Archive for the 'Film history' Category
PANDORA’s digital book
DB here:
Looking back at Kristin’s and my ventures online, I see a gradually expanding series of experiments. Step by step, maybe too cautiously, we’ve moved toward what you might call “para-academic” film writing–a way of getting ideas, information, and opinions out to a film-enthusiast readership whom we hadn’t reached with our earlier work. (Although we’re happy when academics take note of what we do.)
Today we have a new experiment to try. Pandora’s Digital Box: Films, Files, and the Future of Movies is now available here. Backstory follows.
Baby steps, then longer ones
To take another metaphor, we’ve been gradually exploring various niches in the online ecosystem. At first, back in 2000, knowing almost nothing about cyberculture, I dumped my vitae and a little essay onto my brand-new Geocities site. Later I saw the site mainly as a supplement to print publication, a way to add and correct things I’d written in my books Figures Traced in Light (2004) and The Way Hollywood Tells It (2005), along with material we’d included in our textbooks Film Art and Film History. By then I had retired from teaching.
I started to write more online. I began posting long, stand-alone pieces that I couldn’t imagine any journal or anthology publishing. (They’re in the list on the left-hand column of this page.) Somewhere around 2007, after finishing the collection Poetics of Cinema, I made Web publishing my primary expressive vehicle. So when I was asked to write pieces for various occasions, I tried to secure permission to publish them here as well. They too have wound up in the line-up on the left– a little essay on Paolo Gioli, one on Shaw Brothers’ widescreen cinema, and a liner note about The Mad Detective for the Masters of Cinema DVD line. There are more to come in this vein, including a historical survey of how film theorists have drawn ideas from psychological research.
While moving to fill the essayistic niche, we saw archival and revival opportunities as well. Thanks to Markus Nornes, I was able to republish the out-of-print Ozu and the Poetics of Cinema in a downloadable pdf version, with color illustrations. That’s on the University of Michigan Press site. Vito Adiraensens, who made a pdf of Kristin’s Exporting Entertainment, allowed us to post that on our site.
At this point, whole books we’ve done were available online. But those were straight reprints. The next logical step was to offer a revised edition. After the rights to Planet Hong Kong (2000) reverted to me, I decided to update and expand it and add color illustrations. I also decided to ask for money, making PHK 2.0 the only item on the site that wasn’t free. That was an experiment too, to see if the year I spent reshaping it might yield some payback. It did; so far, the sales have covered the costs of design and yielded me a little for my efforts.
Meanwhile we’ve explored the blog niche. Started in 2006, refreshed once or twice a week, our blog has become greatly satisfying to us. This entry is number 499. We’ve treated the blog wing of the site as a sort of magazine, with each entry as a feature or column or festival report or book notes. We write about anything cinematic, old or new, that interests us. The freedom is exhilarating, and we don’t lack ideas. I have a desk drawer’s worth of folders on topics I want to explore.
Nearly all of these are long-form endeavors. Some run to 6000 words. Even our festival reports, which could have been emitted in a flurry of communiqués, are blended into spacious pieces that permit us to compare films or develop a common theme. At a time when everyone declares that attention spans have shrunk to pinpoints, readers have been very patient with us. People still visit our blog, recommend it to others, and even Facebook and Tweet about it. Roger Ebert has been an especially generous supporter. Thanks to the efforts of Rodney Powell of the University of Chicago Press, we gathered some of our entries into a book, a “real” one called Minding Movies, and I’d hope that the length and contextual depth of the pieces gave them some bookish solidity.
Another niche coming up: As virtual books have found a public, I’ve made a book designed primarily for an e-reader.
Not bloviation, blogiation
Last fall, after realizing the scope of the digital conversion of movie theatres, I decided to write a series of blogs about it. I had no fixed number in mind, but I didn’t expect it to run as long as it did. I kept learning more, so the series, called Pandora’s Digital Box, stretched from December through March. I was encouraged by people who praised it in blogs and on social media. I decided to try to build a book out of the pieces.
Some people think that this is silly. One reviewer of our blog book, Minding Movies, wondered why anyone would buy something that’s available for free. More alert reviewers, like Scott Foundas of Film Comment (May/June 2011), understood that some readers don’t like to read long-form prose online, or don’t like zigzagging through the labyrinth that is our site, or want some guidance in selecting what to pay attention to. Moreover, by gathering items topically, the book suggested recurring themes and an overall frame of reference governing what we do. The broad aims of our enterprise aren’t apparent in a daily skim of each entry.
Still, Minding Movies was a varied mixture. Pandora was from the start a more focused series. And we added no new essays for our collection, but I had quite a bit more to say about the digital conversion. So I cooked up new rules for my latest experiment.
1. The original entries wouldn’t be taken down. As with Minding Movies, the entries will remain available online.
2. The book wouldn’t be simply a blog sandwich. I’ve rewritten, rearranged, and merged entries for smoother reading. The topics are more logically ordered, and the whole thing hangs together organically. The blogs formed a kaleidoscope; the book is a narrative.
3. The book would have lots of new material. It includes things I didn’t know when I wrote the blog, ideas that have come to me since, and as much background and context as I could supply. The original blogs amounted to about 35,000 words (enough for a Kindle single). The finished book runs over 57,000 words.
