Archive for the 'Film technique: Staging' Category
DIE HARD revived: An entry revisited
Die Hard (1988).
David’s health situation has made it difficult for our household to maintain this blog. We don’t want it to fade away, though, so we’ve decided to select previous entries from our backlist to republish. These are items that chime with current developments or that we think might languish undiscovered among our 1094 entries over now 17 years (!). We hope that we will introduce new readers to our efforts and remind loyal readers of entries they may have once enjoyed.
Today’s revival responds to the return of Die Hard to theater screens in time for Christmas. Since our original posting in 2019 (“Not just a Christmas movie”), this supreme action picture has further cemented its reputation as a yuletide favorite (although it was originally released in July). Happy holidays from the Nakatomi Corporation!
DB here:
It’s been quite a fall season for UW–Madison film culture. There were visits from avant-garde legend Larry Gottheim, New York Times co-chief film critic Manohla Dargis, Schawn Belston (Senior VP of Mastering at Disney), and Julia Reichert, whose American Factory is now routinely turning up on ten-best lists. The semester’s first screening at our Cinematheque was Kiril Mkhanosvsky’s Give Me Liberty, a Milwaukee movie also gracing year-end best lists. Our programs included restored films by African pioneer Paulin Soumanou Vieyra, retrospectives of Reichert and Kiarostami, a 3D double feature of Revenge of the Creature and Parasite (no, the other one), a program of early women directors in America, a selection of films conserved by the Chicago Film Society, and a miscellany ranging from Olivia and Near Dark to Tropical Malady and Red Rock West.
Travels to festivals, partly covered in our blog entries, forced us to miss too many of these shows. But we couldn’t miss the final one: Die Hard (1988).
It’s a film I’ve admired since I first saw it in summer of 1988. I’ve taught it in many classes, but never written about it. Seeing it again, in a pretty 35mm print from the Chicago Film Society, has made me want to say a few things as my final blog entry for this busy year.
The man between
Think-piece pundits like to say that Hollywood movies are about good guys versus bad guys. But usually things are more complicated. Very often the good guy is an outsider caught between two large-scale forces, good or bad or both–the cattle ranchers versus the townspeople, or the mob versus the cops. Often the protagonist is an outlier, forced to solve the problem using means that respectable social forces can’t.
Call it the problem of the House Democrats. When the lawbreaker can’t be brought to justice, how do you make him pay? The answer is one that William S. Hart movies provided in the 1910s. We need a “good bad man,” a rogue agent who knows the scheme from the inside but is willing to do the right thing. Which means that he has to be flawed too, a little or a lot, and that he can eventually reform.
In Die Hard, the forces of law and order line up as the Los Angeles police and the FBI. The threat is Hans Gruber’s gang, posing as terrorists but actually planning to rob the Nakatomi Corporation of $640 million in bearer bonds and kill lots of hostages in the process. The naive TV broadcasters support both, recycling official scenarios of how hostage-taking works and reinforcing the gang’s masquerade as a terrorist group.
The contrasts are marked. The forces of order are American, in alliance with a Japanese company, while the attackers are Europeans. At the start, we hear American music (the rap played by the limo driver Argyle), but Hans hums Beethoven. The cops’ technology notably fails, as when the assault vehicle and a helicopter are consumed by firepower. But the gang’s hi-tech expert Theo can crack the vault, assisted by Hans’ plan to push the Feds to cut the building power.
Above all, the forces of social order are strikingly inept, while the gang is ruthlessly efficient. Unlike the police, who “run the terrorist playbook,” Hans boasts that he has left nothing to chance. The cops can’t imagine an adversary that exploits the official by-the-book procedures. As for the business types, Takagi’s calm bluff and Ellis’s freewheeling jargon can’t cope with a gang leader who doesn’t get the Art of the Deal.
Clearly, America and Japan need help. That appears in the form of John McClane, the cop from the East Coast trapped in Nakatomi Plaza.
McClane is the man between, spatially and strategically. He witnesses the action from inside the skyscraper, and bit by bit he figures out the gang’s real scenario. And he’s caught between both forces. The gang tries to find and kill him, while the cops refuse to recognize him as an ally. Confronting Karl’s brother early on teaches McClane that he can’t play by procedure. (“There are rules for policemen,” says a thug who doesn’t believe in rules.) The LAPD’s ineptitude shows that McClane can’t expect help on that front. So he must become almost as reckless as his adversary, though in a virtuous cause. This principally means blowing stuff up.
McClane isn’t totally without resources. He has as helpers Al, the desk cop who comes on the scene and sustains his morale, and Argyle, who’s there to play a crucial role at the climax. But mostly he’s alone in facing problems. He needs weapons. He needs shoes. He needs to protect the hostages, most of all his wife Holly, who has climbed up the corporate ladder. (In another movie, she would be the in-between protagonist.) To keep Holly from becoming a bargaining chip, McClane needs to hide his identity. And he needs to figure out the gang’s ultimate plan, of seeding the rooftop with explosives that will destroy the building and cover their escape.
John’s solutions are notably low-tech. While the police and the gang depend on advanced firepower and computer finagling, McClane lashes an explosive to a desk chair and uses a fire hose as a rope. He has to improvise shoes by taping a maxi-pad to a bleeding foot. No holster for your automatic? How about some Christmas wrapping tape? And don’t forget to taunt your adversaries with Yankee wisecracks.
In the course of this drama, the very physical McClane becomes a model for his allies. Holly punches the reporter who revealed John’s identity, and Argyle cold-cocks Theo at the point of getaway. Most dramatically Al kills the revived Karl when he’s about to plug McClane. The people in between take up arms.
McClane and his allies solve the House Democrats’ problem. Law can’t be lawless, even in protecting itself. Business, always aiming at the bottom line, has to give up principles. (“Pearl Harbor didn’t work out, so we got you with tape decks.”) These forces of social order are inefficient, trusting, and superficial. They can’t stand up to sheer brutal onslaught. In a crisis they will fold, or simply choose the nuclear option: agents Johnson and Johnson are ready to lose a big chunk of hostages.
McClane is a mediating figure that permits the film to show you can be strategically lawless for the sake of lawfulness. The fly in the ointment, the monkey in the wrench, screws up plans on both sides, but for the benefit of everyone else.
The Big Dumb Action Picture isn’t so dumb
This thick array of thematic parallels would be interesting in itself, but it gets worked out through precise storytelling. There was a time when critics knocked action movies as simply ragbag assortments of fights, chases, and explosions. Die Hard, I think, changed ideas of just how well-wrought an action picture could be. About 53 minutes of it consist of physical action (including people sneaking around), leaving almost 70 minutes for other stuff: suspense, changing goals, surprise information, attention to parallel plotlines, and little moments like the thief pilfering candy just before an ambush.
The film typifies tidy classical Hollywood construction, beginning with an arrival (the jet) and ending with a departure (the McClanes in a limo). In between we get a big dose of the classic double plotline, romance and work. Holly’s job at Nakatomi threatens their marriage, and John takes on a temp job, that of fighting the gang, which also endangers the couple’s efforts to reconcile.
For every Superman, there’s a Kryptonite, and here the protagonist’s flaws include his fear of heights (set up in the second shot, reiterated throughout) and, more importantly, his resistance to Holly’s independence. By the end, he’s learned a lesson. The film’s streak of male sentimentality allows John to ask his wife’s forgiveness for blocking her career ambition. She’s ready to compromise too, reassuming his last name when she meets Al. The characters we care about change, at least a little. That could be the motto of most classical Hollywood plots.
