{"id":178,"date":"2006-12-10T09:25:23","date_gmt":"2006-12-10T16:25:23","guid":{"rendered":"http:\/\/www.davidbordwell.net\/blog\/?p=178"},"modified":"2023-06-17T12:01:57","modified_gmt":"2023-06-17T17:01:57","slug":"by-annie-standards","status":"publish","type":"post","link":"https:\/\/www.davidbordwell.net\/blog\/2006\/12\/10\/by-annie-standards\/","title":{"rendered":"By Annie standards"},"content":{"rendered":"<p class=\"MsoNormal\">Kristin here\u2014<\/p>\n<p class=\"MsoNormal\">Way back in 1979, I published a theoretical essay on animation.* It explored how animation is different from live-action because it can mix types of perspective cues within the same image. That was basically the only original idea I have ever had about animation, and I never followed it up by writing more on the subject.<\/p>\n<p class=\"MsoNormal\">At that point, animation studies were lagging behind film studies in general. A single essay in the area was enough to brand one as an expert. Ever since people have thought of me as an expert on animation. By now, though, animation studies have grown into a healthy area of scholarship, with its own journals and conferences. There are many people studying animation who know far more about it than I. My only work in this area since 1979 has been to write most of the sections on animation in <em>Film Art<\/em> and <em>Film History<\/em>.<\/p>\n<p class=\"MsoNormal\">Still, that leaves me the resident animation expert on this blog, and since I seem to end up writing about the subject occasionally, we\u2019re adding it as a new category as of this entry.<\/p>\n<p class=\"MsoNormal\">Among the new films I\u2019ve seen in the past couple of years, I find that a significant proportion are animated. I don\u2019t think that\u2019s because I prefer animated films but because these days they are among the best work being created by the mainstream industry.<\/p>\n<p class=\"MsoNormal\">Why would that be? There are probably a lot of reasons, but let me offer a few.<\/p>\n<p class=\"MsoNormal\">Animated films, whether executed with CGI or drawings, demand meticulous planning in a way that live-action films don\u2019t. David has written <a href=\"https:\/\/www.davidbordwell.net\/blog\/?p=91\" target=\"_blank\" rel=\"noopener\">here<\/a> about directors\u2019 heavy dependence on coverage in contemporary shooting. Coverage means that many filmmakers don\u2019t really know until they get into the editing room how many shots a scene will contain, which angles will be used, when the cuts will come, and other fairly crucial components of the final style. This is true even despite the fact that filmmakers increasingly have storyboarded their films (mainly for big action scenes) or created animatics using relatively simple computer animation.<\/p>\n<p class=\"MsoNormal\">People planning animated films don\u2019t have the luxury of lots of coverage, and that\u2019s probably a good thing. Storyboards for animated films mean a lot more, because it\u2019s a big deal to depart from them. Every shot and cut has to be thought out in advance, because whole teams of people have to create images that fit together\u2014and they don\u2019t create coverage. There aren\u2019t many directors in Hollywood who think their scenes out that carefully. Steven Spielberg, yes, and maybe a few others.<\/p>\n<p class=\"MsoNormal\">A similar thing happens with the soundtrack. In animated films, the voices are recorded before the creation of the images. That\u2019s been true since sound was innovated in the late 1920s. Pre-recording means that images of moving lips can be matched to the dialogue far more precisely than if actors watched finished images and tried to speak at exactly the right time to mesh with their characters\u2019 mouths. The lengthy fiddling possible with ADR isn\u2019t an option. Most stars are used to recording their entire performances within a few days, picking up their fees, and moving on to more time-consuming live-action shooting.