturn character like William, and you’re restricted to another character’s range of knowledge, it’s hard to give the film a forward propulsion. You have a deadline, but no momentum. So plot dynamics arise from Solo’s relation to his wife and daughter, his career goals, and above all his investigation of William’s past–his search for what could drive the man to suicide. And this investigation turns on conveniently discovered clues.

Someday I must do a blog entry on tokens in narratives. Any plot of some complexity seems to need physical objects that encapsulate dramatic forces, spread out information, or become emotion-laden motifs. The photograph is probably the most traditional one, but notes, diaries, rings, and so on are useful too. In Goodbye Solo, William’s tokens move the drama of disclosure forward, and it’s possible to object to the film’s reliance on so many of them.

The problem Bahrani faces is that the film has to give us personal information about William while retaining tact and respect for characters’ integrity. For William to open up into a Tarantino-style confession would tear the movie apart; even a quiet moment of sobbing vulnerability is too indiscreet here. The film needs its tokens, however awkward they may seem as narrative devices, to keep faith with its people.

Staying a little outside the characters, allowing them to retain some private motives, is exactly what (500) Days of Summer doesn’t attempt. Bahrani’s discretion extends to the very last scene. The title becomes a line that someone should speak but doesn’t. Up till now, the quietly precise images have been shot by a camera locked down, but atop a mountain the camera leaves its tripod and supplies some mildly shaky imagery. And now it fits. It’s not just that the drama has reached an emotional pitch. The camera is simply buffeted by the wind. Once more Bahrani lets his world do its work.


You can read about our summer film-related travel here and here and here and here and here.

Overwhelmed by all the material on Pixar and Up, I merely point to two encyclopedic experts: the ever independent-minded Mike Barrier and the always-informative Bill Desowitz, who offers information on Pixar’s approach to 3-D here. For Ponyo background and an interview with Miyazaki, turn again to Bill D, here; he provides a transcript of a conversation between Miyazaki and John Lasseter here. A fat book of Miyazaki interviews and essays has just been published, and it includes some incendiary stuff, such as “Everything that Mr. Tezuka [Osamu, the ‘god of animation’] talked about or emphasized was wrong” (197).

The parentheses in (500) Days of Summer are explained by screenwriter Scott Neustadter at Jeff Goldsmith’s Creative Writing podcast.

Roger Ebert has reviewed nearly all these films and as always he has sensitive things to say, particularly on Goodbye Solo. He’s been championing Bahrani’s films for many years and he offers a warm career appreciation here.

solo 1 500

solo 2 500

Goodbye Solo.

Archie types meet archetypes

Wednesday | September 2, 2009

The triangle 500

DB here:

You heard about it in May, but the proof arrived in comic-book stores just lately. Archie has proposed to Veronica. At the midpoint of issue #600, he goes down on bended knee in Spiffany’s and pops the question.

The rest of the issue is devoted to other characters’ reactions. Mr. Lodge, at first outraged, says that Archie must come to work for him. Jughead is judgmental but ultimately forgiving, in his droopy-eyed way. Archie’s parents are delighted. Even Reggie shows a dash of gallantry. All of Riverdale is buzzing, but over the joyous news hangs a cloud of worry.

What about Betty?

Archie proposesShe accidentally witnessed the proposal and at first broke down uncontrollably. Later we see her as surprisingly stoic—until she gets a phone call from Veronica (cruel? compassionate?) asking her to be maid of honor. The installment ends with Betty forlornly telling Veronica, “You—you won.”

DON’T MISS THE STORY THE WORLD HAS BEEN WAITING MORE THAN 60 YEARS TO READ! we read on the last page. Part Two, “The Wedding,” will follow next month, with four more parts after that. Archie Comics Publications has promised future episodes in which Arch and Ronnie procreate.

On her blog, Veronica is more or less gloating. Betty seems to have come to terms. On her blog she wrote:

What can I say? It is so sad.