As usual, we get crosscutting among several lines of action. John’s arrival is crosscut with Holly at work fending off Ellis, and in the rest of the film the gang’s stratagems are intercut with the cops’ plans and McClane’s efforts. At various points, five or six actions are alternating with one another.
All these escalating situations cluster into distinct parts, the four that Kristin has argued for as typical of Hollywood architecture.
The Setup runs about 33 minutes, culminating in the murder of Takagi and Hans’s promise that he can open the vault.
The Complicating Action, a counter-setup, coalesces around John’s goals of communicating with outsiders, avoiding capture, and attacking the thieves when he can. Through many chases and fights, the gang seeks to block all these efforts. The lines converge when John shoots Marco and tosses his body onto Al’s car. He gains the bag with the detonators, giving him the upper hand. Then the TV reporter gets involved, the cops arrive, and John is ordered to wait. Things seem to be stabilized.
After this midpoint, the Development supplies what Kristin calls “action, suspense, and delay.” Officer Dwayne Robinson arrives, pitting himself against Al and McClane. We can regard the police assault, Ellis’s clumsy attempt to broker a deal, and the arrival of the FBI men as a series of delays that endanger the stability of the standoff. At the end of this section, John meets Hans (posing as an escaped hostage): now both men know each other. And in the firefight that follows, John loses the detonators. Hans declares, “We’re back in business,” and the original plan can go forward.
The last twenty-five minutes constitute the Climax, launched by McClane’s “darkest moment.” He seems utterly beaten. Picking glass shards out of his feet, he gives Al a message for Holly over the CB radio. Al tells of his own burden, the accidental shooting of a child. The stakes are now very high.
Rapid crosscutting shows John finding the bombs on the roof and fighting with Karl, while the FBI helicopter attacks the building and Hans discovers that Holly is John’s wife. John stampedes the hostages down the stairs off the roof and escapes the strafing from the chopper before it blows. Argyle dispatches Theo, while John finds the surviving gang members in the atrium and shoots Hans, who falls to his death.
In the Epilogue, Al and John meet, Al dispatches Karl, Holly socks the newsman, and John and Holly drive off with Argyle.
These parts present a tight, logically building plot composed of swiftly changing situations. Along the way we encounter a great many motifs that create echoes or contrasts. Everyone notices the Rolex, at first a symbol of Holly’s talents but also of corporate swagger; only by unfastening it can they let Hans drop from the window. When Argyle floats the possibility that Holly will rush back into John’s arms for a movie ending, John murmurs: “I can live with that.” Agent Johnson speaks the same line, but for him it means an acceptable level of civilian casualties.
Holly’s unmarried name, Gennero, shows how a motif can develop in relation to the drama. At first it’s a sign of pride in her own identity (typical corporation, Nakatomi has misspelled it on the touch screen). Her name-change triggers the couple’s quarrel, but it has another narrative use: It conceals John’s identity from Hans. And at the end he introduces her to Al as Gennero but she reasserts her love by correcting him: “Holly McClane.”
Then there are differences of class and country. Hans reads Forbes, but McClane the US boomer references Roy Rogers and Jeopardy. (Hans is so unplugged from pop culture he thinks John Wayne was in High Noon.) Argyle the former cab driver and Al the cop know the downside of city life, but so does John the New York detective, who adapts Roy’s trademark phrase to the mean streets: “Yippee-ki-yay, motherfucker.”
Even a conventional Hollywood gesture, that of attacking a picture of a loved one, acquires a nifty plot function. Annoyed at John, Holly slaps down the family portrait on her shelf. Good thing too, because otherwise Hans would have seen it during the invasion. We’re reminded of that picture when in a moment of quiet John looks at the same snapshot in his wallet. Only after Hans has encountered John is he able to flip the portrait back up and realize that Holly is the “someone you do care about.”
There are lots more felicities like these–so many that I’d consider Die Hard a “hyperclassical film,” a movie that’s more classically constructed than it needs to be. It spills out all these links and echoes in a fever of virtuosity. Hard to believe that the makers started shooting without a finished script.
Intensified continuity, personalized
Die Hard is a good example of a stylistic approach I’ve called “intensified continuity.” It’s a modification of the classical method of staging, shooting, and cutting scenes. Here director John McTiernan and DP Jan de Bont tweak that approach in distinctive and powerful ways. You can find examples all the way through the movie, but I’ll draw most of my illustrations from the first hour, when the stylistic premises get laid out for us.
Cutting speeds accelerated sharply in Hollywood films from the 1960s onward, and for its time, Die Hard was a rapidly-cut movie. The average shot runs just under five seconds, about what you’d get in a 1920s silent film. By today’s standards, which fall more in the 3-4 second range (even for movies outside the action genre), it’s a bit sedate.
One factor that increases the cutting pace is a greater reliance on singles and close-ups. These are tighter than we’d expect in most studio films of the classic era.
Even in close-up, the shots aren’t snipped free of their surroundings, thanks to the wide frame and layers of focus–both important in the film’s overall style, as we’ll see.
Likewise, intensified continuity exploits a greater range of lens lengths than we’d find in studio films of the classic era. We get wide-angle shots like those above along with telephoto shots throughout. Here the long lens is used to pile up people around Holly, and an even longer lens shows her optical viewpoint on the bandits in the office.
And there’s a free-roaming camera, thanks chiefly to Steadicam technology. But interestingly, Die Hard avoids some of today’s most common camera movements, such as shooting a fixed conversation with a sidewise or circular tracking shot. These would become more common in the 1990s.
McTiernan thought a lot about his camera movements, as he explains in interviews and the commentary track on the DVD. He wanted to shape spectators’ attention, to use camera movement to nudge things into view. “The audience’s eye wants to go with you.” Accordingly, more than in many contemporary films, Die Hard‘s camera movements have a shape: they end on a point of information.
Sometimes it’s just a quick pan, doing duty for a cut. At other times, the reframing is a gentle nudge that prepares for a new scenic element, as when Holly enters her office.
In shooting Predator (1987), McTiernan wanted to cut moving shots together, but his editor resisted. For Die Hard, he refilmed his camera movements at different rates so that two would match. A good example is when Karl’s brother strides carefully into an area under construction. The camera tracks with him, but when he turns to find the source of a whining noise, the arcing movement at the end of one shot is picked up in the next as the framing circles to reveal the saw.
That reveal is given, characteristically, in rack focus. I could have added rack focus as another featured technique of intensified continuity. McTiernan and de Bont take it very far, making Die Hard one of the great rack-focus movies. The image is constantly shifting focus to guide our attention to the changing layers of the scene.
This neat, compact presentation not only preserves the commitment to long-lens close-ups we find in intensified continuity. The technique also gives each rack focus the snapping force of a cut. (And you don’t need to build big sets.) Needless to say, the rack-focusing wouldn’t work if McTiernan hadn’t committed himself to staging his action in depth. More on this below.
Staging in ‘Scope
Die Hard finds ingenious ways to “let the audience’s eye go with you” in the widescreen format. Sometimes it’s a matter of classic edge framing. Thanks to a low angle, John and Holly converse along a wide-angle diagonal.
Sometimes McTiernan reverts to a technique not enough directors use nowadays: blocking and revealing. In classic cinema that was usually a technique reserved for long shots, when actors could move aside as part of ensemble. Die Hard applies blocking and revealing to the tight framings of intensified continuity.
A thug in an elevator checks his weapon, pivots for an instant, and then moves aside to show the elevator arriving at the target floor.
Here again a rack focus helps. The moment reiterates the importance of the thirtieth floor in the skyscraper’s geography.
