David Bordwell's website on cinema   click for CV

Home

Blog

Books

Perplexing Plots: Popular Storytelling and the Poetics of Murder

On the History of Film Style pdf online

Reinventing Hollywood: How 1940s Filmmakers Changed Movie Storytelling

Film Art: An Introduction

Christopher Nolan: A Labyrinth of Linkages pdf online

Pandora’s Digital Box: Films, Files, and the Future of Movies pdf online

Planet Hong Kong, second edition pdf online

The Way Hollywood Tells It pdf online

Poetics of Cinema pdf online

Figures Traced In Light

Ozu and the Poetics of Cinema pdf online

Exporting Entertainment: America in the World Film Market 1907–1934 pdf online

Video

Hou Hsiao-hsien: A new video lecture!

CinemaScope: The Modern Miracle You See Without Glasses

How Motion Pictures Became the Movies

Constructive editing in Pickpocket: A video essay

Essays

Rex Stout: Logomachizing

Lessons with Bazin: Six Paths to a Poetics

A Celestial Cinémathèque? or, Film Archives and Me: A Semi-Personal History

Shklovsky and His “Monument to a Scientific Error”

Murder Culture: Adventures in 1940s Suspense

The Viewer’s Share: Models of Mind in Explaining Film

Common Sense + Film Theory = Common-Sense Film Theory?

Mad Detective: Doubling Down

The Classical Hollywood Cinema Twenty-Five Years Along

Nordisk and the Tableau Aesthetic

William Cameron Menzies: One Forceful, Impressive Idea

Another Shaw Production: Anamorphic Adventures in Hong Kong

Paolo Gioli’s Vertical Cinema

(Re)Discovering Charles Dekeukeleire

Doing Film History

The Hook: Scene Transitions in Classical Cinema

Anatomy of the Action Picture

Hearing Voices

Preface, Croatian edition, On the History of Film Style

Slavoj Žižek: Say Anything

Film and the Historical Return

Studying Cinema

Articles

Book Reports

Observations on film art

Archive for the 'Directors: Jackson' Category

Bwana Beowulf

beowulf-poster.jpg

KT: I do not understand Beowulf. I don’t understand why the director who made one of the great modern Hollywood films, Back to the Future, and several very good ones, including Who Framed Roger Rabbit? and Cast Away, now has this fixation with creating nearly photo-realistic 3D digital images.

DB: I think that on the whole Zemeckis’ films have become weaker since Bob Gale stopped working with him. I like the sentiment of I Wanna Hold Your Hand and the crass misanthropy of Used Cars, and I think the Back to the Future trilogy mixes both in clever ways. But now almost every Zemeckis film seems to be less about telling a story than solving a technical problem. How to best merge cartoons and humans (Roger Rabbit)? How to push the edge of spfx (Death Becomes Her, Forrest Gump, Contact)? How to make half a movie showing only one character (Cast Away)? There’s a stunting aspect to this line of work, though I grant that it can lead to technical breakthroughs, as in Gump.

KT: I also don’t understand why most of the supposedly state-of-the-art effects technology looks distinctly cruder than the CGI in The Lord of the Rings, the first part of which came out six years ago. I don’t understand why studios that are trying to push 3D to a broad audience make a film with silly action aimed at teenage boys. That’s an OK strategy when you’ve got a $30 million horror film, but a budget of $150 million demands a lot broader appeal.

DB: And the evidence so far indicates Beowulf doesn’t have that appeal. The obvious comparison is 300, from earlier this year. According to Box Office Mojo it cost about $65 million to make, but it reaped $70 million domestically in its first weekend and wound up with $450 million theatrically worldwide. Beowulf grossed $27.5 million in its first US weekend and currently sits at about $146 million worldwide. I’d think that this has to be a disappointment. Recall too that the Imax screenings have higher ticket prices, so there are fewer eyeballs taking in Angelina Jolie’s pumps, braid, and upper respiratory area.

In addition, sources suggest that a 3-D version of Beowulf will not be available on DVD, so the sell-through takings—the real source of studio profit—may be significantly smaller than average.

KT: It seems to me that the people who are pushing 3-D so hard and hoping for it to become standard in filmmaking are forcing it on the public too soon. It’s still fiendishly difficult and expensive to shoot live action material in digital 3-D, so most projects are animated. One approach, taken in Beowulf, is to motion-capture real people and animate the characters to make them appear as much like the real people as possible. The problem is that they still have a weird look about them, like moving dolls. People have complained about the dead-eyed gaze of the characters in The Polar Express, and though there’s apparently been an improvement between the two films, the eyes don’t always look as though they’re focusing on anything. It can be done, though; the extended-edition Lord of the Rings DVD supplements about Gollum show how much effort went into making his eyes have a realistic sheen and flicker.