4. It wouldn’t be an academic book. It’s written in the same conversational tenor as the blog. I try not to make anybody’s head hurt. No footnotes, but….
5. The book would exploit online access. The text is unsullied by links, to promote continuity of reading. But a section of references in the back contains citations and hyperlinks to documents, interviews, sources, and sites of interest. This section tells you where I got my information and, if that information is online, takes you there.
6. The book would have to be for sale… Part of this experiment is to see whether I can make back what I’ve spent on the project. I reckon that my travel to theatres and events like the Art House Convergence in Utah, along with other expenses like paying our Web tsarina Meg to polish up my self-designed Word book, comes to about $1200. In addition, I’d like something for my extra time and effort.
7. …but not cost too much. Planet Hong Kong 2.0 runs $15, which I think is a fair price given the cost of designing a book with hundreds of color pictures. But Pandora is a lot simpler and has only a few stills. So I’m offering it for much less: $3.99.
Another Whatsit, but only $3.99
Pandora’s Digital Box: Films, Files, and the Future of Movies traces how the digital conversion came about, how it affects different sorts of theatres, how it shapes the tasks of film archives, and what it portends for film culture, especially the culture of moviegoing.
A key concern was trying to go beyond what I’d already written. For one thing, I try to answer questions I didn’t pursue in the blog entries. How did the major distributors orchestrate the transition? How did they reconcile the interests of the various stakeholders—filmmakers, theatre owners, manufacturers? By 2005, the specifications for digital cinema were established, but the real uptake came five to six years later. What led to the delay? How was digital cinema deployed outside the US? And so on.
Second, I provide background and context for areas I surveyed quickly online. For example, instead of sketching how a movie file gets projected, I take you into a booth and we follow the process step by step. The chapter on small-town cinemas reviews the role of single-screen theatres in the industry. The chapter on art-house cinemas goes back to the 1920s and shows remarkable continuity of taste and business tactics up to the present. Throughout, I consider how the US exhibition system has worked since the rise of multiplexes.
Third, there are unexpected tidbits. How did celebrity directors like Lucas, Cameron, and Jackson spearhead the shift to digital and later innovations? (I touched on that in a couple of recent entries here and here, but there’s more in the book.) Who invented multiplexes? Cup holders? When did those annoying preshow displays start, and more important, who controls them? How do distributors decide whether to release a movie wide or to let it “platform”? Why do art-house theatres serve coffee? There are even a couple of jokes (maybe more unintentional ones).
I think it has worked out well. I’ve tested the text on Kindle, Nook, and the iPad, and it fits very snugly. You just have to import it as a pdf from your computer. On the iPad, it seems to work particularly well with the app GoodReader, which permits smooth searches, easy bookmarking, and quick shifts back and forth.
As I mentioned above, you can go here to order the book. On the same page you can examine the Table of Contents and a bit of the Introduction.
It’s possible that some people might want to make a bulk purchase. Pandora might be used in a class, or given to staff members working at a film festival, or presented to members or patrons of an art house. For such worthy purposes, I can make the bulk price quite low. If you’re interested, please write to me at the email address above.
Self-publication is a risk for both author and reader. If you decide to buy the book, I thank you.
The next logical steps? A new ecological niche? A completely original book online, maybe. Or PowerPoint lectures with voice-over. Who knows? As Jack Ryan says at the end of The Hunt for Red October: Welcome to the new world.
Thanks as usual to our Web tsarina Meg Hamel, who did her usual superb job turning Pandora the Blog into Pandora the Book, and who has set up the payment process to be quick and easy. Earlier helpmates were Vera Crowell and Jonathan Frome, whose efforts in creating this site are remembered and appreciated.
The illustrations are from Kiss Me Deadly and Pandora and the Flying Dutchman, but you knew that. Thanks to Jim Emerson for his suggestions.
The Gearheads
Mourning.
DB here:
At the Wisconsin Film Festival I saw the best film I’ve seen over the last six months. I can’t really say much about it, but I’ll do what I can. My remarks make most sense, I think, if I embark on a pretty long detour.
The frame-rate shuffle
3D still photographs by Peter Jackson taken during the filming of the Lord of the Rings trilogy.
In the wake of April’s convention of the National Association of Theater Owners, the biggest press tumult surrounded Peter Jackson’s ten-minute demo from The Hobbit. Fulfilling what James Cameron had called for at the 2011 NATO confab, Jackson has been shooting at 48 frames per second, and the demo was screened at that rate. Cameron and Jackson are concerned that there’s too much image judder and strobing in digital cinema, especially 3D. They propose a higher frame rate to smooth things out.
Opinion on the Hobbit footage was divided. Some theatre owners and operators were happy with it, but others were uneasy. The higher frame rate tends to eliminate motion blur and create a sharpness that recalls, for some viewers, the brittle look of HD sports broadcasts. “It looked to me like a behind-the-scenes featurette,” said one.
Jackson, who has been preparing for this initiative on his Facebook page, defended his decision. He maintains that audiences will adapt to it, just as his production team has. Many exhibitors seem to have dismissed the new initiative as too expensive, particularly at a time when many are still paying off the digital conversion. But the Regal Entertainment Group, the largest cinema chain in the US, announced plans to outfit up to 2700 screens so that The Hobbit can be screened at 48 fps. It now seems possible that The Hobbit may be shown in no fewer than six formats: 2D, 3D, and Imax, and in each there will be both 24 fps and 48 fps presentations.
