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Film Art: An Introduction

Christopher Nolan: A Labyrinth of Linkages pdf online

Pandora’s Digital Box: Films, Files, and the Future of Movies pdf online

Planet Hong Kong, second edition pdf online

The Way Hollywood Tells It pdf online

Poetics of Cinema pdf online

Chapter 3 | Three Dimensions of Film Narrative new pdf!

Figures Traced In Light

Ozu and the Poetics of Cinema pdf online

Exporting Entertainment: America in the World Film Market 1907–1934 pdf online


CinemaScope: The Modern Miracle You See Without Glasses

How Motion Pictures Became the Movies

Constructive editing in Pickpocket: A video essay


Shklovsky and His “Monument to a Scientific Error” new!

Murder Culture: Adventures in 1940s Suspense

The Viewer’s Share: Models of Mind in Explaining Film

Common Sense + Film Theory = Common-Sense Film Theory?

Mad Detective: Doubling Down

The Classical Hollywood Cinema Twenty-Five Years Along

Nordisk and the Tableau Aesthetic

William Cameron Menzies: One Forceful, Impressive Idea

Another Shaw Production: Anamorphic Adventures in Hong Kong

Paolo Gioli’s Vertical Cinema

(Re)Discovering Charles Dekeukeleire

Doing Film History

The Hook: Scene Transitions in Classical Cinema

Anatomy of the Action Picture

Hearing Voices

Preface, Croatian edition, On the History of Film Style

Slavoj Žižek: Say Anything

Film and the Historical Return

Studying Cinema


Book Reports

Observations on film art

Times go by turns

Saturday | June 21, 2008   open printable version open printable version

Kristin here—

Last week during the Society for Cognitive Studies of the Moving Image conference here in Madison, I got to talking with Prof. Birger Langkjær of the University of Copenhagen. He asked me some questions about the concept of “turning points” in film narrative as I had used it in my book, Storytelling in the New Hollywood: Understanding Classical Narrative Technique. Specifically he wondered if turning points invariably involve changes of which the protagonist or protagonists are aware. The protagonist’s goals are usually what shape the plot, so can one have a turning point without him or her knowing about it?

I couldn’t really give a definitive answer on the spot, partly because it’s a complex subject and partly because I finished the book a decade ago (for publication in 1999). It seemed worth going back and trying to categorize the turning points in films I analyzed. Describing those turning points more specifically could be useful in itself, and it might help determine to what extent a protagonist’s knowledge of what causes those turning points typically forms a crucial component of them.

Characteristics of turning points

Most screenplay manuals treat turning points as the major events or changes that mark the end of an “act” of a movie. Syd Field, perhaps the most influential of all how-to manual authors, declared that all films, not just classical ones, have three acts. In a two-hour film, the first act will be about 30 minutes long, the second 60 minutes, and the third 30 minutes. The illustration at the top shows a graphic depiction of his model, which includes a midpoint, though Field doesn’t consider that midpoint to be a turning point.

I argued against this model in Storytelling, suggesting that upon analysis, most Hollywood films in fact have four large-scale parts of roughly equal length. The “three-act structure” has become so ingrained in thinking about film narratives that my claim is somewhat controversial. What has been overlooked is that I’m not claiming that all films have four acts. Rather, my claim is that in classical films large-scale parts tend to fall within the same average length range, roughly 25 to 35 minutes. If a film is two and a half hours rather than two hours, it will tend to have five parts, if three hours long, then six, and so on. And it’s not that I think films must have this structure. From observation, I think they usually do. Apparently filmmakers figured out early on, back in the mid-1910s when features were becoming standard, that the action should optimally run for at most about half an hour without some really major change occurring.

Field originally called these changes “plot points,” and he defined them as “an incident, or event, that hooks into the story and spins it around into another direction.” Perhaps because of that shift in direction, these moments have come more commonly to be called “turning points.” But what are they? Field’s definition is pretty vague.

In Storytelling I wrote, “I am assuming that the turning points almost invariably relate to the characters’ goals. A turning point may occur when a protagonist’s goal jells and he or she articulates it .… Or a turning point may come when one goal is achieved and another replaces it.” I also assumed that a major new premise often leads to a goal change (p. 29). “Almost invariably” because I don’t assume that there are hard and fast rules. As with large-scale parts, my claims about other classical narrative guidelines aren’t prescriptive in the way that screenplay manuals usually are.