I was also struck by how clunky some of the animation looked. Beowulf is supposedly state of the art, and it certainly had the budget of a major CGI film. Yet some of the rendering and motion-capture was distractingly crude. I noticed that particularly on the horses. Their coats looked pre-Monsters, Inc., and their movements at times reminded me of kids rocking plastic toys back and forth. I suspect this effect had something to do with a lack of believable musculature. If you look at the way the cave troll was done in The Lord of the Rings: The Fellowship of the Ring (again, demonstrated in the DVD supplements), there was a specific program to simulate the way muscles move on skeletons, even the skeletons of imaginary creatures. Now, six years later, we see these things that look like hobby-horses—and that all run alike.

The backgrounds were often strange as well, simple and flat-looking, like painted backdrops. There were some exceptions, with the seascapes and rocky crags pretty realistically done. But just plain hillsides and groups of tents and so on looked almost sketchy in comparison with the moving figures, and I noticed that at times some fog would be put in, presumably to cover that problem up. There certainly was some very good animation as well, most notably the dragon, but there was no consistency of visual style.

DB: I’d go farther and say that 3-D hasn’t improved significantly since the 1950s. It ought to work: just replicate the eyes’ binocular disparity by setting two cameras at the proper interval or, now, by manipulating perspective with software. Yet in films 3-D has always looked weirdly wrong. It creates a cardboardy effect, capturing surfaces but not volumes. Real objects in depth have bulk, but in these movies, objects are just thin planes, slices of space set at different distances from us. If our ancestors had seen the world the way it looks in these movies, they probably wouldn’t have left many descendants.

It would take a perceptual psychologist to explain why 3-D looks fake. Whatever the cause, I’d speculate that good old 2-D cinema is better at suggesting volumes exactly because the cues to depth are less specific and so we can fill in the somewhat ambiguous array.

By the way, in watching a 3-D movie I seem to go through stages. First, there’s some adjustment to this very weird stimulus: I can’t easily focus on the whole image and movement seems excessively fuzzy. Then adaptation settles in and I can see the 2 ¼-D image pretty well. But adaptation carries me further and by the end of the movie I seem to see the image as less dimensional and more simply 2-D; the effects aren’t as striking. But maybe this is just me.

Back to the Future, or at least 1954

DB: I’d like to think about it from a historical perspective for a while. The industry seems to be repeating a cycle of efforts that took place in 1952-1954. The American box office plunged after 1947 as people strayed to other entertainments, including TV, and so the industry tried to woo them back with some new technology. Today, as viewers migrate to videogames, the Internet, and movies on portable devices, how can theatres woo their customers? Answer: Offer spectacle they can’t get at home.

Beowulf brings together at least three factors that eerily remind me of the early 1950s.

(1) Obviously, 3-D. The first successful 3-D feature era was Bwana Devil, released in November of 1952. It was an uninspired B movie, but it launched the brief 3-D craze. Columbia, Warners, and other studios made major pictures in the format, most notably House of Wax (1953). But costs of shooting and screening 3-D were high, with many technical glitches, and apart from novelty value, the process didn’t guarantee a big audience. The fad ended in spring of 1954, when all studios stopped making films in the format.

The process has been sporadically revived, notably in the 1980s (Comin’ at Ya, Jaws 3-D) and once more it fizzled. So, ignoring the lessons of history and chanting the mantra that Digital Changes Everything, we try it again.

(2) Big, big screens. In September of 1952, Cinerama burst on the scene with its huge tripartite screen and multitrack sound. It attracted plenty of viewers, but it could be used only in purpose-built venues. Like 3-D, its technology could never replace ordinary 35mm as the industry standard. The contemporary parallel is Imax, which though very impressive will not replace orthodox multiplex screens—too expensive to install and maintain, pricy tickets. Like 3-D, it’s a novelty. (1)

(3) The sword-and-sandal costume epic. It’s a long-running genre, but it got significantly revived in the late 1940s. It was a logical input for the new technologies of widescreen—not Cinerama but more practical offshoots that gained more general usage.

From the standard-format Samson and Delilah (1949), David and Bathsheba (1951), and Quo Vadis (1951) it was a short step to The Robe (1953) and The Egyptian (1954) in CinemaScope, The Ten Commandments (1956) in VistaVision, The Vikings (1958) in Technirama, Hercules (1959) in Dyaliscope, Solomon and Sheba (1959) and Spartacus (1960) in Super Technirama 70, and Ben-Hur (1959) in anamorphic 70mm Panavision. It is, incidentally, a pretty dire genre; the peplum might be the only genre that has given us no great films since Cabiria (1914) and Intolerance (1916).