Not being present to watch the footage, I have to withhold judgment about how it looks. I haven’t though, withheld my opinion about how Cameron and Jackson, along with George Lucas, have used their roles as superstar directors to prod exhibitors to adopt expensive new technology. They acted as the figureheads for the switch to digital in 2005, using 3D as the incentive for exhibitors to convert. A few years later, after proposing 3D television, Cameron upped the ante by urging higher frame rates for film. Jackson has joined him by actually making a film at 48 fps. Cameron has said he prefers 60 fps, which may mean that the goal posts get shifted again when Avatar 2 or something else comes along.
You can go to my earlier post for more thoughts on their tactics. My book on the digital conversion, due out on this site in a few days, offers a fuller account. In the meantime, I’m going to try to understand this frame-rate fracas in a wider historical context.
The palette
Cinema technology has been surprisingly stable, as befits its status as the last surviving nineteenth-century engine of popular entertainment. The dimensions of the film strip, the rate of shooting and showing, and other fundamental factors have altered relatively little. The coming of sound and then the replacement of nitrate-based film by acetate are perhaps the biggest alterations in the basic technology. Below this macro-level, though, innovation has been constant.
From the 1920s through the 1960s, most of the change came in the production sector. The adoption of panchromatic film stock; color processes, principally Technicolor and the monopack systems like Agfacolor and Eastman Color; the development of various lighting units (carbon-arc, incandescent, Xenon); the shift from optical sound recording and reproduction to magnetic processes; the emergence of different sorts of camera support (varieties of tripod, dollies, and cranes, along with handheld devices)—all of these shaped how movies were made but had relatively little effect on how they were shown.
Some 1950s innovations launched in the production sector, notably widescreen cinema, stereophonic sound, and 3D, reshaped exhibition more drastically, because they came at a moment when theatres were anxious to lure back their clientele. Other revampings of exhibition, like wide-gauge film (65mm/70mm) and Cinerama, were never intended to be the universal standard. They were designed for a distribution system that included roadshow exhibition. Dedicated screens showcased big films like The King and I and Lawrence of Arabia for long, well-upholstered runs before the film hit the neighborhoods and the suburbs.
Producers innovate and exhibitors hesitate. Exhibitors must be cautious and conservative; they risk revamping their venue at great cost only to find that the new technology isn’t catching on. The roadshow system repaid exhibitors well, until it collapsed in response to the rise of saturation booking in the 1970s. For similar conservative reasons, exhibitors looked askance at the digital sound reproduction technologies that emerged from the 1970s through the 1990s. At one point, a house had to accommodate four different sound systems, some of them subject to periodic upgrades.
When technologies emerge in the production sector, they mostly promise to enlarge the filmmaker’s palette. A 1950s film could be made black-and-white or color, deep-focus or soft-focus, with arc or incandescents, flat or anamorphic, and so on.
In practice, of course, not everything was possible on every project. Budgets, as ever, limited options, and many directors and DPs disliked shooting in color or CinemaScope but were obliged to do so. And there were some trade-offs. Filmmakers of the 1930s could not shoot on orthochromatic stock, and after the mid-1950s, it was hard to make a film destined for the classic 1.37 Academy ratio. Still, there were few absolutely forced choices, and many directors explored different options from project to project.
The prospect of an enhanced palette is in fact one reason that some filmmakers embraced new technologies. Sergei Eisenstein (who trained as an engineer) was eager to try out sound, color, and even television because they expanded creative choice. Orson Welles saw in the RKO effects department, which had pioneered sophisticated optical-printer work, a way to create images that couldn’t be generated in the camera. As is now widely known, many of Citizen Kane’s most famous “deep-focus” shots were achieved through special effects. Similarly, Stanley Kubrick renewed the power of his images through his eager adoption of new technologies, including long lenses for Paths of Glory, the handheld camera in Dr. Strangelove, faster lenses for Barry Lyndon, and the Steadicam for The Shining. These filmmakers wanted to multiply options, not foreclose them.
Share our fantasy
The changes that Cameron and Jackson propose are more sweeping. Now that digital projection is an accomplished fact, there will be backward pressure to create a wholly digital workflow. Filmmakers who want to shoot on 35mm will be reminded that they will eventually be fiddling with a digital intermediate, and that the final version will be digital, not film-based. A selling point of digital cinema to the creative community was the promise of complete control over the film’s look and sound, so that the audience gets exactly what the filmmaker envisioned. To assure that integrity, the director will have to shoot and finish the project on digital. That will take away an entire dimension of choice—specifically, shooting on film.
The pressure to shoot 3D adds to this. Martin Scorsese and Ang Lee showed up at the same NATO convention to praise the format. Now films that aren’t tentpole items can be made in 3D, they agreed. According to Variety, Scorsese claimed that “2D projection [sic] will eventually go the way of black-and-white—used primarily as a stylistic choice—as auds will soon acclimate to depth even in indie films.” This sounds like a widening-of-the-palette defense, as does his reaction to new frame rates. “You can do anything you want [in post-production] with that image at that level of clarity, can’t you?”