When Hans finds the body of Karl’s brother, we can study his expression. He flips the victim’s head to reveal a gunman, who looks to Hans before he says his line.
In a neat touch, the thug’s mouth isn’t shown. Today a director would probably show his whole face, but, really, who cares? The careful framing keeps him a secondary character, and a future target of McClane. And no need to rack focus on him, which would give him unwonted importance. All we need to remember him is that he’s the thug with long hair.
I can’t refrain from using one audacious example from late in the film. John and Hans have met, and Hans has revealed himself by targeting John with the pistol McClane has given him. In reverse shot, John reveals that it has no bullets and grabs it away from Hans.
But the pistol, and that gesture, have concealed the elevator behind them. When the pistol is knocked down, the elevator light pops on in the background. Our attention snaps to it, aided by that characteristic ping we hear throughout the movie (another motif).
The crisp turn of events, given visually and sonically, gets ampified by the acting. McClane’s cockiness turns to panic and Hans gets the upper hand. (“Think I’m fucking stupid, Hans?” Ping. “You vere saying?”)
The most bravura rack-focus comes during the climax, when the firehose reel whizzes down behind McClane and he realizes that he’s being dragged through the shattered window.
The coordination of the long lens, camera movement, staging, and racking focus is especially rich when Hans drifts among the hostages searching for the man in charge. He recites Takagi’s life history as he passes from one possibility to another (including, comically, Ellis).
At the climax of the passage, McTiernan’s staging-in-layers sets up Takagi, Karl, and Holly before Takagi takes charge. Briefly blocked by Hans, he admits his identity by stepping out from behind and into focus.
McTiernan isn’t done. A reverse shot of Hans finishing his spiel (“…and father of five”) punctuates the suspense. McTiernan buttons up this passage by returning to his “moving master” shot and having Karl shove Takagi out.
That clears the way for us to see Holly’s reaction. A beat dwells on her as she shifts her eyes to Hans, foreshadowing her conflict with him at the climax.
This sort of layering of faces popping in and out of visibility has precedents in earlier cinema, chiefly of the “tableau” period of the 1910s. McTiernan has, I think, spontaneously rediscovered for modern times what William C. de Mille was up to in the party scene in The Heir to the Hoorah (1916). (For more on that, go here.)
Of course McTiernan also has to work with the 2.35:1 anamorphic format, which enables him to spread his layers out more. That format also allows some remarkable compositions, such as the one surmounting today’s entry. The cut to the shot of John in Holly’s office uses the abstract splash painting (seen here for the first time) as a visual analogy for the explosion of gunfire offscreen at the same time.
McTiernan and de Bont constantly find striking but cogent images, thanks to lighting as well as color and format. Here’s McClane on top of an elevator peering through the perforated grille; his POV is a striking but still informative composition. the cut between the two provides a little punch of contrasting light and shade.
There are felicities like these feathered all through this remarkable movie, but the momentum of storytelling never flags. This remains a masterpiece of Hollywood filmmaking.
Thanks to our readers for following us this year. Kristin will be weighing in soon with her annual list of best films from ninety years ago. In the meantime, HO-HO-HO.
Madison owes an enormous debt to our Cinematheque team: programmers Jim Healy, Mike King, Ben Reiser, and Zach Zahos, as well as veteran projectionist Roch Gersbach. Santa should reward them. You can too by visiting the Cinematheque’s Podcast, Cinematalk. There you’ll find conversations with Manohla Dargis, Schawn Belston, and James Runde.
For lots of background on the making of this film and the four sequels, there’s Die Hard: The Ultimate Visual History by Ronald Mottram and David S. Cohen. At rogerebert.com, Matt Zoller Seitz has a discerning appreciation on the occasion of the film’s twenty-fifth anniversary.
Jake Tapper has provided the definitive analysis of Die Hard as a bona fide Christmas movie.
McTiernan (with whom I share an alma mater) provides very good DVD commentaries (even for Basic). Prison also seems to have given him some pronounced political views. Alas, the website he created as a platform for them is apparently no longer available. Word is that McTiernan is preparing a new film, Tau Ceti 4, with Uma Thurman. A videogame promo is purportedly signed by him.
Of other McTiernan films, I also much admire The Hunt for Red October (1990). The Thomas Crown Affair (1999) seems to me better directed than the original, and The 13th Warrior (1999), despite being taken out of his hands, remains a pretty interesting film. (Name another Hollywood movie in which a Muslim poet visiting Northern Europe is justly appalled at its barbarism.) Nomads (1986) also has its good points.
I discuss the issues of narrative and style raised here at greater length in The Way Hollywood Tells It: Story and Style in Modern Movies. You can also search “intensified continuity” for blog entries hereabouts. On CinemaScope aesthetics, see this entry and this video.
Die Hard (1988).
Calm that camera!
Succession (2023).
DB here:
Thanks to our Wisconsin Film Festival, Ken Kwapis paid us a visit. Director of The Sisterhood of the Traveling Pants and many other features, Ken also has experience directing TV, notably The Office. He’s a generous filmmaker, and he radiates enthusiasm for his vocation. I took the opportunity to talk with him about camera movement in contemporary media. He taught me a lot, and what I’ve come away with I share with you.
Camera ubiquity, with a vengeance
In the early silent era, fiction filmmakers around the world discovered what we might call camera ubiquity—the possibility that the camera could film its subject from any point in space. This resource was more evident in exterior filming than in a studio set, so early films often display a greater freedom of camera placement when the scene is shot on location.
At the same time, filmmakers began realizing the power of editing. This technique offered the possibility of cutting together two shots taken from radically different points in space. Yet an infinity of choices is threatening, and some filmmakers, mostly in the US, constrained their choices by confining the camera to only one side of the “axis of action,” the line connecting the major figures in the scene. Different shots could cut together smoothly if they were all taken from the same side of the 180-degree line. The result was the development of classical continuity editing. The director was expected to provide “coverage” of the basic story action from a variety of angles, but all from the same side of the line. Classical continuity was in force for American films by 1920 and was quickly adopted in other national cinemas.
The one-side-of-the-action constraint was encouraged by the fact that much filming of staged action took place on a set, designed according to the theatrical model. The camera side of the space was behind an invisible fourth wall, like that in proscenium theatre. To some extent directors compensated for the limitation on camera position by fluidly moving actors around the frame, from side to side and into depth or toward the viewer. Still, the “bias” in choosing setups was reinforced by the increasing weight of the camera in the sound era, which made it hard to maneuver within both interior and exterior settings. Camera movement in a more or less wraparound space was possible, but it was usually very difficult. It commonly required a dolly or crane on tracks to prevent bumps.
Technicolor filming, with its monstrously big camera units, reinforced the bias toward proscenium sets, 180-degree space, and a rigid camera. So did the postwar vogue for widescreen cinema. But in the 1950s filmmakers were also exploring the possibility of lighter, more flexible cameras. The body-braced cameras often produced bumpy, slightly disorienting images but yielded a more “immersive” space that gave the story action immediacy and spontaneity. By the early 1960s, handheld camerawork was being seen in both documentaries and fiction films. At the same time, fiction filmmakers were gravitating toward more location filming. In addition shooting on location with portable cameras promised greater savings on budgets, an attractive option for both independent and mainstream directors.
Handheld shooting was becoming more common in the 1970s, when its problems were overcome by the invention of the Steadicam, first displayed to audiences in Bound for Glory (1976). This stabilizer permits the operator to move smoothly through a space.