Xoxoxoxo

Bets

Still, Betty suggests she feels the sting of mockery, and we can expect more pain in her future. Fan reaction has been far more furious. Mackenzie writes:

ARCHIE SHOULD HAVE MARRIED BETTY!! I MAY ONLY BE 10 BUT HE MUST MARRY BETTY. HOW COULD HE BE SO STUPID. I THINK HE IS TRYING TO BE RICH. POOR POOR BETTY.

One devotee, proprietor of a comics shop, sold his copy of Archie #1 in protest, and the $38,000 it fetched has not assuaged his discontent.

Like all boys I knew, I preferred Betty to Veronica. So I join in the mourning, and not just because it promises a sad married life for Arch. This upheaval threatens to destroy the Riverdale we loved. Betty working in a shop in Manhattan, Reggie in Atlanta selling cars, Moose running a burger joint in Staten Island: All dismally realistic options for today’s grads, but that’s small consolation. And what about Miss Grundy and Mr. Weatherbee and Pop Tate? Have we no cares for them?

In this crisis, panic is understandable. Yet I believe that older heads have a duty to assume leadership and calm the younger, more tempestuous spirits. A careful reading—well, okay, just a simple reading—of fateful issue #600 gives us a glimmer of hope. It also illustrates how a very old narrative convention can be revamped in popular culture.


A man of many parts

all 3 480

My acquaintance with the Archie series goes back to the mid-1950s. The books had already moved from the 1940s caricatural portrayal of Riverdale’s residents (above) to a more streamlined look reminiscent of Hergé’s clear line style.

archielead2

Eventually the visual style would become still more minimal, offering little shading or detail and relying on a smaller repertoire of facial types, expressions, and gestures.

Archie and gang 480

What I didn’t know then was that the first series artist, Bob Montana, was a gifted storyteller who made shrewd use of the graphic shorthand that adds so much to comics. In “Double Date” (#7, 1944), the issue that established the Eternal Triangle, Archie has wound up taking both girls to the same play. Of course neither knows that her rival is there. Archie escorts each one into the theatre and then races between Veronica in the orchestra and Betty in a distant balcony. Montana crisply renders Archie and Betty climbing past ushers to the nosebleed seats. Interestingly, this stack of panels must be read from bottom to top.

stairs up 300

Archie races downstairs to check in with Veronica, and the swirl of his descent wraps inside the circular frame like baseball stitching. A horizontal stripe using the vertical panels’ green tone demarcates the movement between floors.

Archie downstairs 2 300

Once Betty discovers Archie’s perfidy, she stalks off, and Montana combines the two earlier framings, circle and square, yellow and green, in showing their zigzag descent.

the stairs 300

Morover, in a story based on symmetries, each girl’s discovery of Archie’s perfidy is given a canted deep-focus framing that Orson Welles might have liked.

Betty looks 300 Veronica looks 300c

I wish I could find this sort of pictorial ingenuity in Archie #600, but like most of the 1950s and 1960s entries I’ve reread, this one is all about story. And fairly comedy-free story at that. Years ago boys like me followed Archie, but I suspect that now the prime readership is tween girls, so the romance-based pathos of Betty’s suffering may hit its target audience. Still, what the issue lacks in graphic sophistication may be made up for in its use of a narrative device that has become salient in popular culture, including movies.


The road not taken

In Poetics of Cinema I included an article called “Film Futures.” Originally a paper for a 2001 conference, it sought to analyze an emerging trend in filmic storytelling that has its roots in folktales and popular literature. That is the device of the hypothetical future.

The most famous example in literature probably remains A Christmas Carol, in which a ghost confronts Scrooge with a harrowing vision of his fate if he does not mend his ways. Dickens’ story showed how an alternative-future plot could be motivated by the supernatural, still a common way to show an alternative course of events. Later writers would rely on hallucination or science-fiction premises, such as time travel that allows a return to a point of choice. At various periods, films have drawn on these principles, from The Love of Sunya (1927) to Back to the Future II (1989). There are unmotivated instances of alternative futures as well in plays by J. B. Priestley, novels by Allen Drury, and art-comics by Chris Ware.