In parallel fashion, the revival of the beefcake warrior film with Gladiator (2000) coincided with innovations in CGI and thus furnished new forms of spectacle for Troy (2004), Kingdom of Heaven (2005), and 300 (2007). This trend paved the way for Beowulf. When screens get bigger, Hollywood hankers for crowds, oiled biceps, big swords, and nubile ladies in filmy clothes. Not to mention soundtracks with pounding drums, wailing sopranos, and choirs chanting dead or made-up languages. And the conviction that Greeks, Romans, and those other ancient folks spoke with British accents. The innovation of Beowulf is to turn a Nordic hero into a Cockney pub brawler.

In other words, it’s 1954 again. So if we ask, Will it all last? I’m inclined to answer, Did 1954?

KT: Yes, the studios see the new technology as one more way to lure people away from their computers and game consoles and into the theaters. Maybe that will work to some extent. There’s no doubt that a lot of the people who have seen Beowulf have praised it as a fun experience and as having effectively immersive 3-D effects. I’m surprised at how many positive comments there are on Rotten Tomatoes, where the average score from both amateur and professional reviewers is 6.5 out of 10. That’s not exactly dazzling, but it’s a lot higher than I would give it.

Even so, the film hasn’t lured all that many people away from their other activities. You’ve mentioned that Beowulf hasn’t done all that well at the box-office. It did much better in theaters that showed it in 3-D. If it hadn’t been for the 3-D gimmickry, it would probably have been dead in the water from the start. And if 3-D effects remain on the level of gimmickry, they will soon wear out their welcome. Presumably the people who have been going to Beowulf are to a considerable extent those who are already interested in 3-D, and I can’t believe there are huge numbers of people really passionate about the idea of someday being able to watch lots of films in 3-D. If more films like Beowulf come out—ludicrous, bombastic action with distracting animation problems—they’re not likely to make the prospect any more attractive.

Eventually somebody—James Cameron or Peter Jackson, perhaps—will make the first great 3D film, and then maybe the passion will spread.

3-D in 2-D

DB: I’m doubtful that there will ever be a great 3-D film, and especially from those directors. But one last historical note.

I think that ordinary mainstream cinema has been setting us up for the flashiest 3-D flourishes for some time. One of the goals of the Speilberg-Lucas spearhead was to amp up physical action, to make it more kinetic, and this often showed up as in-your-face depth. Spielberg used a lot of deep-focus effects to create a punchy, almost comic-book look, and who can forget the opening shot of Star Wars, with that spacecraft arousing gasps by simply going on into depth forever? Seeing the movie in 70mm on release, I was struck by how the last sequence of Luke’s attack mission was maniacally concerned with driving our eye along the fast track of central perspective. Did it foreshadow the tunnel vision of videogame action?

In any case, I think that aggressive thrusting in and out of the frame was integral to the style of the new blockbuster. Since then, our eyes have been assaulted by plenty of would-be 3-D effects in 2-D. In Rennie Harlan’s Driven (2001), the crashing race cars spray us with fragments.
driven-1-300.jpg driven-2-300.jpg
Jackson is definitely in the Spielberg line, favoring steep depth and big foreground elements. In King Kong, the primeval creatures lunge out at us, heave violently across the frame, and fling their victims into our laps.
kong-1-300.jpg
Such shock-and-awe shots recall American comic-book graphics. These affinities are at the center of 300, as we’d expect. For example, a cracking whip curls out at us in slow motion, like a two-panel series.
300-whip-1-300.jpg 300-whip-2-300.jpg
Beowulf draws on this thrusting imagery, but inevitably it doesn’t seem fresh because so many 2-D films have already used it. Maybe the most original device is having the camera pull swiftly back and back and back, letting new layers of foreground pop in and shrink away. This is viscerally arousing in 3-D, but aren’t there precedents for it—in the Rings, in animated films, or some such?

Zemeckis tries to transpose into 3-D the style of what I’ve called, in The Way Hollywood Tells It, intensified continuity. This style favors rapid cutting, many close views, extreme lens lengths, and lots of camera movement. I found Zemeckis’ restless camerawork even more distracting than in 2-D. So I’m wondering if current stylistic conventions can simply be transposed to 3-D, or do directors have to be more imaginative and make fresher choices?

KT: That pull-back effect may be viscerally arousing, but in Beowulf it was usually pretty gratuitous and, for me at least, it called attention to itself in a way that was often risible. I don’t think there’s anything in Rings as crude as the shots in Beowulf that you’re talking about. In the opening scene of the latter, in the mead-hall, the camera zips into the upper part of the room, with rafters, chains, torches, and even rats whizzing in from the sides of the frame. None of that contributes to the narrative.