To reiterate a few other things I said about turning points. They are not always the same as the moments of highest drama. Using Jaws as my example, I suggest that the moments of decision (not to hire Quint to kill the shark and later to hire him after all), rather than the big action scenes of the shark attacks, shape the causal chain (p. 33).

Not all turning points come exactly at the end of a large-scale part of the film (an “act” in most screenplay manuals). A turning point might come shortly before the end of a part, or the turning point may come at the beginning of the new part (pp. 29-30). The final turning point that leads into the climax comes when “all the premises regarding the goals and the lines of action have been introduced” (p. 29).

Most screenplay manuals consider goals to be static. To me, “Shifting or evolving goals are in fact the norm, at least in well-executed classical films” (p. 52). This doesn’t mean that the goal changes at every turning point. Instead, the end of a large-scale part may lead to a continuation of the goal(s) but with a distinct change of tactics (p. 28).

One big advantage of talking about different types of turning points is that it allows the analyst to see how the different large-scale parts function. A well-done classical film doesn’t just have exposition and a climax with a bunch of stuff in the middle. (Field calls that long second act the “Confrontation” in the diagram above.) I believe that once the setup is over, there is a stretch of “complicating action,” which often acts as a sort of second setup, creating a whole new situation that follows from the first turning point. The third part is the “development,” which often consists of a series of delays and obstacles that essentially function to keep the complications from continuing to pile up until the whole plot becomes too convoluted. The development also serves to keep the climax from starting too soon. The third turning point is the last major premise or piece of information that needs to be set in place before the action can start moving toward its resolution in the climax.

David uses this approach to large-scale parts in his online essay, “Anatomy of the Action Picture,” which discusses Mission: Impossible III.


Returning to some of the examples I used in Storytelling, let’s see what sorts of changes their turning points involve. In most of these cases, the protagonist is aware of what is happening, but there are some exceptions or nuances.

1. An accomplishment, later to be reversed

Top Hat: end of setup, Jerry and Dale fall in love, but she soon conceives the mistaken idea that he is married to her best friend. (p. 28)

Tootsie: end of setup, Michael gets a job, but the results will throw his life increasingly into chaos. (p. 60)

Parenthood: end of complicating action, the parents seem to be making progress in solving their problems. (p. 268)

2. Apparent failure, reiteration of goal

The Miracle Worker: end of development, parents remove Helen from cabin, Anne states goal again. (p. 28)

The Silence of the Lambs: turning point comes at beginning of development, Chilton makes Lecter a counter-offer, removing him from the FBI’s charge. The FBI’s tactic has failed, but soon Clarice visits Lecter to pursue her questioning. (p. 123)

Here’s a case where we don’t see Clarice learning about Chilton’s treacherous undermining of the FBI’s efforts. A few scenes later she simply shows up to visit Lecter, and we realize that she has not given up her goal of getting information from him. Clearly a turning point can occur without the main character’s knowledge, but he or she will usually learn about it shortly thereafter.

Groundhog Day: end of development. Failure to save old man. No reiteration of goal, which is implicitly that Phil will continue to improve himself. (p. 147)

2a. Failure, new goal

Amadeus: end of complicating action, Salieri declares that he is now God’s enemy and will ruin Mozart. (p. 195)

Amadeus is an example of what I call a “parallel protagonist” film. Here Salieri is aware of his own decision, but Mozart never learns that his colleague hates him so. Parallel protagonists have separate goals, but they need not be aware of each other’s goals. The same would be true in a film with multiple protagonists, to the extent that they have separate goals.

2b. Failure, lack of goal

Groundhog Day: end of complicating action, suicidal despair. (p. 144)

Amadeus: end of setup, Salieri humiliated by Mozart, conceives strong resentment but no specific goal. (p. 191)

Parenthood: end of development, the parents are all resigned to their failures. (pp. 275-76)

3. Major new premise, reiteration of strategy

Witness: end of complicating action, Carter tells Book to stay hidden. (p. 29)

The Wrong Man: end of complicating action, Manny is freed on bail; he has the chance to try and prove his innocence. (p. 39)

Terminator 2: end of development, Sarah, Terminator, and John steal chip from Cyberdine, continue in their attempt to destroy it. (p. 42)