The central premise of this device goes back further. Many folktales from various cultures present brothers halting at a crossroads. Each brother picks a different road, and the plot is built out of their contrasting fates. Sometimes each road is marked with an enigmatic prediction about what will happen further along. O. Henry picked up the motif in his audacious 1903 story “Roads of Destiny,” which presents a single protagonist hypothetically taking each path in turn. His fate catches up with him whether he chooses one road or the other or just returns home.

In my essay I explore how the idea of forking-path futures was revived on film in Kieslowski’s Blind Chance (1987), Tykwer’s Run Lola Run (1998), Peter Howitt’s Sliding Doors (1998), and Wai Ka-fai’s Too Many Ways to Be No. 1 (1997). The essay aims to show how this plot formula, so apparently free-form, relies on a set of firm conventions. For example, in principle the character might have an indefinitely large set of fates, but the first parallel universe presented sets the premises–characters, issues, and the like–that will be varied in the other alternatives. The conventions, I argue, allow the filmmakers to establish a surprisingly narrow set of options, but this trains us to notice fine-grained differences.

Archie’s proposal to Veronica, we learn, takes place in just such an alternative future. The present time of the narrative in issue #600 is the night of Archie’s last high-school rock concert. But Archie, facing the need to apply to college, goes out for a walk. He arrives at Memory Lane. Instead of walking down the lane—that is, into the past—he walks in the opposite direction, into the future. Suddenly he’s encountering his parents on the night of his graduation from college. A title intervenes.

Stop the presses! Did Mr. Andrews say Archie was graduating from COLLEGE? What happened to HIGH SCHOOL? By walking up Memory Lane, has Archie walked into his own FUTURE?

In short, yes. Everything we encounter from here on takes place four years after the initial scenes. Archie’s proposal and Betty’s fraught response are set in the future, as presumably will be the wedding and the eventual birth of Archie’s and Veronica’s children.

Already, then, there’s a way to set things right in Riverdale. That’s to change the future, to treat it as only one possible line of action. And in taking Archie up Memory Lane our plotters have relied on the folk archetype I’ve just mentioned.

Archie chooses the road 300

This is quite a tease. The motif of pairs that we saw in “Double Date” returns with a vengeance. (A propos, it’s announced on the Internets that Archie and Veronica will have twins.) More important, the presence of a second road suggests that Archie has another future, one in which he doesn’t propose to Veronica. This device allows Arch to retreat at any time back along Memory Lane, and then back to the choice-point. Maybe there he will take the “right” road and eventually choose Betty? And is it an accident that the road on the left, drawing him toward marriage to Veronica, takes him into a gloomy forest, while the other one, paved in white stones, leads to a blue sky?

So the narrative leaves an escape hatch: Arch could retreat to this fork. Or he might even decide that he doesn’t want to know his other fate. In which case he could go back down Memory Lane, pass the point he entered, go further back in time, and return to his high school days, putting college—Archie a history major?—into a fuzzy future. But plot it yourself. Or follow the developments through the next five months.

Archie #600 may be offering its young readers a tutorial in understanding alternative-future plots–hence the redundant explanations in the panel quoted above. Historically,though, it’s behind the curve; the recent vogue for forking-path plots seems to have passed. Why did such plots become more common around the turn of the last century? We might invoke Steven Johnson’s argument, in Everything Bad Is Good for You, that audiences got smarter, so narratives became more complicated. Other students of “puzzle films” want to trace such narrative hijinks to postmodernity; no surprise there.

My own explanations can be found in the essay, where I look to factors like modern media’s intense demand for novelty, the quick spread (and exhaustion) of narrative innovations, and most specifically the conventions of storytelling established in things like branching-tree video games and the Choose Your Own Adventure books. Whatever the causes, at any point in history, very old narrative techniques lie waiting to be dusted off and given a fresh polish in the popular arts. Even Archie, going on seventy and still technically a bachelor, can get a makeover.