The flashiest backward camera movement, or simulated camera movement, I can think of in Rings is the one in the Two Towers scene where Saruman exhorts his army of ten thousand Uruk-hai to battle. The final shot is a rapid track backward through the ranks of soldiers holding flag poles. The point is to stress the enormous numbers of soldiers. There’s no gratuitous thrusting-in of set elements from the sides, just the cumulative effect of so many similar figures. The simulated camera also at one point “bumps” one of the flagpoles, causing it to wobble, but I take it that that’s an attempt to add a certain odd realism to the “camera” movement, not a knowing nudge to the audience. In Rings, the virtual camera usually follows action rather than moving independently through space. It tends to go forward or obliquely rather than backward.

As to transferring classical Hollywood style to 3-D or finding a whole new set of conventions to fit 3-D, Beowulf offers an object lesson. It uses a combination of the two. At times we have conventional conversations using shot/reverse shot, and at other times we have the swoopy-glidey style you described, with the camera zipping around the space and trying to see it from every angle within a few seconds.

The odd thing is, neither one works. The very close shot/reverse shot views of the digital characters make them look unnatural and emphasizes the not infrequent failure of their eyes to connect with each other. The swoop-glidey camera movements are silly and don’t stick to the narrative.

I’m not optimistic enough to think that directors can come up with a whole set of “fresher stylistic choices” to make 3-D work. Maybe Sergei Eisenstein, with his meticulous attention to every aspect of such topics, could have thought the issue through, but his solution would probably not be viable for the Hollywood studios. My own thought is that directors working in 3-D should probably stick to classical Hollywood style and avoid flashy stylistic effects. So far, the more blatantly 3-D something looks on the screen, the less it makes 3-D seem like something we want to watch on a regular basis. Think of the best films of this year: Zodiac, The Assassination of Jesse James by the Coward Robert Ford, Ratatouille, Across the Universe, and so on. Would any of them be better in 3-D? Probably not.

Plus, I don’t like watching movies through something. Movies should just be the screen and you. The 3-D glasses are definitely better now than in the earliest days of the cardboard, red/green versions. Still, the Imax glasses we used in watching Beowulf were heavy enough to leave a groove on my nose. Make the mistake of touching the lenses, and you’ve got a blur on one half of your vision of the film. In short, I think that 3-D still has to prove itself, and Beowulf didn’t add any evidence.

(1) PS 9 December: DB: I originally added in regard to Imax: “It’s actually waning in popularity, except in newly emerging markets like China.” This disparaging comment was misleading. Yesterday I learned from Screen International that Imax recently signed a deal with AMC to install 100 systems in 33 US cities. Oops! Today Paul Alvarado Dykstra of Austin’s Villa Muse Studios kindly wrote to point out the Hollywood Reporter‘s coverage, which gives background on the costs of installing and maintaining an Imax facility.

I was, obscurely, thinking of the traditional Imax programming of travelogues and documentaries. I failed to register that these have been largely displaced by screenings of blockbuster features, catching fire in 2003 with The Matrix Reloaded and proving successful with The Polar Express and other titles. Imax is now largely an alternative venue for megapictures, and its seesawing financial performance may have been steadied by moving into the features market.

PS 26 December: Travel has delayed our timely linking, but we couldn’t neglect Mike Barrier’s in-depth critique of Beowulf here.

PPS 5 January 2008: Harvey Deneroff has a comprehensive and judicious discussion of the 3D situation here.

300-spear-500.jpg

Bob Shaye is the most reckless man in Hollywood. True or false?

one-ring.jpg
=
?
dice.jpg

Kristin here–

As a writer and even more as a reader, I am frequently baffled when an author with a fascinating, innately dramatic story to tell feels it necessary to ratchet up its appeal with hype. I’m an amateur Egyptologist and sometimes watch the documentaries made by the Discovery Channel, National Geographic, and the other educational TV outlets. Now, a great many people are fascinated by ancient Egypt in a way that they aren’t by virtually any other period of history. So many events and aspects of that society are at least intriguing, at most amazing. The building of the pyramids, the process of mummification, the distinctive artworks–all of these could sustain straightforward presentation.

Instead, the filmmakers responsible for these documentaries feel it necessary to beef up their ancient subject matter. The factual scenes are interspersed with shots of actors dressed in pharaonic costumes driving chariots across the desert, accompanied by overblown music. Archaeologists hover outside supposedly sealed tombs or chambers, speculating breathlessly as to what might be inside. Artificial mysteries are overly prolonged, when all along the filmmakers know the answers. Since the channels producing these documentaries are often subsidizing the archaeologists’ work, there is pressure for these scholars to make more glorious claims for their findings than the facts warrant.