<\/p>\n<p class=\"MsoNormal\">[Added December 11: Jason Mittell, who teaches at Middlebury College, has pointed out to me other factors closely related to the thorough storyboarding of animated films and to the pre-recording of dialogue.<\/p>\n<p>Live-action projects often go into the shooting phase with the script still being tinkered with. The main writers are long gone, script doctors have taken over, and stars may request, nay demand, changes in their dialogue. But for animated films the script, like the editing, is in finished form at the move from preproduction to production.<\/p>\n<p>Jason also points out makers of animated films very carefully distinguish the characters by distinctive dialogue and voices. In contrast, do planners of live-action films think much about the combination of vocal tones that the actors will bring to the project? It&#8217;s indicative of the difference, I think, that the Annies have a category for best vocal performance and the Oscars don&#8217;t. Ian McKellen has been nominated for an Annie in that category for his contribution of the Toad&#8217;s dialogue in <em>Flushed Away<\/em>&#8211;completely tailored to the role and totally unrecognizable from his usual voice.<\/p>\n<p>As Jason concludes, &#8220;Live-action filmmakers should try to emulate Pixar&#8217;s pre-production strategies to raise the quality bar.&#8221;]<\/p>\n<p class=\"MsoNormal\">In <em>The Way Hollywood Tells It<\/em> and <em>Film Art<\/em>, David has briefly discussed the modern vogue for muted tones, usually brown and blue, of many modern features. (Remember what a big deal it was when <em>Dick Tracy<\/em> used bright, comic-book colors in its sets?) The old vibrant tones of the Technicolor days are largely absent, at least from dramas and thriller. Not so in animated films. Most animated films are full of bright colors. (Some tales, like <em>Tim Burton\u2019s Corpse Bride <\/em>and <em>Happy Feet<\/em>, call for the elimination of color, but they\u2019re exceptional.) Think of <em>Monsters, Inc.<\/em> and, say, any David Fincher film, like <em>Se7en<\/em>. (Yes, <em>Se7en<\/em> is dark in its subject matter, but I\u2019ve illustrated the two early getting-ready-for-work scenes in each film, before the nastiness starts in Fincher\u2019s film.) For those of us who like some variety in our movie-going, an animated film can be visually pleasing in ways that few other films are.<\/p>\n<p class=\"MsoNormal\"><img decoding=\"async\" id=\"image181\" src=\"https:\/\/www.davidbordwell.net\/blog\/wp-content\/uploads\/monsters225.jpg\" alt=\"monsters225.jpg\" \/> <img decoding=\"async\" id=\"image183\" src=\"https:\/\/www.davidbordwell.net\/blog\/wp-content\/uploads\/se7en225.jpg\" alt=\"se7en225.jpg\" \/><\/p>\n<p class=\"MsoNormal\">Makers of animated films aren\u2019t obligated to drag in sex scenes or to undress the lead actress. Maybe such scenes in<img decoding=\"async\" id=\"image182\" title=\"arma225.jpg\" src=\"https:\/\/www.davidbordwell.net\/blog\/wp-content\/uploads\/arma225.jpg\" alt=\"arma225.jpg\" align=\"right\" \/> live-action films really do draw in some viewers, but they can be hokey and definitely slow down the action. (Remember Ben Affleck rubbing animal crackers on Liv Tyler\u2019s bare midriff in <em>Armageddon<\/em>?) Animated films tend to have romances and sometimes even mildly raunchy innuendo, but it doesn\u2019t slow down the plot. The romances in <em>Flushed Away<\/em> and <em>Cars<\/em> are very much like the ones in Hollywood comedies of the 1930 and 1940s, flowing along with the narrative in a more logical way.<\/p>\n<p class=\"MsoNormal\">Animated films don\u2019t have to be tailored to the egos and ambitions of their stars to the degree that many live-action features are. Indeed, often stars bring film projects to studios or produce their own films. The growing number of stars providing voices for mice and penguins and spiders don\u2019t have that sort of investment, emotional or financial.