Archie Comic Publications has its website here. The story “Double Date” is reprinted in Charles Phillips, Archie: His First 50 Years (New York: Artabras, 1991), 34-44. An early published version of my “Film Futures” piece is here via library access, but the revised and expanded version in Poetics of Cinema is preferable. The “choice-of-roads” device is N122.0.1 in Stith Thompson’s Motif-Index of Folk Literature. It is discussed in Archetypes and Motifs in Folklore and Literature: A Handbook, ed. Jane Garry and Hasan El-Shamy (Armonk, NY: M. E. Sharpe, 2005), 333-341.

P.S. 14 August 2010: Archie’s multiple futures were only the beginning of a major rebranding effort.

P.P.S. 23 January 2017: Turns out that Forking-Paths Archie was a turning-point for both the hero and the company. See this fascinating Vulture story.

Homer reads Archie 500

Has 3-D already failed?

Friday | August 28, 2009

bulk_3d_glasses

Kristin here–

Years ago, James Cameron announced that his upcoming film, Avatar, would only be released to theaters capable of showing it in 3-D. Since then, he has proselytized fervently at trade shows and fan cons, hoping that Avatar would be such a blockbuster that exhibitors would finally decide to make that expensive leap and invest to convert their auditoriums to add 3-D.

Many commentators seemed to assume that Cameron’s saying such a thing would make it so. Here’s what Popular Mechanics opined only a little over a year ago:

Cameron’s insistence on 3-D projection will likely force the industry to ramp up the installation of 3-D technology dramatically. “Cameron is going to be able to bully theaters into compliance,” says former Premiere magazine critic Glenn Kenny. “He’s got the clout, and he’s got the mojo to do it. Everybody is going to want his next film.”

Avatar will need about 4,000 screens for a 3-D-only release, estimates Doug Darrow, manager of DLP brand and marketing at Texas Instruments, which makes the chips that power theatrical 3-D projectors. Of course, once the Avatar-inspired infrastructure is in place, other 3-D-only releases will follow.

The problems with conversion are manifest. Number one is the expense. 3-D systems are digital, so first the theater owner must convert from 35mm projectors to digital. 3-D is an add-on system that entails additional expenditure. A digital conversion alone costs over $100,000, about five times the cost of a 35mm platter projector. Right now most “D” theaters have 2K projection, but 4K is gradually being introduced for both shooting and showing. (Che and District 9 were shot mostly on 4K.) What theater owner wants to buy an expensive projector that will be obsolete within a few years? And what was supposed to be the breakthrough year for 3-D sees us at what may be the bottom of a huge financial crisis. It has slowed down an already laggardly process.

Among commentators, there’s apparently a lot of support for Cameron’s position. This year, coverage of Avatar has been considerable and has mostly echoed his prediction that this is the future of cinema. Geeks who tend to love special-effects-heavy sci fi and fantasy films also tend to long for all of those films to be 3-D. Star Wars and The Lord of the Rings cannot be converted into 3-D fast enough for them. They run websites to express their fervor and to report every new technical innovation and every rumor about a future film perhaps being made in 3-D.

I’ll admit that the signs that 3-D is finally going to become a routine and frequent method for making and exhibiting films are clearer than ever this year. More theater chains are announcing conversion to digital projection after years of resistance. More films in 3-D, and good films, are appearing, like Coraline and Up. And I have to admit that I enjoyed Monsters vs. Aliens more than its tepid reviews had suggested I might.

But there are negative signs as well. Perhaps most notably, the major proponents of 3-D, after years of berating the exhibition wing of the industry for its slow adoption of digital and 3-D technology, are still berating it. Jeffrey Katzenberg, who had announced that all Dreamworks Animation features would henceforth be made in 3-D, is one such complainer. Cameron is another. As of now, roughly 320 of the U.K.’s 3600 screen are digital—which doesn’t entail that all have 3-D capacity. In the U.S. it’s 2500 out of 38,000.

These days, a major blockbuster may open on 4000 screens or more. Given Avatar’s massive budget, rumored at $237 million (not counting prints and advertising), Twentieth Century Fox couldn’t settle for showing only in 3-D, even if every properly equipped screen in the country showed it.