The new device was more than simply a substitute for a camera on a dolly and tracks. Ken pointed out to me that the Steadicam encouraged the increasing use of the walk-and-talk shot showing two or more characters striding toward a constantly retreating camera. This proved to be an efficient way of covering pages of dialogue. Beyond that, the Steadicam became an all-purpose camera for filming any sort of scene.
Over the same years, directors embraced multiple-camera shooting—originally aimed at handling complex stunts—for every scene, and they recruited A and B cameras, often mounted on Steadicams, for ordinary dialogue scenes. In most cases, the B camera was mounted alongside the A, but with the B camera in other spots there was a certain erosion of the axis of action. Now a conversation may be captured from a greater variety of angles than classical coverage would favor. Filmmakers have replaced 180-degree staging and shooting with what’s called 250-degree coverage. In The Way Hollywood Tells It I drew an example from Homicide: Life on the Streets. A free approach to the axis of action is common today, as in this example from Succession (2023).
A rough sense of the axis of action is maintained, and there are matches on action, but our vantage “jumps the line” as well. Moreover, the camera is constantly moving within the shots. It’s panning to follow or reframe the characters, sometimes circling them or abruptly zooming, and always wavering a bit, as if trembling. What some Europeans call the “free camera” is very common nowadays, and Ken and I talked mostly about this creative option.
Eye candy
By now, many filmmakers have chosen to make nearly every shot display some camera movement independent of following moving characters. This tactic was noted and recommended in a manual by Gil Bettman (First Time Director, 2003). (Readers of The Blog know of my fondness for manuals.) “To make it as a director in today’s film business, you must move your camera” (p. 54). The risk is making the audience more aware of the camerawork than of the story, so Bettman adds:
A good objective for any first time director would be to move his camera as much as possible to look as hip and MTV-wise as he can, right up to the point where the audience would actually take notice and say, ‘Look at that cool camera move.”
Like cinematographers in the classical tradition, Bettman declares that the camerawork should be “invisible” (p. 55). By now, you could argue, the predominance of camera movement has made it somewhat unnoticeable. Ordinary viewers have probably adapted to it.
One factor that aids the “invisibility” of camera moves is the speed of cutting. If the shots are short, the viewer registers the camera movement but probably doesn’t have time to notice whether it’s distracting or not. The effect of this isn’t restricted to action scenes. Even dialogue scenes may catch conversations up in a paroxysm of character reactions, camera movement, and swift editing. Creating these rapid-fire impressions, it seems to me, is what a lot of modern filmmaking seeks to do, at least since the early 2000s. It’s sometimes called “run and gun” shooting. Here’s an instance from The Shield (2003), with sixteen shots in less than a minute.
Arguably, Hill Street Blues (1981-1987) popularized this look for the police procedural genre, when DP Robert Butler urged his team to “Make it look messy.”
This sequence and the Succession passage points up another factor. Knowing that their films would ultimately be displayed on TV, some directors began “shooting for the box” by using tighter shots and closer views. TV directors such as Jack Webb were already working in this vein of “intensified continuity,” and many others had started their careers in broadcast drama and accepted the impulse toward forceful technique. Television has long demanded that the image seize and hold viewers, likely sitting in living rooms and prey to many distractions. Fast cutting and constant camera movements keep the viewer’s eye engaged. No surprise, then, that our TV programs present a fusillade of images that make it hard to look away.
Constant camera movement has another benefit. Many camera movements tease us. The start of a shot suggests that the camera will bring us new information, so we must wait for the end. Filmmakers love a “reveal,” and even a small reframing can suggest the camera is probing for something new to see. By now, however, filmmakers can play with us and use camera movement to flirt with our attention: the shot can begin with a clear image but drift away to conceal the main subject. I first noticed this almost maddening stylistic tic in The Bourne Ultimatum (2007), but it crops up occasionally elsewhere. In one scene of The Shield (2006), the camera slides behind a character, finds nothing to see, and slides back.
The peekaboo reframing would seem to throw the viewer out of the story in just the way that worries Bettman. I’m inclined, though, to think that it is part of a general, and fairly recent, expansion of viewers’ tastes. Self-conscious technical virtuosity has long been an attraction of mainstream filmmaking, and audiences have responded with appreciation. Think of Busby Berkeley or Fred Astaire dance numbers, or the railroad junction scene in Gone with the Wind. I suspect that many members of today’s audiences now happily say, “Look at that cool camera move” and don’t mind being pulled out of the story. (I’d say, though, that they aren’t being pulled out of the film, but that’s matter for another blog entry.)
This tendency would accord with what Bettman calls the taste for eye candy. For him, this seems to consist of bursts of light or color, usually produced by camera movement. More generally, I think audiences would consider impressive sets, striking costumes, and good-looking people to be eye candy. And now, I suspect, flashy camera work counts as eye candy too. The case is obvious with the showboating following shots in Scorsese and De Palma, but I think it applies to the jagged, in-your-face techniques seen in run-and-gun sequences. Advocates of the silent film as a distinct art never tired of insisting that cinema was above all pictorial. “The time of the image has come!” thundered Abel Gance. It took a while, but now that people compete for bigger home screens we have to admit, for better or worse, that everybody acknowledges that film is a visual art.
Many flies on many walls
Most moving shots today don’t utilize the Steadicam, whose usage needs to be budgeted and scheduled separately. The run-and-gun look is well served by modern cameras designed to be handheld. DPs and operators know that a wavering, even rough shot is acceptable to most modern audiences, and filmmakers seem to assume that handheld images lend a documentary “fly-on-the-wall” immediacy to the scene. In addition, wayward pans, swish pans, and abrupt zooms are felt to enhance that sense that we’re seeing something immediate and authentic. (Flies are easily distracted.)
Problem is, this approach is far from what a real documentary film looks like. True, the individual images might be rough, but their relation to one another is quite different from those in a documentary. For one thing, they occupy positions that documentary shots can’t achieve. Shot B may be taken from a spot we’ve just seen to be empty in shot A, as in the sequence from Succession. As Ken put it, “There’s no such thing as a reverse angle in a documentary.” Or shot B may be taken from a very high or low angle, where a camera is unlikely to perch, as in this passage of The Shield (2007) which hangs the camera in space peering through a railing.
Sometimes shot B will represent the optical viewpoint of a character, which is unlikely in an unstaged documentary. Putting it awkwardly, the free-camera style achieves a greater degree of camera ubiquity than we can find in a standard documentary. (Years ago, I made this point in relation to The Office.)
For another thing, the flow of run-and-gun shots always captures the salient story points. A documentarist, with one or two cameras following an action, is still likely to miss something significant (and to cover the omission with elliptical editing and continuous sound). But the modern method offers its own rough-edged equivalent of classical coverage. The action remains comprehensible. Sometimes the camera will even wander off on its own to frame something the characters aren’t aware of, providing a modern equivalent of classical “omniscient” narration.
What we have, I think, is a modern variant of the one-point-per-shot mandate of traditional editing, but featuring shots of that evoke greater “rawness” than studio filming did. And maybe it’s not as modern as we think. Here’s a sequence from Faces (1968), complete with walk-and-talk, or rather stagger-and-talk, as well as camera ubiquity and matches on action that would be difficult in a documentary.
I’d argue that John Cassavetes, much admired by filmmakers who followed, supplied the prototype for today’s run-and-gun look. Admittedly, it’s been stepped up; I suggested in The Way Hollywood Tells It that intensified continuity has been further intensified.
Nervous energy
Intensified how? Apart from all the swishes and zooms and focus changes, some bells and whistles aim to enhance the sense of “energy” attributed to the style. The peekaboo framings I mentioned would be one instance. Here are some others.