Similarly, film history contains innumerable stories that are both educational and entertaining, if told in a straightforward, factual way. Any major film’s making yields many facts and anecdotes that are in themselves interesting. Yet here, too, many authors—especially journalistic ones—seem to feel the need to inject an artificial drama into their tale. This can be harmless, but if an author tries too hard, the facts get obscured or distorted.

In the case of big box-office successes, journalists tend to find one over-arching claim that can seem to explain a film while giving it an extra dose of drama. There was one such concerning The Lord of the Rings that I encountered over and over when I was researching The Frodo Franchise. Despite all the twists and turns that the progress of the film took—the unlikely move from Miramax to New Line, the last-minute casting of Viggo Mortensen, the struggles to reach remote filming locations, the third part’s winning eleven Oscars, and many, many more—somehow there wasn’t enough drama. In this case, the big claim was that Rings was an immense gamble on the part of New Line’s founder and co-president, Bob Shaye. Some have believed, both before and after the trilogy’s release, that its failure would have meant the end of New Line. The independent firm would have been absorbed into parent company Time Warner, and Shaye would have been stripped of power.

My book was written after all three parts of Rings had gone into the box-office record books. New Line had grown considerably and was in no danger. During my research I questioned people involved in the film’s production and people in the industry who would have reason to know whether New Line really stood in such a precarious position in 2001. Opinions were divided, but few thought that New Line would have disappeared had the trilogy flopped. A gamble, yes, but ones where the stakes were lower and the odds more in New Line’s favor than most accounts would suggest.

Boffo! by Bart

I can see why journalists, even in trade papers like Variety and Hollywood Reporter, would find it convenient to fall back on this gamble motif when writing copy on a short deadline. Now, however, the familiar claim has reappeared in Peter Bart’s book, Boffo! How I Learned to Love the Blockbuster and Fear the Bomb (Miramax Books, 2006). Bart deals with extremely successful films, plays, and TV shows. The Lord of the Rings occupies one chapter.

When the first anniversary of this blog rolled around, David wrote about some of our goals as film scholars and bloggers. One of them was this:

We’ve tried to deflate some clichés of mainstream film journalism. Writers of feature articles are pressed to hit deadlines and fill column inches, so they sometimes reiterate ideas that don’t rest on much evidence. Again and again we hear that sequels are crowding out quality films, action movies are terrible, people are no longer going to the movies, the industry is falling on hard times, audiences want escape, New Media are killing traditional media, indie films are worthwhile because they’re edgy, some day all movies will be available on the Internet, and so on. Too many writers fall back on received wisdom. If the coverage of film in the popular press is ever to be as solid as, say, science journalism or even the best arts journalism, writers have to be pushed to think more originally and skeptically.

The same goes, only more so, for books written in the same spirit. Journalistic writing is at least somewhat ephemeral. Books, though, stay on the shelf, and they automatically command a certain respect.

As I said, the story of Rings, told straightforwardly, is immensely dramatic. What better story could a film historian possibly have to tell? All through the researching and writing processes, I tried simply to discover, convey, and interpret that story without adding hype.

Bart adds the hype. His chapter on Rings not only revives the old gamble angle but goes further, asking, “What was the bravest gamble in the history of filmmaking?” Arguably, he answers, the trilogy.

Why? First, it was risky to make all three films at once. Granted, though as Bart acknowledges, there were enormous cost benefits from doing so. Second, the initial budget of $130 million, according to Bart, ballooned to $330 million. Now the problems start. $130 million was the budget when Rings was still a two-part project at Miramax. Taking over the film, New Line provisionally kept the existing budget until a three-part script could be written and the costs estimated on a firm basis. The estimate then grew to $270 million, which we should count as the budget the studio was really working from. The success of Fellowship of the Ring led New Line to agree to requests for more money in making the second and third parts. Costs did not run wildly over expectations.

What else was so risky? According to Bart, New Line earmarked “virtually its entire production budget to support the effort.” If Bart has evidence for this claim, he doesn’t share it. Without access to New Line’s accounts, we can’t be absolutely certain. Still, there is considerable evidence to the contrary. New Line executives have consistently pointed out that, spread over the three years of the trilogy’s release, their own annual investment was relatively small. Co-president Michael Lynne has said in a number of interviews that most of the budget was covered by other companies. In a recent issue of Screen International, he declared, “The foreign distribution rights alone were responsible for close to 70%” (Mike Goodridge, “The Ringleaders,” October 26, 2007, p. 23).