In contrast to Scorsese’s offhand pluralism, Cameron, Jackson, and their confrère Lucas may be creating a scorched-earth policy. Their conception of cinema, I would say, is now largely that of the Gearhead. Their notion of artistry has become quite mechanical, in that they see progress to depend almost wholly on improved hardware (and software).
They represent three mini-generations of Hollywood techno-lover: Lucas, who began in animation; Cameron, who started as a model-builder; and Jackson, the 1980s fanboy who played with King Kong action figures. They are directors who treat cinema as a delivery system for stories grounded in genre conventions. Fantasy is their touchstone, and realism of any sort bears only on how vividly we perceive the images, not what the films show or say or suggest.
Back in 1999, Lucas noted frankly that film was becoming a form of painting, “unfixing the image.”
You have news footage, you have documentary footage—which are supposedly realistic images—and then you have movies, which are completely fantasy images. There’s nothing in a movie that’s true or real—ever . . . . The people in the movie are actors playing parts. The characters are not real. The sets are not real. If you go behind that door you’ll see there’s no building—it’s just a big flat piece of wood. Nothing is real. Not one little tiny minutia of detail is real.
The Hollywood cinema was then putting fantasy and special effects at the center of its aesthetic, and Lucas understood that every film—action picture, romantic comedy, even dramas—would rely on special effects to a new extent.
Here’s Cameron saying the same thing in defending 3D in 2008.
Godard got it exactly backwards. Cinema is not truth 24 times a second, it is lies 24 times a second. Actors are pretending to be people they’re not, in situations and settings which are completely illusory. Day for night, dry for wet, Vancouver for New York, potato shavings for snow. The building is a thin-walled set, the sunlight is a Xenon, and the traffic noise is supplied by the sound designers. It’s all illusion, but the prize goes to those who make the fantasy the most real, the most visceral, the most involving. This sensation of truthfulness is vastly enhanced by the stereoscopic illusion.
It’s hard to believe that Lucas and Cameron don’t know the long tradition of debate in the arts about realism. Realism can be considered a question of subject matter, plot plausibility, random detail, psychological revelation, and many other things; it isn’t just about trompe l’oeil illusion. Moreover, documentary and experimental filmmakers have suggested that cinema can capture moments of unplanned truth. And André Bazin and others have argued that even when presenting fictional tales, photographic cinema gives us unique access to some essential qualities of phenomenal reality. For Bazin, even an awkwardly shot scene could preserve the sensuous surface of things with a conviction that no painterly manipulation can equal—not perfection but brute facticity. Instead, Lucas and Cameron offer a Frank Frazetta notion of realism: glistening, overripe, academically correct rendering of things we’ve seen many times before.
Turnstile dynamics
NATO’s 2005 ShoWest convention: Lucas, Robert Zemeckis, Randal Keiser, Robert Rodriguez, Cameron.
I see a valid place for a cinema of splendor and spectacle, especially in certain genres. There’s nothing wrong with seeking new methods of pictorial representation, as Spielberg did in Jurassic Park, a genuine triumph of veridical realism. Nor am I trashing Lucas and Cameron wholesale; I admire their early films a fair amount. But they’re forcing their conception of cinema on all filmmakers.
Am I being unfair? I don’t think so. When directors say that digital or 3D or 48 fps is the future of cinema, they’re implying wholesale conversion is in the offing. Although Scorsese says that 2D or another frame rate will remain an option, Cameron and Jackson aren’t quite so open-handed. Because they’re convinced that the result is much more immersive, and immersion is always good, the technology should suit every kind of movie. Cameron again:
It is intuitive to the film industry that this immersive quality is perfect for action, fantasy, and animation. What’s less obvious is that the enhanced sense of presence and realism works in all types of scenes, even intimate dramatic moments.
Both directors usually add that they’re not insisting that every film is suited to the new bells and whistles, that it has to suit the plot and so on—the usual boilerplate about the primacy of “story.” “Stereo [imagery] is just another color to paint with,” says Cameron.
But they sound as if not having 3D or 48 fps puts the movie at a disadvantage. Cameron in 2008:
Every time I watch a movie lately, from 300 to Atonement, I think how wonderful it would have been if shot in 3D.
Jackson in 2011:
You get used to this new look [48 fps] very quickly. . . Other film experiences look a little primitive. I saw a new movie in the cinema on Sunday and I kept getting distracted by the juddery panning and blurring. We’re getting spoilt! . . . There’s no doubt in my mind that we’re headed toward movies being shot and projected at higher frame rates.
As happened before, the pronouncements of the directors mesh well with the initiative of the manufacturers. Back in 2005, Cameron, Lucas, Jackson, Robert Rodriguez, and Bob Zemeckis took to the NATO stage to help sell the Digital Cinema Initiatives program to skeptical exhibitors. Their support (and the box-office numbers of the 3D Chicken Little) aided the projector manufacturers Christie, Barco, NEC, and Sony in rolling out units. The number of digital screens in the US and Canada jumped from ninety in 2004 to over 300 at the end of 2005.
This year, with about two-thirds of all US screens fully converted, Christie circulated a promotional leaflet tied to Jackson’s demo. A few years ago, the future was all about 3D, but now, the text states flatly, “The future of cinema is all about high frame rates.” The cards are on the table.
At just 24 FPS, fast panning and sweeping camera movements that are a critical part of any blockbuster are severely limited by the visual artifacts that would result. . . .