The shot, distant or close, which simply trembles. Let’s call it the wobblecam. It suggests the handheld shot, but it’s brief and seems shaky just to evoke a sort of vague tension. Wobblecam shots are so common now that entire scenes are built out of them, as in the Succession clip.
The arc: In filming TV talk shows, how do you keep viewers glued to the screen? One option is what a 1970 manual calls the arc. Here the camera travels in a slow partial circle that refreshes the image gradually. The framing reveals constantly changing aspects of the panelists and is a nice change from master shot/ insert editing. I remember this as common in 1950s programs.
The “roundy-round” (thanks, Ken): This extends the arc to 360 degrees, circling around one or more characters, urging us to watch for bits of action or dialogue—usually timed for maximum visibility. It’s also used to convey a character at a loss, say mystified by which way to turn, or characters embracing (whoopee). The technique can be found sporadically before the 1990s, when it becomes quite common. Ken pointed out that the roundy-round was extensively used on E. R. to underscore time slipping away during life-and-death surgery.
The slider: The enhancement I find most distracting is the camera’s slow leftward or rightward drift while filming static action. Usually it’s a master shot, but it doesn’t have to be, and it can sometimes interrupt a series of close views. Unlike the wobblecam, this is more teasing because we’re used to such a shot revealing something. It doesn’t, but I think it holds out the promise and keeps us watching.
Writing The Classical Hollywood Cinema I came to realize that supply companies created lighting and camera devices designed to meet the developing needs of filmmakers. Thanks to Ken, I learn that this tradition continues. You can buy or rent gear that will enable arcs, roundy-rounds, and the slider (right). Both in technique and technology today’s Hollywood is a continuation of yesterday’s.
If a director constantly relies on camera movement, there’s no reason to object. The elegant moves of Ophuls or Mizoguchi or of McTiernan in Die Hard provide the sort of continuous engagement and ultimate pictorial payoffs that justify the technique. My examples illustrate more gratuitous camera moves, choices that “add energy” but once they’ve become conventional, seem wasteful. Usually, they reveal nothing and end up minimizing the power of a gradual reveal when it comes along.
But who am I to complain? Film styles change under production pressures and artistic inclinations. As a student of film history, I have to study what’s out there. Still, run-and-gun remains only one option. There are still lots of films and shows, like Tär and The Woman King and Barry, that rely on rigid camera setups and discreetly motivated movements. (Ken’s Dunston Checks In (1996), shown to an appreciative crowd at the festival, is a good example.) Another alternative is providing precise shot breakdowns that feature unusual “eye-candy” angles, as in Better Call Saul’s views from inside mailboxes and gas tanks. That trend constitutes another way to expand options within camera ubiquity. There are also the long-take films in which complicated camera moves preserve the patterns and emphases of classic continuity. (See the discussion of Birdman.) And then there’s the effort by Wes Anderson to go in the other direction, to submit to constraints far more severe than classical shooting—an austere refusal of camera ubiquity.
I must ask Ken about all these options too. Next time, I hope.
Thanks to Ken Kwapis, who enormously expanded my sense of the practical choices available to the filmmaker.
The TV production manual discussing the arcing shot is Colby Lewis, The TV Director/Interpreter (New York: Hastings, 1970), 131-132. Other mobile framings are reviewed in the same chapter.
For examples of filmmakers believing that the rough-edged style is like documentary shooting, see remarks on Succession in Zoe Mutter, “Fury in the Family,” British Cinematographer and Jason Hellerman, “How Does the ‘Succession’ Cinematography Accentuate the Story?” at No Film School. Butler’s comments on Hill Street Blues are quoted in Todd Gitlin, “’Make It Look Messy,’” American Film (September 1981) available here.
You can feel the thrill of silent-era creators and critics in realizing the possibility of camera ubiquity. Dziga-Vertov celebrated the power of the Kino-Eye to go anywhere, while Rudolf Arnheim saluted cinema’s ability to provide unusual angles that bring out expressive qualities of the world. What would they make of a shot like this below?
Better Call Saul (2015): Extremes of camera ubiquity.
Manual labors
The Tin Star (1957).
DB here:
Type “screenplay writing” into Amazon and you’ll get over 6000 hits. Some of those books will be biographies of writers or screenplays of released films. But there’s still a huge number of DIY books with titles like How to Write a Movie in 21 Days and Writing Screenplays That Sell. A lot of people are apparently only one manual away from a finished script.
Screenplay manuals trigger suspicion. Can it really be that easy? Wouldn’t this be a paradise for grifters? A successful writer would hardly share trade secrets, so most of these books would be written by losers and wannabes. And if you read enough of the manuals, you’ll see the inevitable repetition of banalities. Make your protagonist “relatable.” Keep the conflicts going. Try for a twist.
Reading through them can be mind-numbing, but if you’re interested in how filmmakers tell stories, sometimes they can open up your thinking. Or so I’ll argue.
DIY scripting
The tide of manuals rose during the 1910s, when the emerging American studio system was seeking talent. The tide subsided between the 1930s and the 1960s, when screenwriting was contract labor in that system. But as filmmaking turned “independent,” ambitious people outside the industry could break in with an original script. Manuals, most famously Syd Field’s Screenplay (1979), began to pop up, and the market for how-to books expanded. Field’s book remains in vigorous circulation today, among many competitors.
What should film researchers do with the manuals? Skepticism is warranted. Literary scholars don’t typically consider advice books and columns in The Writer to be significant bodies of evidence. But in other fields, manuals are valuable documents. Art historians study manuals devoted to composition, color preparation, and other techniques. Musicologists find evidence in primers on sonatas and fugues. At bottom, when we want to study craft practices, we look for any evidence we can find about the range of choices available within a tradition.
If your research touches on matters of style, you may find it illuminating to study the way practitioners pick solutions to practical problems. Which is to say that the manuals can point us toward norms. Norms are, I’ve argued, like a menu of more and less preferred options for treating the material. We developed this angle of inquiry in our Classical Hollywood Cinema, and now it seems well-established that the manuals can sometimes point us toward tacit norms of construction or visual style. For examples of how this can work, see Kristin’s Storytelling in the New Hollywood, my The Way Hollywood Tells It, and Patrick Keating’s Hollywood Lighting from the Silent Era to Film Noir. Many of our blog entries have also explored these paths. With screenplay manuals, we just have to be particularly careful to distinguish valuable data from bilge–which means checking the manual’s precept against many films.
And we shouldn’t expect the manuals or professional journals to identify every normalized device. For example, screenwriters now love to start scenes with friends greeting one another with “Hey” and “Hey,” but I doubt that there’s an explicit decision to avoid “Hi.” Similarly, I’ve never found anyone writing in the classic era who mentions the common Hollywood device of the double plot, with one line of action devoted to a goal-oriented activity and another, interdependent one devoted to heterosexual romance. Even the rather elaborate 180-degree classical editing system wasn’t apparently spelled out anywhere; it was learned by imitation and reinforced because it was economical and efficient. People can learn and follow rules that are simply taken for granted as “the way we do things.”
I think my soft spot for the manuals owes a good deal to my long-term affection for one item I saw in a 1913 guide. J. Berg Esinwein and Arthur Leeds’ Writing the Photoplay contains a lot of hints about standard practices of the period, but one of their diagrams changed my basic attitude about silent film technique.
The cinematic stage
In the late 1990s I became interested in the norms of scene staging in early film. I assumed that filmmakers had to call attention to story action without benefit of cutting to closer views, so I tried itemizing in a straightforward way the staging choices that could guide the viewer’s eye.