There were 26 foreign distributors, several of whom paid visits to the Wellington facilities during the production. I have talked with some of the filmmakers who took those distributors on tours. My book includes a case study of the Danish distribution company based on a two-hour interview with one of its executives (Chapter 9). During the years of the trilogy’s release, the trade journals, including Variety, ran stories about these distributors. The 70% figure, by the way, doesn’t count the merchandising licenses, many of which had been sold in 2000, helping to finance the trilogy. New Line was gambling, but largely with other people’s money.

Further, Bart declares, Shaye’s decision was a gamble because the narrative of Tolkien’s novel was so complex that it had previously scared off Spielberg, Kubrick, Harvey Weinstein, Saul Zaentz, and the Beatles (p. 51). Again, my research points in other directions. I have never heard that Spielberg was in the running to make Rings at any point. Stanley Kubrick was approached by Apple, the Beatles’ company, back in the late 1960s, when the Fab Four were interested in starring in a film adaptation of Rings. I suspect that it wasn’t the novel’s complexity that made Kubrick decline. (The Beatles got interested in transcendental meditation and went off to the Far East.) Bart says that Saul Zaentz “did little” with the production rights once he acquired them (p. 54). But in 1978 Zaentz produced an unsuccessful animated version of the first half of the book and decided not to make the sequel. Harvey Weinstein very much wanted to keep the Rings project at Miramax, but he was forced by parent company Disney’s head, Michael Eisner, to scale it back to a single two-hour feature. Peter Jackson refused to accept that condition and took the project to New Line.

Finally, Bart points out that Jackson was then a little-known director with not a hit to his name. True, but as I point out in my book, for the short time the Rings was in turnaround from Miramax, Jackson alone had the power to bring the project to New Line. Shaye undoubtedly wanted the rights to Rings, believing that it would make a successful franchise. Jackson came along with those rights.

Late in the chapter, Bart offers another reason why taking on the trilogy flew in the face of conventional wisdom: New Zealand is very remote from Hollywood (p. 63). Perhaps the distance caused some troubles, but it saved a huge amount of money—enough to make the difference between the trilogy getting made or not. In The Frodo Franchise I calculate (based on costs for a comparable effects-heavy epic, Titanic) that Rings might have cost roughly $544 million if made in North America (or $700 million if one includes the 120 minutes of extended-edition footage). Jackson undertook a similar estimate based on Pearl Harbor and came up with a figure of $180 million for Fellowship—and three times that is $540 million. The difference between those figures and $330 million pays for a lot of airline tickets.

Shaye’s “Gambler” Reputation

One of Bart’s conclusions is, “For those who, like Bob Shaye and Michael Lynne, believed that big returns emanate from big risks, Lord of the Rings provided a unique and generous validation” (pp. 63-64). This is peculiar indeed. I don’t think either Shaye or Lynne would agree with that assessment of their approach to production. Shaye was known for running a tight fiscal ship at New Line. His company became famous for turning miniscule investments into massive hits and franchises: most notably, Nightmare on Elm Street and Teenage Mutant Ninja Turtles. Shaye has a sign on his office wall that reads “Prudent Aggression.” That, I would say, is the attitude with which he approached the Rings decision.

Neither Shaye nor Lynne has generally encouraged the notion of the Rings deal as a gamble. (See my first chapter for more on this.) In the Screen International piece cited above, the interviewer asks that very question: “Do you agree that the trilogy was the riskiest venture that any film company has tried to date?” Shaye responds, “We had hedged somewhere between 70%-80% of our investment.” Lynne adds, “If it had broken even, nobody would have been happy. The company wouldn’t have gone out of business, but it definitely would have been a problematic issue for people who had invested with us, and for Time Warner itself.” (The investors were the international distributors who had pre-bought the entire trilogy.)

In an interview on The Charlie Rose Show earlier this year, Lynne said something similar: “The problem was, if the first film didn’t work, the next two were certainly not going to work, that these films would at best break even. Well, no one at Time Warner was going to be thrilled that we invested the three hundred million dollars and just got our money back! So although we weren’t betting the ranch, we certainly were betting our credibility.”

The gambler image no doubt redounds to Shaye’s advantage in some ways. He was the only one in Hollywood willing to take on the immense project when Jackson was shopping it around the studios. He was famously the one who told the director that he should make three films, not two. Despite occasional tensions between the filmmakers and studio executives, Shaye and Lynne not only stuck with the project but acceded to requests for tens of millions in additional spending. Shaye’s resulting image is that of a savvy maverick who outguessed the heads of the other studios.