The “Soap Opera Effect” has been derisively used to describe film purist perceptions of the cool, sterile visuals they say is [sic] brought on by digital.
But the success of Hollywood, Bollywood and big-budget filmmakers around the world has little to do with moody art-house films. The biggest blockbusters are usually about immersive experiences and escapism—big, vibrant, high-action motion pictures.
The HFR system, then, aims to spiff up franchises and tentpoles, and all other filmmaking must be dragged along and adjust. Although Jackson says he has heard no plans to charge more for 48 fps shows, Christie thinks we would pay for this treat:
Beyond the simple turnstile dynamics of “must-see” movies, a new, higher standard of movie-going should support premium pricing. Managed right, hotly-anticipated 3D HFR should empower ticket up-charges.
By all signs, the churn won’t stop. “Every three months you’re behind,” says Ang Lee. “We’re guinea pigs.” David S. Cohen, technology writer for Variety, believes that 48 fps is a transitional technology and that 60 fps will win out (“but not soon”). He adds: “Bizzers in both TV and movies are going to be making creative and financial decisions about HFR for years—maybe forever.”
Lucas and Cameron, and then Jackson, grasped that if cinema technology went wholly digital, it would change in fundamental ways. It would turn a medium into a platform, like a computer operating system. The most basic technology of showing a movie would become subject to rapid, radical, ceaseless remaking. It would demand versions, upgrades, patches, fixes, tweaks, and new software and hardware indefinitely.
I’m not sure that NATO’s members have fully realized this. They went into the deal lured by the chance to raise ticket prices and thus offset flat or slumping admission numbers. But attendance is still stagnant, even with the occasional stupendous successes like Avatar and The Avengers. Interestingly, AMC, one of the Big Three circuits that invested heavily in digital projection, is reportedly in talks to sell out to Chinese investors, and other chains are on the auction block. The studios are proceeding with VOD plans that may thin theatrical attendance even more.
Meanwhile, exhibitors face a long future of payouts. When cinema goes IT, as Steve Jobs might put it, we should expect a big bag of pain.
And now for something completely different
I saw Morteza Farshbaf’s Mourning (Soog) on a so-so DigiBeta copy at the Wisconsin Film Festival. This Iranian feature was shot on some godforsaken digital format, certainly nothing that Cameron and Company would approve. For all I know, its camera movements may have strobed unacceptably. I didn’t care.
Cameron et al. claim to worship the god of Story, but no film they’ve made has this subtle a grasp of narrative. Mourning gives us a plot so full of twists—in terms of what happens and how we learn about it—that I can’t summarize even the basic situation without subtracting some of your pleasure. A man and a woman are driving a little boy through a landscape. That’s about all I can tell you.
The film critics at Christie would consider it a moody art-house film. It’s also simple, suspenseful, and surprising, even shocking. It is formally inventive, emotionally poignant, and respectful of its characters and its audience. It is gentle but also unflinching. It’s the closest thing to Chekhov I’ve seen onscreen in a long time.
Was I immersed? Yes, but not in the way Cameron et al. define that state. I was trying to figure out what had already happened, what was happening at the moment, and what might happen next. And maybe I wasn’t seeing things “realistically,” in the 3D sense, but I was seeing something that captured the world we live in—our surroundings (and their stubborn physicality) and our relations to others. That world was also poetically heightened through the most straightforward means: camera placement, lighting, cutting, sound design. The film was, in other words, working in ways that we have always considered central to cinema’s creative mission.
Mourning is part of the fine Global Lens program of circulating features. Here’s a schedule of where and when films in the program are playing. Ask your local festival or art house to book Mourning, or try to see it when it’s available online or on disc. It’s even worth an upcharge.
Lucas’s remarks on realism come from “Return of the Jedi,” an interview with Don Shay in Cinefex no. 78 (July 1999), 18. Figures on the adoption of digital cinema are taken from the report, “Digital Cinema Roll-Out Begins,” Screen Digest (April 2006), 110. A detailed video explaining Hobbit production methods is here, as part of the video diaries on Jackson’s Facebook page. For more from a veteran, see “‘The Hobbit’: Douglas Trumbull on the 48 Frames debate.”
After writing this, I found that Devin Faraci of Badass Digest has a vigorously critical entry on the footage and even calls Jackson and Cameron “gearhead directors.” So I can’t claim originality, but it’s nice to know I have a badass ally.
Thanks to Jim Cortada, author of the forthcoming Digital Flood and Co-Director of the Irvington Way Institute, for explaining IT matters to me.
Bringing to book
Artists and Models.
Blushing from Bryce Renninger’s generous article about us and the new edition of Film Art can’t keep us from offering another of our occasional entries devoted to new books we like. Get ready for lots of peekaboo links.
The rise of the Soviet Montage film movement of the 1920s and western countries’ knowledge of those films came about largely because of Germany. After pre-revolutionary film companies fled the Soviet Union, taking much of the country’s film equipment with
them, the re-equipment of studios with lighting equipment, cameras, and raw stock was made possible largely through imports from Germany. Once Eisenstein and other directors began making films, they were exported to Germany, where their theatrical success led to further circulation in France, the United Kingdom, the USA, and elsewhere.