Many of the choices could be called “theatrical.” Lighting and setting could emphasize an actor’s gesture or facial expression. Performance factors operated as well, especially since actors were typically facing the viewer. Filmmakers’ reliance on these cues seemed to confirm the standard impression that early film was less “cinematic” than what came later.
Yet there were purely pictorial factors in play as well–notably, the placement of figures in the overall image. Composition of the frame, as in painting (and theatre) played a crucial role in guiding our attention.
There was something else. I was fascinated, for reasons sketched here, with the depth that many scenes in “tableau cinema” displayed. Here’s a quick example from Alfred Machin’s Le Diamant noir (1913). The entire film is available from the Belgian Cinematek.
The young secretary Luc is accused of stealing the missing diamond. He protests his innocence, but the accusation will force him to leave the country.
All the cues I’ve mentioned are at work here: centered figure placement, frontally facing characters, attention-grabbing gesture, favorable setting (the rear doorway and curtains highlight Luc’s arrival), and so on. In addition, a tunnel of information bores through the frame, leading from the distance and culminating in action in the foreground.
But this tunnel couldn’t fairly be considered “theatrical,” since if the action were played on a stage, not all viewers would have the optimal view presented in the shot. Most of the audience simply couldn’t see this alignment of players. Theatrical staging tends to be lateral and fairly shallow, so that people sitting in different seats can all see the scene. A good part of planning a stage production is calculating sightlines. But in film, there’s only one sightline, that of the camera lens.
We tend to see film space as cubical, a room with a missing fourth wall. Actually, the playing space–what Esenwein and Leeds call “the photoplay stage”–is a tapering pyramid whose point touches the lens. Because the film image captures an optical projection, the space is narrow but deep. The authors provide a diagram of a scene to explain. (For the sake of clarity, I’ve removed some of their annotations; the full version is on p. 160 of their book.) The effect is of wedge shape that carves into what would be the wide space of a theatre scene.
In 1910s cinema, the camera lens (at point 0) is assumed to be some distance from the “working line,” the layer of maximal attention. For some filmmakers this line was nine or eleven feet from the camera, rather than the 14 feet assumed here. The rest of the space falls away in the distance, and depending on the lens and lighting used, these areas can be in more or less sharp focus. Filmmakers of the period often marked out the pyramid on the studio floor so that actors would know when they were out of shot.
This diagram makes explicit many of our taken-for-granted notions about film space. Someone moving closer to the camera gets larger, of course; but the figure also blocks out more and more of the background as the pyramid narrows. An actor’s forward movement on the stage inevitably takes up a small part of the overall area, but in cinema forward-thrusting action can dominate the frame.
Just as important, the fixity of the lens makes it possible to choreograph actors with a precision impossible in theatre. Luc’s confrontation with his employer in my second frame gives him pride of place, but once he’s slumped at the foreground desk, he can move his head and clear the central zone for us to see a servant waiting in the distance. In tableau cinema, staging isn’t just “blocking.” It’s blocking and revealing, a constant flow of information presented through shifting arrays of figures. I provide several examples in the lecture “How Motion Pictures Became the Movies.”
My heightened awareness of the visual pyramid made me more sensitive to staging in all periods of cinema. We might think that after the tableau cinema period, when filmmakers became more dependent on editing, their reliance on the “photoplay stage” vanished. But of course every shot, close or distant, presents us with the visual pyramid, and some filmmakers relied upon it to provide the graduated layers of space in an edited sequence. Specifically, the “deep focus” that became a favored technique of 1940s cinema around the world would seem a modernization of the principles of the 1910s recognition of wedge-shaped playing space. Here’s an outrageous example from Hawks’ Ball of Fire (1941), shot by Gregg Toland after Citizen Kane.
Less punchy imagery than this suggest that the skills of 1910s staging were never really lost. Another passage from Ball of Fire brings Professor Potts to the foreground in a way reminiscent of Machin’s film. Of course it helps when Gary Cooper is the tallest galoot in the scene.
Cinema’s visual pyramid becomes almost sadistic at the climax of Anthony Mann’s Tin Star (1957). The young sheriff stops a lynching by shaming the town bully. The bully responds as you’d expect, but not in the sort of shot you’d expect.
Mann’s earlier films had experimented with foregrounds thrusting out at the viewer, but this sequence carries the idea to a limit. The actor collapses against the camera, inadvertently proving how lines of cinematic sight converge at the lens–that is, at our viewpoint. Try doing this on the stage!
This entry is more a piece of intellectual autobiography than anything else. I doubt many other people were opened up to the intricacies of staging thanks to a diagram in an old book. I mean it just as an example of how reading manuals can set you thinking about the expressive possibilities of film, and taking you in directions that you couldn’t predict.
More recently, in writing Perplexing Plots, I poked into manuals for would-be fiction writers, an area that literary historians seem to have neglected. These manuals yielded a lot of principles of what people thought went into good storytelling. In particular, I found that while Henry James and Joseph Conrad were making arguments about viewpoint and chronology, so too were people writing how-to manuals. The books indicated a new awareness of these techniques among writers aiming at mass audiences.
Terry Bailey surveys and analyzes early manuals in “Normatizing the silent drama: Photoplay manuals of the 1910s and early 1920s,” Journal of Screenwriting 5, 2 (Jun 2014), p. 209 – 224. For a comprehensive overview, see Steven Price, A History of the Screenplay.
The main argument here is developed in On the History of Film Style and Figures Traced in Light: On Cinematic Staging.
Ball of Fire (1941).
Lau Kar-leung: The dragon still dances
Lau Kar Leung (aka Liu Chia-liang, 1936-2013); Gordon Liu Chia-hui (aka Lau Kar-fei, 1955-).
DB here:
Back in 2020, I was asked to prepare a video lecture on the Hong Kong filmmaker Lau Kar-leung. Under the auspices of the Fresh Wave festival of young Hong Kong cinema, a retrospective and panel discussions were sponsored by Johnnie To Kei-fung and Shu Kei. The event took place in summer 2021. Tony Rayns also participated, offering a deeply informative talk that’s available here, but mine was not included. At a time when I hope people will continue to remember all that Hong Kong popular culture has given us, I’ve recast it as a blog entry.
For some years I’ve been arguing that the martial arts cinema of East Asia constitutes as distinctive a contribution to film artistry as did more widely recognized “schools and movements” of European cinema like Soviet Montage and Italian Neorealism. The action films from Japan, Hong Kong, and Taiwan have revealed new resources of cinematic technique, and the filmmakers have influenced other national cinemas. The power of this tradition is particularly evident in Hong Kong cinema’s wuxia pian (films of martial chivalry), kung-fu films, and urban action thrillers from the 1960s into the 2000s.
Chinese martial arts are well-suited to the movie screen. The performance discipline, seen both in the martial arts and in theatrical traditions borrowing from them, yields a patterned movement that lends itself to choreography. The staccato quality of motion yields a pronounced pause/burst/pause rhythm that can be displayed and enhanced by film technique, as we’ll see.
These aspects of martial arts were captured by filmmakers working for the Shaw Brothers studios between 1965 and 1986. They cultivated a local style that yielded films that looked unlike any others. Thanks to the immense resources of the Shaw Movietown studio, complete with big sets and collections of costumes, the new filmmaking style was given a unique force. With The Temple of the Red Lotus (1965) and Come Drink with Me (1966), what Shaws called its “action era” began, and thanks to international distribution Shaws’ swordplay films gained audiences around the world.
Shaws’ Big 3
Shaw Movietown main office, 1997. Photo by DB.