On the other hand, it can’t be to his advantage to be perceived as reckless. If people think that Rings really was the biggest gamble in the history of Hollywood and that Shaye risked $330 million of his own firm’s money, blithely taking a chance on a director of splatter films, then he risks coming across as irresponsible. Hence, I suspect, his and Lynne’s care in informing interviewers that they had found investors and licensees to cover the bulk of the trilogy’s budget. Shaye has also pointed out that the trilogy stretched over three fiscal years, as I mentioned, making the annual investment in Jackson’s film modest relative to its epic qualities.

Of course the trilogy was a gamble. As Shaye said in the Charlie Rose interview, “But every film commitment is a gamble to some extent.” The size of this particular gamble, however, has been considerably exaggerated. Shaye and Lynne knew what they were doing. They saw the savings to be had by filming in New Zealand and by committing the cast members up front to all three films—hence obviating the possibility of ballooning salary demands if the first part was successful.

I’m sure there were many moments of worry and doubt in the years between New Line’s official announcement of the project on August 24, 1998 and the triumphant preview screenings at Cannes in May, 2001—when journalists and foreign distributors alike realized that the studio had, as Harvey Weinstein put it at the time, “another ‘Star Wars’ on their hands.” Still, I would place a small bet that during those same years the disastrous Town & Country (filmed in 1998 and released in late April, 2001) was giving Shaye and Lynne at least as much anxiety. That long-delayed film cost $90 million, with a publicity budget of $15 million. It grossed $10 million worldwide.

Above all, Shaye saw the likelihood of the trilogy’s success in a way that no one else did. My favorite statement of his was quoted in a Time article in late 2002, shortly before the release of The Two Towers. Asked why he had wanted three films instead of two, Shaye replied: “It was so wonderfully presold. It was like Superman or Batman.” Juxtaposing Tolkien’s novel with those comic-book superheroes might bring a smile—but he was right. If we can just set aside the persistent notion that Rings was a huge gamble, we can see that Shaye was remarkable for his foresight, not his recklessness.

Beyond praise: DVD supplements that really tell you something

da-vinci-code-louvre.bmp

Filming The Da Vinci Code in the Louvre.

Kristin here—

In the 8th edition of Film Art: An Introduction, we added a feature, “Recommended DVD Supplements.” Most chapters end with one of these, which contains information about relevant supplements that might be useful to teachers and students. Filmgoers outside the classroom might find them helpful as well.

As we all know too well, many DVD supplements consist largely of interviews with the main cast and crew members in which they praise each other. (“I don’t know how we could have made this movie without _______. She was perfect for that part.” “We were lucky to be working with a director who’s a genius.”) Not very interesting. We try to sort through and find supplements where the filmmakers actually talk in an informative and entertaining way about how they went about their work.

Obviously many DVDs have come out since we finished our last round of revisions, so we plan to use this blog as a means of occasionally updating our recommendations. Your suggestions about especially informative supplements are welcome.

King Kong (Deluxe Extended Edition, Universal)

In Film Art 8, I recommended the Production Diaries Peter Jackson put together for King Kong, since they cover (albeit briefly) a lot of topics that few supplements tackle. One day’s diary entry is devoted entirely to clapperboards! In the extended King Kong DVD, some of the additional supplements also deal with topics that most DVD’s extras bypass.

kong-set-1.jpg

In relation to the section on settings in the Mise-en-scene chapter, for instance, you might look at “New York, New Zealand” (23 minutes). While most descriptions of CGI talk about how it is used to make monsters or crowds, this supplement discusses how the creation of settings can depend on digital imagery (above). During the fairly lengthy (42 minutes) documentary, “Pre-Production: The Return of Kong,” there is a discussion of what a First Assistant Director does during during this phase of production (40 minutes in). How often do you run across that? It could be used in conjunction with our layout of production roles in Chapter 1.

The 30-minute “Return to Skull Island” section goes into miniatures, matte paintings, and green-screen work—things that are often featured in supplements. This one also covers a less familiar technology, digital doubles.

Far from Heaven (Universal)

Supplements that examine a single scene, technique by technique, are pretty rare. One of the supplements on the Far from Heaven DVD does so in a useful way. The track originated as a documentary, “Anatomy of a Scene,” produced by the Sundance Channel (27 minutes). The analysis covers the production design and costumes, cinematography, acting, editing, and music. At the end, the completed scene is shown. The other large supplement on the disc, “The Making of Far from Heaven,” discusses the filmmakers’ attempts to replicate a 1950s look. It’s rather bland, with a little on style, a little on ideology, and a lot of mutual praise.