There was a direct link between Soviet and German socialist film production and distribution that is too little-known today. In 1921, Willi Münzenberg forms the Internationalen Arbeiterhilfe (the IAH, known in Russia as Meschrabpom), based in Berlin. In 1924, the organization founded a film studio in Moscow, Rus. A year later, a sister company, Prometheus, was formed in Berlin. Both produced films, and they cooperated in distributing each other’s output.
Meschrabpom-Russ produced many of the familair Soviet classics: early on, Polikuschka and Aelita, and later the films of Pudovkin (including Mother and The End of St. Petersburg) and Boris Barnet (including Miss Mend and House on Trubnoya). Prometheus produced films highly influenced by the Soviet exports, both in terms of style and subject matter. These included Leo Mittler and Albrech V. Blum’s Jenseits der Strasse, Phil Jutzi’s Mutter Krausens Fahrt ins Glück, and, mostly famously, Bertolt Brecht and Ernst Ottwald’s Kuhle Wampe oder wem gehört die Welt.
Prometheus, not surprisingly, disappeared in 1933. Meschrabpom-Russ continued until 1936.
A retrospective at the Internationale Filmfestspiele in Berlin in 2012 has occasioned a comprehensive, beautifully designed catalogue, Die rote Traumfabrik: Meschrabpom-Film und Promethueus 1921-1936. With numerous expert essays and beautifully reproduced illustrations, both in color and black and white, of posters, production photos, film frames, and documents, this is the definitive publication on the subject. Even those who don’t read German will be able to use the extensive filmography and the biographical entries on the directors and other people involved in the making of the films. The illustrations make this the perfect combination of academic study and coffee-table art book. (KT)
Closer to home, our friends have been very busy. From Leger Grindon, a deeply knowledgeable specialist in American film, comes Knockout: The Boxer and Boxing in American Cinema. The prizefight movie isn’t usually discussed as a distinct genre, but after reading this comprehensive and subtle study, you’ll likely be convinced that it’s been remarkably important. While discussing movies as famous as Raging Bull and as little-known as Iron Man (no, not that one; this one comes from 1931), Leger also introduces you to the finer points of genre criticism. The way he traces basic plot structures, key iconography, and historical patterns of change is a model of how thinking in genre terms can illuminate individual films.
Then there’s Tashlinesque: The Hollywood Comedies of Frank Tashlin. Ethan de Seife goes beyond the usual recounting of peculiar, often lewd gag moments to treat Tashlin as not only a gifted director but a representative figure in 1940s-1950s American cinema. Ethan traces how Tashlin became a program-picture director who never acquired the status of auteur, at least in the eyes of the studio system. The book situates Tashlin in the context of the Hollywood industry, both the cartoon shops (Tashlin did animation work for both Disney and Warners, among others) and the live-action production units. There’s as well a fascinating chapter on Tashlin’s influence on directors as different as Joe Dante and Jean-Luc Godard, who coined the adjective “Tashliniesque.” A blend of critical analysis, cultural commentary, and industry history, Tashlinesque is surely the definitive book on this cheerfully dirty-minded moviemaker. Ethan maintains a lively blog here.
Not strictly about cinema, but a book that’s indispensible for film researchers, is James Cortada’s History Hunting: A Guide for Fellow Adventurers. A founding member of the Irvington Way Institute, Jim is at once an IT guru, a historian of computer technology, and a scholar of Spanish history, particularly of the Civil War. History Hunting, the fruit of forty years of spelunking in archives, museums, and the world at large, is an enjoyable handbook on doing historical research. It ranges from help with genealogy (case study: the colorful Cortadas, from Spain to the US) to suggestions about how to frame a doctoral thesis. Jim reminds us that the historian must turn into an archivist: the materials you collect are documents for future historians to use. You are, to use the new buzzword, a curator. Jim provides a welter of practical suggestions along with his own tales of the hunt. Jim devotes part of a chapter to Kristin and me, which just goes to show his impeccable taste in neighbors.
Joseph McBride is known as a film historian—his biographical books on Ford, Welles, and Spielberg are scrupulous and insightful—but he also teaches screenwriting. Why not? He wrote the cult classic Rock and Roll High School. Writing in Pictures: Screenwriting Made (Mostly) Painless is a unique manual in that it minimizes how-to instructions. Joe acknowledges the centrality of the three-act structure, but he takes a step back and asks what engages us about stories to begin with. His advice is clear-sighted. Don’t follow trends; don’t worry about “high-concept” ideas or “character arcs” or “plot points.” Closely study the masters of storytelling in fiction and drama and film, and absorb not formulas but a feeling for the flexibility of narrative technique.
One of the most original aspects of Writing in Pictures is Joe’s emphasis on adaptation. This is sensible because (a) a great many films are adapted from other sources (today, even comic books); (b) a professional screenwriter is often called upon to reshape an earlier script draft by another writer; and (c) adapting a preexisting source swiftly gets the novice screenwriter thinking about the relative strengths of verbal and visual storytelling. Joe takes us through the script-building process step by step, each time reworking London’s story “To Build a Fire.” Somewhat like the European “conservatory” approach to film education, McBride’s emphasis on organic interaction with classic traditions is something new, even radical, in the world of American screenplay education.