The new trend benefited from Chinese opera traditions and the martial arts novels of Jin Yong, pen name of Louis Cha Leung-yung. They also owed a debt to Japanese swordplay films, many of which Shaws distributed and urged their directors to study. There was as well the influence of Italian Westerns. Just as important was Shaws’ investment in color and widescreen processes. Updating technology not only allowed the films to compete on the world market; it offered rich opportunities for artistic expression. (See the essay “Another Shaw Production: Anamorphic adventures in Hong Kong.”)
Shaws directors quickly established conventions of the new swordplay film. Conflicts, of course, were expressed through combat, at least three major ones per film. One source of friction was the rivalry between martial arts schools run by masters; there might also be competition among traditions, regions (northern/southern), or nations (China vs. Japan). Typically there would be a hierarchy of villains, with our protagonists fighting them in turn. Plots would be more episodic than is typical in Western films. A looser structure favored including extensive set pieces of training or combat that were the appeal of the genre. And the plot would culminate in a long climactic fight, often to the death. These conventions, consolidated in the wuxia pian, carried over into the kung-fu films of the 1970s.
Two directors played central roles in shaping these conventions, and each had a distinctive approach to them. The vastly prolific Chang Cheh (Zhang Che) dominated the Shaws lot. He favored violent plots turning on revenge and intense male camaraderie, in which the martial arts served as a drama of loyalty or betrayal, friendship or deadly enmity. At the same period King Hu Chin-Chuan created one of the breakthrough “action era” works, Come Drink with Me, which immediately established a very different authorial vision. Hu was interested in historical and political intrigue, women warriors no less than male ones, and the martial arts as a spectacle of cinematic grace. Most of his major works, including A Touch of Zen (1971) were produced after he emigrated to Taiwan, although some were distributed by Shaw Brothers.
Neither Chang Cheh nor King Hu was trained in the martial arts, so they relied on choreographers to supply their action scenes. By contrast, Lau Kar-leung was a martial arts director who came to Shaws in the 1960s and choreographed many films for Chang and others. He took over directing duties in 1976 with The Spiritual Boxer and directed over twenty-five films for Shaws until 1985, when the company ceased producing theatrical features. He went on to direct several one-off projects until 2002.
Lau took the uniqueness of martial arts traditions more seriously than other directors, building entire films around one school or another, or among the contrast of rival traditions. He often opens the film with an abstract prologue showing off characteristic moves and tactics of the style that the film will treat. Unlike Chang, he is less concerned with male loyalty and violent revenge and is more inclined toward redemption and forgiveness. He shares Hu’s refined conception of film technique, but he is less overtly innovative. He refined stylistic conventions that were already in place at Shaws and many of which were basic to world cinema storytelling.
For example, Lau accepted the elevated production values demanded by the Shaw product. His films are filled with elaborate sets, both interiors and exteriors, and rich color values. He also recognized the power of editing, something that King Hu had brought to the fore. In the rest of this entry, I’ll concentrate on four of Lau’s distinctive innovations in the Shaws style.
Filling the wide frame
All widescreen filmmakers faced the problem of filling the spacious frame. (See CinemaScope: The Modern Miracle You See without Glasses” for discussion of American solutions.) The big Shaws sets enabled filmmakers to pack the frame with figures and settings. We therefore find plenty of dense long-shot compositions.
We also find flashy closer views. Chang Cheh was particularly fond of low-angle medium shots, which he considered “warmer” than straight-on or high angles (The Assassin, 1967; choreographed by Lau).
Hong Kong directors relied on “segment shooting” for action scenes. Instead of overall coverage, with repetitions for different camera angles (the US norm), they plotted the fighting moves for specific camera angles and shot them separately. By calibrating the performers’ actions to the camera setup, they created a unique blend of martial arts techniques with film techniques. Rather than simply record martial-arts movements, filmmakers “cinematized” them.
Lau seems to have taken particular pleasure in filling his frames in ingenious, fluid ways. He enjoyed the challenge of staging combat scenes in confined spaces, so that he couldn’t rely on expansive vistas. Partly, this tactic enabled him to show how different moves were required in close quarters. One of his favorite sequences was in Martial Club (1981). He explained:
Gordon Liu is fighting Johnny Wong in an alley that narrows from 7-foot to 2-foot wide. The physical limits of the alley actually make the best showcase for the different boxing schools. How do you fight in a seven-foot-wide alley? You use big arm and leg movements. Going down to five-foot wide, you keep your elbows close to your body because you don’t want to expose yourself. Further down to three-or-four foot wide, you use Iron String Fist. Finally when you get down to two-foot wide, you engage the “sheep trapping pose.” The results were sensational.
At the same time, the narrowing alley offered rich opportunities to fill the frame with body parts and abstract slices of walls.
Something similar occurs in Legendary Weapons of China (1982), where two assassins must hide in an alley above a third. This time Lau uses some props to fill out the wall areas.
Lau delights in the possibilities of close fighting in any space. Sometimes the confinement isn’t a matter of setting; it’s dependent on letting the film frame itself constrain the action. Take a portion of a sequence from Dirty Ho (1979). The Prince (in disguise) calls on Mr. Fan, who tries to attack him, all the while pretending to play the host by offering wine.
Establishing shots lay out the zones of action to come, the chairs the men will occupy. Even a momentarily unbalanced framing is compensated for by movement in the empty area.
The first phase of the scene takes place in much closer framings, often tight two-shots. It’s here we see Lau’s virtuosity in finding constantly fresh ways to fill the frame, with compositions always picked for maximum clarity: that is, in showing Fan’s aggression and the Prince’s resourceful blocking, sometimes with comic symmetry.
The pause/burst/pause rhythm gets played out in low angles, with slight camera movements to adjust to the gestures.
The two major props, the fan and cups, get a real workout as they participate in the constant ballet of arms, faces, and fingers. All areas of the screen get activated: top, bottom, corners and sides.
Later in the scene, in a passage I haven’t included in the clip, the servant gets to take part, so now even more body parts are spread across the frame–and a cup even comes out at the viewer.
The scene ends with a comic commentary on the props: master and servant collapse at the table as a cup overturns.
This “close-up action scene” is as fully designed for the widescreen as any expansive long-shot sequence might be, but there’s a particular enjoyment to be had in seeing how a director can do so much with simple components.
Editing: Analytical cutting
Contrary to what many think, Chinese action pictures rely heavily on editing. At Shaws, King Hu pioneered extremely rapid cutting, reducing shots to half a second or less. Lau became a rapid cutter as well; his films from the 1970s and 1980s typically average three to five seconds per shot, with some films containing over 1000 shots.
It’s commonly said that Hong Kong martial arts films favored full shots and long takes, the better to respect the overall dynamic of the combat. Full shots, yes; but not necessarily long takes. While Western directors tended to believe that long shots had to be held quite a bit longer than closer ones, Hong Kong directors realized that long shots could be cut fast if they were carefully composed for quick uptake. Lau’s mastery of composition stands him in good stead when he starts putting shots together: every combat, even the fast-cut ones, are crystal-clear in their execution.
Directors across the world had settled on two major editing resources: analytical cutting and constructive cutting. The first type shows the overall spatial layout of a scene and then analyzes it into partial views. Our Dirty Ho sequence is an example. Constructive cutting deletes the establishing shot and relies on other cues to help the viewer build up the scene mentally. Hong Kong filmmakers made extensive use of both types, and as you’d expect Lau is a master of each.