The Da Vinci Code (Sony; all editions have the supplements)

The DVD of The Da Vinci Code has two useful supplements. “Magical Places” (16 minutes) is an excellent demonstration on the logistics of going on location: permissions needed, technical challenges (such as lighting real interiors), and the substitution of one real building for another. Students will gain an awareness that even in real locales, filming doesn’t mean just going out, aiming a camera, and shooting stuff.

da-vinci-code-exterior.jpg

The second, “Filmmakers’ Journey Part One” (24.5 minutes) is not as good but still interesting. It could be used in conjunction with our Chapter 3, “Narrative as a Formal System,” which is rather hard to find relevant supplements for. There is discussion of character, timing, and rhythm. One passage that is particularly good for showing how filmmakers think about the form of films comes in a segment on the introduction of a major new character (Sir Lee Teabing) fully halfway through the film. Moreover, as director Ron Howard says, the Chateau Villette scene in question is a “high-wire act,” with a great deal of exposition suddenly brought into the middle of what has largely been an action-filled chase film. There is also discussion of the film’s series of journeys: “There was this sort of classic structure that we were working with.” It’s a pattern we discuss in Chapter 3. If nothing else, this supplement might convince students that their textbook’s authors are not just making up these terms to bedevil them!

Pirates of the Caribbean: Dead Man’s Chest ( Disney, 2-disc Special Edition)

Unexpectedly, one of the best sets of supplements I’ve seen lately accompanies Pirates of the Caribbean: Dead Man’s Chest. It’s a film that I mildly enjoyed watching, but I liked the making-of documentaries more. For one thing, the style is unusually low-key and lacks the chat about how wonderful everyone and everything was.

“Charting the Return” (about 26 minutes), for example, follows the stages of pre-production not just through interviews but also via a fly-on-the-wall presence of the camera at meetings and discussions. Often the people onscreen are not being interviewed but are actually at work, talking to each other. We see scripting, location scouting, design, and scheduling. Problems with deadlines and budgets are discussed rather than glossed over. The candor makes for a surprisingly entertaining and informative little movie. The same is true for “According to Plan” (60 minutes), which covers principal photography. Crew members delight in the beautiful Caribbean locales–but also complain about the heat, humidity, tides, rocking boats, and roads too small for equipment trucks. It’s one of the few accounts I’ve seen that suggests both the joys and the frustrations of real filmmaking.

Unless you’re really, really interested in costuming—or in ogling Jack Sparrow—the “Captain Jack: From Head to Toe” is frivolous. The “Mastering the Blade” segment can be skipped as well.

“Meet Davy Jones” (about 12 minutes) describes an important development in motion-capture technology for creating CGI characters. “Image-based motion capture” can extract mocap markers from a two-dimensional image (e.g., a shot of an actor performing on a stage) and make it three-dimensional. It can then be manipulated and placed back in the shot. In a discussion of modern special effects, this supplement might usefully be compared with the ones about the creation of Gollum in the Lord of the Rings: The Two Towers extended DVD set. The “Creating the Kraken” film (10 minutes) explains well how practical and CG special-effects are blended.

pirates-tide-shot.jpg

Filming as the tide covers the island used as a location.

You can skip the “Fly on the Set: The Bone Cage” segment, which is a skimpy four minutes on blue-screen special effects and the use of multiple cameras. OK, but this topic is covered more thoroughly on other films’ supplementary discs. Beware of “Jerry Bruckheimer: A Producer’s Photo Diary.” Bruckheimer makes up for all the compliments to director, cast and crew that were left out of the other supplements in this mercifully brief (5 minutes) track.

Unfortunately, some of the best recent films have come out on DVD with no supplements to speak of. When will we see some extras-laden editions of Cars and Zodiac?

[September 24: Film critic Kent Jones tells us that a deluxe DVD edition of Zodiac is coming out in the near future.]

New Frodo Franchise blog

Kristin here–

Now that The Frodo Franchise is out, I’ve started a separate blog for it. The aim is to keep posts on my book, the Lord of the Rings films, and the Hobbit project from taking up too much space on Observations on film art and Film Art. There’s a link to the new blog on the front page of Observations, or you can find it here.

The Frodo Franchise Blog will contain news items and notices of events around the book, including signings and media interviews. I hope to use the blog as a way of updating some sections of the book.

We’re still trying to solve a few technical problems, but the first news item, updating and discussing some new scraps of information about the Hobbit film, has been posted. Rather than trying to update once or twice a week, as we do here, I’ll be posting items as quickly or slowly as new information arises. There’s an rss feed at the upper right so that you can be notified of updates.

I hope you enjoy the new blog!

David Bordwell
top of page

have comments about the state of this website? go here