Amadeus: end of second development, Constanza leaves Mozart, allowing Salieri the access that will permit him to fulfill his goal of killing his rival. (p. 205)

4. Protagonist/Important character makes a decision, then changes or modifies goal

Little Shop of Horrors (1986): end of complicating action, Seymour agrees to kill someone to feed blood to Audrey II. (p. 29)

The Godfather: end of development, Michael says family will go legit, asks Kay to marry him. (p. 30)

Casablanca: end of complicating action, Rick rejects Ilsa’s account of her relationship with Victor. (p. 32)

The Producers: end of setup, Leo decides to join Max in committing fraud. (p. 38)

Tootsie: end of complicating action, Michael decides to start improvising Dorothy’s lines, setting up “her” success. (p. 64)

Back to the Future: end of development. Martie decides to leave a message for Doc warning him about the Libyan attack; the result is to save Doc from being killed. (p. 94)

Desperately Seeking Susan: end of setup, Roberta apparently decides to pursue Susan, change her boring life. (p. 166)

Such decisions obviously form the basis for turning points fairly frequently, and by definition the protagonist is aware of what is happening.

5. Major Revelation, new goal or move into climax

Witness: end of setup, Book is told the killer is a cop, changes tactics, flees. (p. 28)

Witness: end of development, Book learns partner has been killed, realizes he must act. (p. 29)

The Bodyguard: end of development, revelation of Nikki as villain, attack on house, death of Nikki. (p. 31)

Terminator 2: end of setup, John discovers the Terminator must obey him, sets goals of protection without killing and of rescuing Sarah from the asylum. (p. 41)

Terminator 2: end of complicating action, Sarah realizes that the war can be prevented, conceives goal of killing Dyson. (p. 42)

Tootsie: end of development, Michael’s agent tells him he must get out of playing Dorothy without being charged with fraud. (p. 69)

The Silence of the Lambs: end of setup, Clarice finds the body in the warehouse and realizes that Lecter is willing to help her. (p. 115)

The Silence of the Lambs: end of development, Clarice and Ardelia realize “He knew her,” the clue that will lead to the solution. (p. 126)

Alien: end of development, revelation that the “company” and Ash are prepared to sacrifice the crew; will lead to decision by survivors to abandon the ship and save themselves. (p. 299)

Such revelations usually involve the protagonist knowing what is happening, but I believe there are exceptional cases where the viewer learns something that the protagonist does not. This kind of revelation often involves either villains turning out to be allies or apparent allies turning out to be villains.

Take the case of Demolition Man. At 54 minutes into the film, about nine minutes before the end of the complicating action, the audience learns that the apparently benevolent Dr. Cocteau (Nigel Hawthorne), who has developed the new pacifist society of Los Angeles, is a ruthless villain. This moment isn’t the turning point that ends the complicating action; I take that to be the escape of the “Scraps,” the rebels who oppose Cocteau, from their underground prison. Most of those nine minutes consist of the hero, John (Sylvester Stallone) meeting Cocteau and going out to dinner with him. John shows signs of strongly disliking the new society, and he refuses to kill the rebels when they escape. Still, there is no sign that he considers Cocteau a villain. Rather, John thinks of himself as a misfit and expresses a desire to leave the new Los Angeles. The turning point that ends the complication depends on his assumption that Cocteau on his side, even if John considers the leader’s bland society to be unattractive.

The development portion is full of typical delays: the scene of John visiting Lenina Huxley’s (Sandra Bullock) apartment, where she invites him to have virtual sex, and the following scene of John exploring the odd, modernistic apartment assigned to him. At 74 minutes in, or about six minutes before the end of the development, John begins to learn of Cocteau’s true nature. He confronts Cocteau in the latter’s office and nearly shoots him. The scene where John tells the members of the police department who remain loyal to him that they will invade the underground prison to capture Cocteau’s violent agent, Simon Phoenix (Wesley Snipes) marks the end of the development, with a new, specific goal determining the action of the climax.

Here is a case where for a significant portion of the narrative the protagonist remains ignorant of something that the audience has been shown. Even here, however, John displays a dislike of Cocteau and what he has done to Los Angeles society. Classical films seem disinclined to show their heroes as thoroughly deluded. John’s underlying decency and common sense make him ready to distrust a leader whom everyone else, including Lenina, admire.