Most Hong Kong directors used analytical editing to favor the actors, to pick out their reactions to the ongoing action. Lau does this as well, as is seen in Dirty Ho. As you’d expect, Lau also uses cuts-in close views to emphasize combat tactics. In Challenge of the Masters (1976), after a villain (played by Lau) has felled his opponent, analytical cuts build to a revelation of a metal attachment to his shoe.
Executioners from Shaolin (1977) illustrates how Lau uses analytical editing during a large-scale fight scene. It’s far less constrained than the tabletop action of Dirty Ho, but he does find ways to narrow the action to particular zones. This is done through cuts to closer views–sometimes very close ones. And the editing is swift, with the average shot lasting only four seconds.
The scene’s opening establishes the hero Hung Hsi-kuan arriving at Pai Mei’s temple. There are two establishing shots, one a pan-and-zoom that presents the temple as Hung arrives, while the other (below) is a zoom back keeping the temple and Hung in the same frame. Both compositions stress the steep stairs leading up the hillside.
Once Hung starts up the stairs, more establishing shots reveal him surrounded. Lau indulges in a feast of different angles, stressing Hung’s vulnerability.
The scene’s second phase follows Hung’s progress up the steps. His encounters with many defenders are captured in a variety of angles, all of them orienting us to the changing situation. (At the top, he’ll encounter Lau himself, wielding a jointed staff.)
Camera setups on the steps themselves keep us aware of the forces arrayed around him. And the steps function a bit like the alleys in other films to limit the range of action.
The camera really penetrates the action, picking out details in the sort of tightly packed framings we saw in Dirty Ho.
Lau remarks: “You can get wonderful scenes of two pairs of hands folding and sliding in and out of each other’s grip.” This sort of tangible physical action is central to Lau’s scene analysis.
Analytical editing can include matches on action, cuts that let movement carry over across shots. Lau gives a virtuoso example in a match-on-action between extreme long-shots of a man in blue sent sprawling. The second shot ends with a zoom back.
It’s possible that Lau used two cameras for coverage of this, but that was a rare option in Hong Kong. It’s just as likely he managed the cut by repeating the fall, a movement stressed by a zoom back.
Again, you get a sense of a filmmaker challenging himself by setting up problems he will need to solve through mastery of his craft.
Editing: Constructive cutting
Trampolines and mattresses in shed on Shaw Movietown lot. Photo by DB.
The wuxia tradition features exponents of the “weightless leap,” the ability to spring very high into space. Before the advent of wirework and CGI, these soaring warriors were treated through editing that shows the leap in a series of shots. For instance, constructive cutting in Chang Cheh’s Golden Swallow (1968, choreographed by Lau) shows Silver Roc launching himself, soaring, and descending on his victim.
The jump was probably facilitated by a trampoline. On the screen, though, we see portions of the action that we assemble in our heads.
With his usual ingenuity, Lau sought out situations where he could test his skill with constructive editing–not just weightless leaps but combats among fighters at some distance from each other. My example is a brilliant sequence from Legendary Weapons of China (1982). (It takes place in semidarkness, so you may wish to adjust the brightness of your monitor.) Two rival assassins clash in a loft as they try to kill a third in the bedroom below. There ensues a three-way fight, pursued mostly through careful constructive editing.
There are a few establishing shots situating Ti Hau and Fan Shao Ching (disguised as a man) in the loft, but once they change their locations, most of the combat is given through constructive editing. That technique relies on cues of setting and character behavior (body position, facial expression, eyelines), and these are all mobilized early in the scene.
Details of props help us understand the action as well: the two threads bearing hooks and especially the gag with gas.
Once the assassin Ti Tan arrives on the floor below, pure constructive editing takes over. There’s no framing that includes him and his two attackers.
So Lau proceeds to cut together an ongoing fight upstairs (complete with fake meows) with Ti Tan’s suspicions downstairs.
The scene culminates in Fan and Ti Hau fleeing as Ti Tan, still suspicious, doubts that all the noise above him was created by a cat–and even the cat is presented through constructive editing.
In a sequence of 126 shots, the average is about two seconds, but each one is legible at a glance and carries the scene forward with utter smoothness. Lau’s precision in shot design serves him well when we have to assemble the action in our minds.
The smash zoom
Hong Kong action films of the 1960s are notorious for their use–some would say, over-use–of zoom shots. Yet at the time directors throughout the world were exploring the artistic possibilities of zooms. Most notable was the Hungarian Miklós Jancsó, who coordinated the zoom with complex movements of actors and the camera. So we ought to consider the possibility that the zoom in Hong Kong was more than a technical gimmick to spice up action scenes.
For example, a smash zoom can accentuates the pause/burst/pause pattern of the fight. During one combat in Chang Cheh’s The Blood Brothers (choreographed by Lau), the zoom emphasizes sudden bursts of action by whipping back from a fighter.
Alternatively, the zoom can play up the pause by calling attention to moments of stasis. Here a cut emphasizes the pause as the fighters’s weapons are locked before the fight resumes with a zoom back.
In such ways the zoom can break the fight into discrete stages. A far more elaborate instance takes place in Lau’s Return to the 36th Chamber (1980). Chu Jen-chi has painstakingly learned kung-fu at the temple through an apprenticeship of lashing bamboo poles together to make scaffolding. Accordingly, his technique is based on this very particular set of skills. I concentrate on the early stretches and the clip gives you some extra niceties. The whole thing is exhilarating to behold, thanks partly to energetic zooms.
Early on, the zoom introduces us to the lashing technique by showing the robe’s ripped fabric as a kind of handcuff.
Again we see Lau’s interest in watching how hands work, but here it becomes a specific combat tactic. The ensuing action will revolve around hands and wrists, and Lau’s zooms set up a question: What is Chu’s overall strategy?
The answer comes in a series of variations. First, Chu lashes his adversary to a bamboo pole like captured wild game.
Variation 2: Ensemble work. Chu takes on a batch of men, trussing them up horizontally.
He turns out to have in mind an engineering project, a sort of hitching post of miscreants. It’s capped by a shot of one of the Manchu bullies seeing his disciples’ wiggling fingers.
Variation 3: More ensemble work, now vertical, with the men’s wrists stacked like a bouquet.
Again, a master shot reveals the result and another close-up shows their wiggling fingers.
The kung-fu is of course extraordinary, but it takes an unusual cinematic imagination to heighten such elaborate patterns of movement in ways that are perfectly clear. Chu’s display of serious efficiency has a humorous side, capped by the gags that show the villains utterly flummoxed. We should ask if today’s action sequences in American films have this sort of unforced rigor and exuberance.
In the mid-1980s Shaw Brothers eased out of theatrical filmmaking, devoting Movietown to television production. Lau went on to one-off projects, some of which (e.g., Tiger on Beat, 1988) are well worth your attention. (Go here for the astonishing climax.) He had a late-career resurgence as choreographer for Tsui Hark’s Seven Swords (2005). But his prime achievements, I think, will remain his vastly entertaining and filmically rich Shaws classics. His dedication to the specifics of martial arts lore, his unique sense of comedy, and not least his precise direction brought unique qualities to the remarkable tradition of Asian action cinema.
Chang’s remark about “warm” low angles is in Chang Cheh, A Memoir (Hong Kong Film Archive, 2004), 82; he discusses shooting The Assassin on p. 86. Lau’s comments on Martial Club come from “We Always Had Kung-Fu: Interview with Lau Kar-leung,” in Li Cheuk-to, A Tribute to Action Choreographers (Hong Kong International Film Festival, 2006), 62; the remarks on hands are on p. 59.
I discuss Lau further in both Planet Hong Kong 2.0 and in this blog entry.
Lau as the drunken master in Heroes of the East (1978).