Then there’s Film and Risk, edited by the boundlessly prolific and enthusiastic Mette Hjort. Probably the most conceptually bold cinema book of the year, it assembles several scholars and filmmakers to assess how films and filmmakers deal with risk. The subject is of course broad. There’s risk in performance; risk in breaking stylistic boundaries; risk within film institutions (such as producing); risk in social and political contexts such as facing censorship; environmental risks, as in the costs that filmmaking exacts from the natural world; and even the risks of viewing movies—exposing yourself to horrifying or depressing stories and images. Film scholars like Hjort, Paisley Livingston, and Jinhee Choi mingle with film producers and industry observers to reflect on how cinema takes chances.
Our colleague J. J. Murphy has been researching and teaching the films of Andy Warhol for years, and today–literally, today–his monograph The Black Hole of the Camera: The Films of Andy Warhol comes out from the University of California Press. This is the most comprehensive, in-depth study of Warhol’s filmmaking that has ever been published, and of course a must-have for anyone interested in experimental film or the American art scene.
The ideas are fresh, especially the explorations of Warhol’s debt to psychodrama. At the same time, The Black Hole of the Camera clears away many misconceptions about Warhol (no, Sleep and Empire are not single-shot films) while also offering detailed information about and analysis of little-known stunners like Outer and Inner Space. There are several pages of color frames, which remind you that Warhol was as good at color as Tashlin was. JJ maintains a remarkable blog on independent cinema and is a leading figure in the Screenwriting Research Network.
Not a book, but a publication of great value: Three major researchers have collaborated on a cogent, nontechnical review of experimental investigations into film perception. All of the authors have had face time on this site. Dan Levin has executed breakthrough experiments on “change blindness”–how we miss discontinuities and anomalies in everyday life. (On another dimension, Dan’s film Filthy Theatre is coming up at our Wisconsin Film Festival.) James Cutting, a venerable figure in visual perception research, has ranged across many key areas in his consideration of cinema. He also wrote a wonderful book, available free here, on Impressionist painting. And Tim Smith, virtuoso eye-tracker, is author of one of our all-time most popular blog entries, “Watching you watch There Will Be Blood.”
With three top talents, you’d expect the collaborative paper to be a triumph of synthesis, and so it is. It supplies the best case I know for why we cinephiles should welcome psychologists who test the ways we watch movies. It should be required reading in every film theory course in the land. Access to the published paper requires a purchase or a library subscription, but you can read the preprint version here. Check in at Tim’s blog Continuity Boy for plenty of videos exploring his research (DB).
Finally, we’re sometimes asked why we don’t allow comments on our blog. The simple answer is that we’re not nearly as good at responding to comments as John Cleese is.
The cover of Joe McBride’s book pictured above is from the Faber & Faber edition, which makes a better still than the US edition from Vintage. Same good stuff inside, though.
Talks, pictures, and more
Hard though it is to believe, our dear friend and colleague Janet Staiger is retiring this year from her post as the William P. Hobby Centennial Professor of Communication at the University of Texas. About a year and a half ago, Janet joined us in writing an essay celebrating the twenty-fifth anniversary of the publication of our collaborative volume, The Classical Hollywood Cinema. Several of our other books have gone out of print, but that one remains available. We’re convinced that its success rests on the fact that the three of us were able to contribute different areas of expertise that meshed seamlessly to cover what turned out to be a far more ambitious topic than we initially envisioned.
We’re delighted to help celebrate Janet’s retirement, since the Department of Radio-Television-Film has invited both of us to lecture at an event to pay tribute to Janet. We’d love to see any of you in the Austin area on March 19. We chose our topics without planning it that way, but they end up book-ending the classical era. David will be speaking on the 1910s, when the early cinema was coalescing into the art of “the movies,” and Kristin deals with the question of how one can deal with a contemporary event that has not yet run its course. (KT)
Short film
The American release of Jafar Panahi’s This Is Not a Film, as well as the first Best Foreign Film Oscar for an Iranian film, A Separation (Asgar Fahradi), have kindled a new interest in Iranian cinema just as some of its most prominent practitioners are dealing with exile, house arrest, and censorship. The International Campaign for Human Rights in Iran has recently posted a short film, Iranian Cinema Under Siege, which lays out the issues succinctly.
Earlier many cinephile sites, including ours, called attention to Panahi’s plight. Anthony Kaufman updates us on his still-undetermined fate. (KT)
Lotsa pictures, lotsa fun (cont’d)
Lynda Barry, Ivan Brunetti, and Chris Ware share a mic.
Our Arts Institute has brought Lynda Barry to campus as an artist in residence this spring, and it’s been a breath of fresh air—actually, make that “blast.” Kristin and I have loved Barry’s work since the 1970s, but only recently did we learn that she was born in Wisconsin and still lives here.
Barry’s UW webpage is a captivating foray into Barryland, and her course, “What It Is: Manually Shifting the Image,” has been open to anyone interested in exploring drawing and/or writing. Convinced that art is a biological phenomenon (“Anybody can make comics,” she says), she encourages people to expand their creative powers without fear of being considered unskillful.
As part of her visit, Professor Lynda has also scheduled events to introduce people to writers and artists. She hosted Ryan Knighton (“badass blind guy”), gave a talk on with guest Matt Groening, and will interview Dan Chaon (3 May). Her first pair of invitees, on 15 February, was Chris Ware and Ivan Brunetti.