6. Enough information accumulates to cause the formulation of goals

Back to the Future: end of complicating action, goals of synchronizing with lightning storm, getting Marty’s father and mother together at dance. (p. 90)

Desperately Seeking Susan: end of complicating action. Information about gangsters and growing attraction to Dez lead to convergence of Roberta’s goals. (p. 170)

Parenthood: end of setup, in this case with multiple goals formed for four separate plotlines.

7. A disaster, accidental or deliberate, changes the characters’ situations/goals

The Wrong Man: end of setup, Manny is mistakenly arrested. (p. 39)

Jurassic Park: end of complicating action, Nedry shuts down the electricity grid of the park, letting the dinosaurs loose. (p. 32)

Jaws: end of complicating action; the attack involving his son makes Brody force the mayor to accept his original, thwarted tactic of hiring Quint. (p. 34)

Alien: end of setup, facehugger attaches itself to Kane. The goal conceived shortly thereafter is to investigate it and save him. (p. 292)

Alien: end of complicating action, alien bursts from Kane’s stomach; goal becomes to save the crew and ship. (p. 295)

Desperately Seeking Susan: end of development, Roberta’s arrest leads to a low point, and she opts to turn to Dez for help. (p. 172)

Amadeus: end of first development, death of Leopold, which Salieri later exploits in his plot against Mozart. (p. 201)

The Hunt for Red October: end of complicating action, Ramius realizes he has a saboteur aboard and needs Ryan’s help; Ryan starts planning actively to help him. (p. 233)

8. Protagonist’s tactics are blocked or he/she is forced to use the wrong tactics

Jaws: end of setup, Brody’s desire to hire Quint rejected. (p. 23)

Back to the Future: end of setup, Doc sets time machine’s date; after new large-scale section begins, attack by Libyans accidentally sends Marty back to 1955. (p. 85)

Groundhog Day: end of setup, Phil trapped in repeating time, goal of becoming a network weather forecaster destroyed. He soon opts for irresponsible self-indulgence. (p. 139)

9. Characters working at cross-purposes resolve their differences

Jaws: end of development, the three main characters bond, allowing them to cooperate to kill the shark. (p. 35)

The Hunt for Red October: end of development, Ramius and Ryan make contact, with Captain Mancuso’s help, they start working together. (p. 237)

10. A supernatural premise determines a character’s behavior

Liar, Liar: end of setup, Max wishes that his father would have a day where he is unable to tell a lie. Also end of complicating action, where Max fails to cancel the wish. (p. 38)

11. The protagonist/major character succeeds in one goal, allowing him/her to pursue another

Liar, Liar: end of development, Fletcher wins his court case, freeing him to try and regain his wife and son. (p. 39)

The Hunt for Red October: end of setup, Ramius learns that the silent feature of his new submarine works; he apparently intends some sort of attack on the US but is in fact plotting an elaborate ruse to defect. (p. 225)

These examples suggest that protagonists usually do know about the major events that form turning points, or they learn about them shortly after they occur. The main exception would seem to be when there are two major parallel characters, one of whom is to some extent villainous, as in the case of Amadeus, where one of the characters is duped. This reminds me of The Producers, where Max and Leo leave the theater early, convinced that they have succeeded in their goal of creating a box-office disaster. Lingering in the theater, the narration allows us to see the transition from audience disgust to fascination. Only after the audience comes into the bar where the two partners are celebrating do they realize what has happened (“I never in a million years thought I’d ever love a show called Springtime for Hitler!”) To understand the irony and/or humor in such situations, the film spectator must at least briefly know more than the main characters do.

The examples also confirm that character goals seldom endure unchanged across the length of a film. Revelations, decisions, disasters, supernatural events, and presumably others kinds of causes frequently cause major shifts in characters’ goals or at least in the tactics they employ in pursuing them. Even in what seems like a fairly straightforward thriller like Alien, the crew’s assumptions that they must loyally protect their spaceship are completely reversed at the end of the development, and the narrative turns into an attack on corporate greed and ruthlessness. Whatever one thinks of classical Hollywood films, they are usually more complex than the three-act model allows for.

Note: My title comes from Robert Southwell’s poem of the same name.

[July 11: Jim Emerson has made some insightful comments on this entry on his Scanners blog.]

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