The recent theatrical free previews of scenes from Avatar in 3-D have renewed the claims that this approach is the future. Yet some commentators are cautious about that claim. The Guardian quotes Louise Tutt, deputy editor of Screen International: “It seems a little overambitious,” she says. “A little over-enthusiastic. I mean, take a film like 4 Months, 3 Weeks and 2 Days – who needs to see that in 3-D? So no, I don’t believe it will happen.” She sighs. “But then who am I to contradict James Cameron?”

Cameron is a mighty force for change, no doubt. The Abyss and Terminator 2 introduced the sort of morphing technology that made digital effects a reality. But oddly, there aren’t a lot of other directors quite that gung-ho about 3-D. They’re willing to praise it and suggest that they may make films in 3-D, but they don’t go around to trade shows pressuring exhibitors to convert their theaters.

Peter Jackson, for example, keeps hinting at such a possibility. Apparently his team is testing the new Red camera’s 3-D model with an eye to using it in the remake of The Dambusters. That’s slated to be produced by Jackson and directed by Christian Rivers. But if Jackson were as enthusiastic about the process as Cameron, wouldn’t The Lovely Bones be in 3-D? Steven Spielberg hasn’t been pushing 3-D, although there are rumors about the Tintin films being 3-D. But rumors and expressed interest don’t influence exhibitors reluctant to invest in upgrading theaters on the basis of the still-limited 3-D product that’s out there so far. Where’s Ridley Scott in this debate? Well, to be fair, he called the Avatar footage “phenomenal,” but I don’t see him making 3-D movies and demanding that they play only in properly equipped theaters. Where’s Tim Burton? Even George Lucas, Mr. Digital Technology, who keeps saying that Star Wars will be converted to 3-D, doesn’t have Cameron’s zeal.

Retro-fitting movies is hugely expensive, by the way. One of the few retro-fitted titles, Tim Burton’s The Nightmare before Christmas, has taken to returning annually, as if to remind us of that fact.

Even Pixar, which has said it will henceforth make all its films in 3-D, has been strangely low-key about its current project of re-doing the first two Toy Story films in 3-D and re-releasing them as a lead-up to the premiere of the third film, planned in 3D from the start. (This year the first two will be shown at the Venice film festival, which has added a 3-D prize.) Presumably they are content to provide both 3-D and 2-D prints.

We’re also not seeing a lot of directors in other countries clamoring for the option of making their movies in 3-D. Hollywood may dominate world cinema in terms of screen time occupied and tickets sold, but there are still thousands of movies made elsewhere each year.

There are still few enough theaters in the U.S. capable of showing 3-D movies that films end up with truncated runs. Coraline perhaps suffered most from being taken off screens while it still had commercial potential and before word of mouth had time to help it gain the audiences it deserved. The release of the partially 3-D Imax version of Harry Potter and the Half-Blood Prince was delayed by the fact that Transformers 2 was still occupying Imax theaters. I can’t help but wonder if there are some studio executives who look at this situation and, without announcing it to the world, decide that the films they’re about to greenlight will be made in 2-D. Plenty of those theaters to go around. (Well, not for all the independent films jostling each other in the market, but that’s another blog topic.)

Cameron has bowed to the inevitable and is allowing Avatar to play in both 3-D and 2-D theaters. It seems obvious that it will still take years before a film can go out into the world without 2-D 35mm prints being included in its distribution.

During those years, there’s the potential that 3-D will lose its luster for audiences. One of the main arguments always rolled out in favor of conversion is that theaters can charge more for 3-D screenings. Proportionately, theaters that show a film in 3-D will take in more at the box-office because they charge in the range of $3 more per ticket than do theaters offering the same title in a flat version.

But what happens when, say, half the films playing at any given time in a city are in 3-D? Will moviegoers decide that the $3 isn’t really worth it? Even now, would they pay $3 extra to see The Proposal or Julie & Julia in 3-D? The kinds of films that seem as if they call out for 3-D are far from being the only kinds people want to see. Films like these already make money on their own, unassisted by fancy technology.