You know I was there.
In fact, I came ninety minutes early to get my front row seat, alongside comics guru Jim Danky. Good thing too; by the time the session started, the big lecture hall was packed.
The first part of the session was a brief panel discussion among Barry, Brunetti, and Ware. As if by design, the table mike didn’t work, so Barry’s lavaliere, threaded up through her pants and blouse, had to be yanked out and stretched across the table when her guests wanted to talk. Result shown above.
Barry called Brunetti a master of balancing the verbal and the visual aspects of comics, and she introduced Ware as “the Wright Brothers” of the graphic novel, with Lint as his Kitty Hawk. Then the two guests, who live in Chicago and get together for Mexican lunch once a week, talked about their influence on one another. Brunetti says that seeing Ware’s work in Raw made him rethink comics altogether. Ware finds in Brunetti “an honest critic.”
Then Ware left the stage to Brunetti, who took us through his career in PowerPoint. He traced the influence of comics like Nancy and Peanuts on his pretty but edgy big-head style, and he talked about the autobiographical impulse behind much of his work. (“I draw these things to make fun of myself.”) Like many comics artists, he’s fascinated by cinema—be sure to check his “Produced by Val Lewton” page—and some of his New Yorker ensemble panels have the fluid connections we find in network narratives.
In all, it was a lively session that reminded me, among other things, how comic-crazy our town is. Not to mention our state: don’t forget Paul Buhle’s Comics in Wisconsin. That book is filled with work by Crumb, the Sheltons, Spiegelman, etc. It’s as well a tribute to enterprising publisher Denis Kitchen and the now-departed Capital City comics distribution firm. (DB)
Le mot Joost
I got a little chance to talk to Ware, and we shared our admiration of Joost Swarte, one of the greats of cartooning. Readers of this blog may recall my shameless promotion of Swarte’s work (here and here and here); one of the big events of my fall was getting to meet him in a Brussels gallery. As chance would have it, a couple of days after Barry’s event, I got my copy of the new Swarte collection Is That All There Is?
The book is a fine introduction to work that has for too long been restricted to French and Dutch publications. You get to meet the infinitely knowledgable Dr. Anton Makassar, the lumpish Pierre van Genderen, and the hip but mysteriously ethnic Jopo de Pojo. You also get the first statement of Swarte’s idea of the “Atom Style” of postwar design, connected to the “clear line” school of cartoon art. The book, done up in gorgeous graphics, is graced by an introduction by none other than Chris Ware.
It’s sort of hard to write an introduction for a cartoonist you can’t completely read. . . . I’ve read plenty of his drawings, however. Studied, copied, and plagiarized them, actually; the precise visual democracy of his approach compelled me as a young cartoonist to consider the meaning of clear and readable or messy and expressive, and it was the former which won out.
Now that he mentions it, there is a line running from Ware’s obsessive schematics of narrative space (and time, as Barry says) straight back to the fluent precision of Swarte’s design. Both artists invite your eye to discover things at all level of scale and visibility, while leading you, in Hogarth’s phrase, “on a wanton kind of chase.” (DB)
Derange your day with Feuillade
Two patient, ambitious researchers have contributed to our knowledge of Louis Feuillade’s work, a central concern of DB’s writing and this blog (here and here, in particular). They also teach us intriguing things about cinematic space.
First, Roland-François Lack of University College, London hosts The Cine-Tourist, a site that traces the use of Paris locations in films. His devotion to Paris equals that of the city’s filmmakers, so he provides a thorough canvassing of areas seen in Les Vampires, Fantômas, and Judex. Beyond Feuillade, you can find the places featured in other movies, including L’Enfant de Paris and Le Samourai. Roland-François has even solved the riddle of what movie house Nana visits in Vivre sa vie.
Hector Rodriguez of the City University of Hong Kong has set up a site devoted to Gestus. It’s a program that tracks vectors of movement in a shot and generates abstract versions of them that can be compared with action in other sequences. Gestus can whiz through an entire film–in this case, Judex–and come up with an anatomy of its movement patterns. Hector sees the enterprise as sensitizing us to movement patterns that we don’t normally notice. It also provides a dazzling installation.
Gestus’ ability to generate a matrix of comparable frames recalls Aitor Gametxo’s Sunbeam exploration. But Aitor was interested in how Griffith maps adjacent three-dimensional spaces. Hector’s project focuses on two-dimensional patterning, specifically the deep kinship between different shots when rendered as abstract masses of movement. And while the Sunbeam experiment lays out how spectators mentally construct a locale, Hector is just as interested in friction. “The system invites, confuses, and sometimes frustrates the viewer’s cognitive-perceptual skills.”
That, of course, is part of what cinema is all about. Visit Roland-François’ and Hector’s sites and have a little derangement today. (DB)
If you’re unfamiliar with Chris Ware’s work, a good overview/interview can be found here. Swarte’s stupendously beautiful site is here.
PS 12 March: Because I’ve been immersed in other stuff, I didn’t realize that Matt Groening actually showed up for Barry’s session! And I missed it! Hence the strikeout correction above, initiated by Jim Danky. More on Groening’s visit here.
Echoic patterns of stooping in Judex, as revealed by Gestus.

