Then there’s the fact that the extra $3 is not simply profit. There has to be an employee handing out the glasses, though sometimes the ticketseller does that. And those glasses in themselves cost money. Some will get damaged. When David and I saw Monsters vs. Aliens, there was a woman with a child, perhaps four years old, in front of us in the concession line. She handed both pairs of glasses to the kid while she dealt with paying for the refreshments. He had his fingers all over the lenses, of course.

If a theater is using the RealD 3-D system, it’s no big deal if kids with sticky fingers get hold of the glasses. They are so cheap as to be disposable, if the theater doesn’t want to bother collecting and re-using them. Problem is, the theater has to buy or rent a special silver screen to project on. The Dolby 3D system doesn’t require a special screen, but its glasses cost a whopping $50 apiece as of 2007. In Dolby theaters, you’ll find tense ushers waiting outside, making absolutely sure everyone returns theirs for washing and re-use.

[September 9: A Dolby representative informs me that the cost of the company’s glasses is currently $27.50, well as this information:

  • The Dolby 3D glasses are high-performance, eco-friendly passive glasses that require no batteries or charging and can be reused hundreds of times without sacrificing image quality.
  • The environmentally friendly and reusable glasses can be used repeatedly, significantly reducing the cost down to cents per pair per screening for exhibitors.

Thanks, Erin.]

No doubt 3-D enthusiasts would object that someday the system will be so routine that we’ll all have our own glasses and bring them along. That would cut the expenses to the theater, to be sure. But remember, different 3-D systems require different kinds of glasses. Are audiences willing to collect one of each and keep track of which they need to take along when they head for the theater—especially those $50 ones? (“Check the theaters listings, honey. Is it RealD or Dolby tonight?”) And there are more competitors entering the market, with their own glasses.

Is current audience enthusiasm permanent?

As usual, the studios take box-office figures to equal enthusiasm on the part of fans. In public, at least, they don’t speculate as to whether 3-D might again be, as it was in the 1950s, a mere fad or a specialized taste. But because spectators are willing to pay extra now because 3-D is still a novelty, does that mean they’ll maintain that attitude once 3-D is common?

Maybe not. And maybe even now not all filmgoers care. Some even dislike 3-D.

Roger in 3-d glassesOne vocal critic is Roger Ebert. His “D-Minus for 3-D” blog entry is an eloquent takedown of the technique on aesthetic grounds. He just doesn’t like watching movies in 3-D:

In my review of the 3-D “Journey to the Center of the Earth,” I wrote that I wished I had seen it in 2-D: “Since there’s that part of me with a certain weakness for movies like this, it’s possible I would have liked it more. It would have looked brighter and clearer, and the photography wouldn’t have been cluttered up with all the leaping and gnashing of teeth.” “Journey” will be released on 2-D on DVD, and I am actually planning to watch it that way, to see the movie inside the distracting technique. I expect to feel considerably more affection for it.

Ask yourself this question: Have you ever watched a 2-D movie and wished it were in 3-D? Remember that boulder rolling behind Indiana Jones in “Raiders of the Lost Ark?” Better in 3-D? No, it would have been worse. Would have been a tragedy.

He refutes the widespread argument in favor of realism:

There is a mistaken belief that 3-D is “realistic.” Not at all. In real life we perceive in three dimensions, yes, but we do not perceive parts of our vision dislodging themselves from the rest and leaping at us. Nor do such things, such as arrows, cannonballs or fists, move so slowly that we can perceive them actually in motion. If a cannonball approached that slowly, it would be rolling on the ground.

It’s true that the “coming at you!” effects in 3-D movies are disruptive. I remember the 3-D in Bwana Beowulf, excuse me, Beowulf primarily for those weapons thrusting out of the screen or the gratuitous overhead tracks past beams looking down toward the distant floor. More interesting, though, is that fact that although I saw Coraline and Up in 3-D, I remember them in 2-D. Those films didn’t throw spears at the spectator or otherwise seek to pierce that fourth wall with their props. Of course as I was watching, I noticed that the mise-en-scene had layers of depth and the figures a rounded look, but apparently my life-long movie habits filtered those aspects out as the films entered my memory. I look forward to seeing both films again on DVD, and given the fact that home-theater 3-D is still in its very early stages, I’ll probably see them flat. Fine with me.

Yes, Coraline was carefully designed with 3-D effects in mind, playing with skewed perspective to characterize the two worlds the heroine moves between. But as David showed by reproducing a frame here on our merely 2-D blog, the same motifs worked without the glasses. They’re quite similar, in fact, to the forced or distorted perspective used in German films of the 1920s.

We saw District 9 this week. No 3-D, and I for one am glad about that.

On August 26, TheOneRing.net, the premiere Tolkien site on the internet (for both novels and films), pointed to the current results of its ongoing poll. They asked, “Should the Hobbit films be in 3-D?” Many of the fans who frequent TORN do so because of the films. They have heard rumors over the years, mainly hints dropped by Peter Jackson, that The Hobbit might be made in 3-D. So what is their reaction as reflected by the poll? As of August 26, 55% say no, 13% say emphatically no (“Ugh … 3-D?”), 13% are sitting on the fence, and 13% say yes.

[Aug. 29: For some reason the poll “Should the Hobbit films be in 3-D?” has disappeared from TORN. It has been replaced by a discussion of the poll results on a discussion thread in the Message Boards.]

TORN subsequently checked with director Guillermo del Toro, who reassured them, “I can safely say that, as of this moment, there are absolutely NO conversations about doing the HOBBIT films in 3D.”

Of course, my title, “Has 3-D already failed?” was meant to be provocative. Its answer depends on how one defines success. If you’re Jeffrey Katzenberg and want every theater in the world now showing 35mm films to convert to digital 3-D, then the answer is probably yes. That goal is unlikely to be met within the next few decades, by which time the equipment now being installed will almost certainly have been replaced by something else.

Right now, the big proliferation is in tiny personal screens, iPod Touches, cell phones, portable gaming devices. Will teenagers allow themselves to look dorky by sitting with 3-D glasses staring at their phones? 3-D has the effect of making films that won’t play well on the very devices that studio heads would love to see playing their movies. So far, it is a remarkably inadaptable technology to try and force on people whose movie-playing gadgets change every few years. The big break-through, home-video 3-D, is aimed at a machine that people are supposedly abandoning in favor of other screens. 3-D movies on your computer? So much for inviting pals over for a sociable evening of popcorn and a movie in your impressive home theater.

Maybe Hollywood will forge ahead, despite all the obstacles I’ve mentioned. But it also seems possible that the powers that be will decide that 3-D has reached a saturation point, or nearly so. 3-D films are now a regular but very minority product in Hollywood. They justify their existence by bringing in more at the box-office than do 2-D versions of the same films. Maybe the films that wouldn’t really benefit from 3-D, like Julie & Julia, will continue to be made in 2-D. 3-D is an add-on to a digital projector, so theaters can remove it to show 2-D films. Or a multiplex might reserve two or three of its theaters for 3-D and use the rest for traditional screenings.

If that more modest goal is the one many Hollywood studios are aiming at, then no, 3-D hasn’t failed. But as for 3-D being the one technology that will “save” the movies from competition from games, iTunes, and TV, I remain skeptical. Given the banner year that Hollywood is having, I echo Daffy Duck in The Scarlet Pumpernickel when after his lover picks him up and, crying “Save me,” races from her forced marriage, he says,“So what’s to save?”

[September 17: On the occasion of the 3D Entertainment Summit, Variety has posted an article on the subject. It deals mainly with the losses of revenue from the fact that there are too many 3-D films jostling for too few equipped screens, saying that the format “is in danger of becoming a victim of its own success.”]

David Bordwell
top of page

have comments about the state of this website? go here