<\/p>\n<p class=\"MsoNormal\">Some of the best directors working today are in animation. Pixar\u2019s John Lasseter hasn\u2019t let us down in any of his Pixar films, whether he personally directs them or supervises others. Nick Park\u2019s shorts and features, especially <em>Creature Comforts<\/em> and <em>The Wrong Trousers<\/em>, are the works of a genius, and other director\/animators at Aardman aren\u2019t bad either. Then there\u2019s Hayao Miyazaki (<em>Spirited Away<\/em>, to mention only one). There aren\u2019t many live-action directors working in commercial cinema today with such track records.<\/p>\n<p class=\"MsoNormal\">Despite all this, studio executives and commentators continue to debate whether there are now too many CGI films coming out. Indeed, the November 24 issue of <em>Screen International<\/em> says, \u201cMuch has been made this year of the seeming over-saturation of studios&#8217;computer-generated titles, with critics and analysts pointing to growing movie-goer apathy.\u201d Of course to most people don\u2019t notice any difference between CGI 3D films and those made with claymation (Parks) or puppets (Burton), so <em>SI<\/em>\u2019s article talks about the successes and failures among the family-friendly animated films of 2006, including 2D <em>Curious George<\/em>.<\/p>\n<p class=\"MsoNormal\">This debate over a possible saturation of the market with CGI films seems bizarre. As a proportion among the total number of films made, CGI\u2019s box-office successes seem fairly high compared to live-action films. Yet one doesn\u2019t see execs and pundits mulling over whether audiences are tired of those.<\/p>\n<p class=\"MsoNormal\">Certainly success or failure isn\u2019t based on quality. <em>Wallace &amp; Gromit: The Curse of the Were-rabbit,<\/em> last year\u2019s winner of the Oscar as Best Animated Feature, was a commercial disappointment (in the U.S., not elsewhere). <em>Monster House<\/em> got a lot of highly favorable reviews, but similarly had a mediocre reception by ticket-buyers.<\/p>\n<p class=\"MsoNormal\">This week the <a href=\"http:\/\/reporter.blogs.com\/risky\/2006\/12\/animation_award.html#more\" target=\"_blank\" rel=\"noopener\">nominations<\/a> for the Annie Awards, given out by the International Animated Film Society, were announced. The Best Animated Feature competition is among <em>Cars, Happy Feet, Monster House, Open Season<\/em>, and <em>Over the Hedge<\/em>. But in the \u201cwhat\u2019s the logic behind that?!\u201d world of awards, <em>Cars<\/em> and <em>Flushed Away<\/em> got the highest number of individual nominations, nine each, followed by <em>Over the Hedge<\/em> with eight.<\/p>\n<p class=\"MsoNormal\">I\u2019ll confess right now that I\u2019ve only seen three CGI-animated films this year, because, as I say, I\u2019m not an animation specialist. I go to animated films for specific reasons. One, <em>Cars<\/em>, is a Pixar film. Two, <em>Flushed Away<\/em>, is an Aardman film. Three, <em>Happy Feet<\/em>, is directed by George (<em>Road Warrior<\/em>) Miller.<\/p>\n<p class=\"MsoNormal\">On the other hand, <em>Over the Hedge<\/em> was advertised as being \u201cfrom the creators of <em>Shrek<\/em>.\u201d <em>Shrek<\/em> was an entertaining film, but I think it has been overrated. Besides, a check through the main credits of <em>Over the Hedge<\/em> reveals no one who had worked on <em>Shrek<\/em>. \u201cCreators\u201d here must mean Dreamworks. That, by itself, is not enough to draw me in.<\/p>\n<p class=\"MsoNormal\">Of the three I&#8217;ve seen, I would rate <em>Cars<\/em> the best, <em>Flushed Away<\/em> a not too distant second, and <em>Happy Feet<\/em> a distinct third. (More about <em>Happy Feet<\/em> later.) So how come <em>Flushed Away<\/em> didn\u2019t get nominated for Best Animated Feature?<\/p>\n<p class=\"MsoNormal\">A cynic might point out that, on a list of the ten highest-grossing animated features of 2006, by year\u2019s end the five nominees will end up among the top six. <em>Ice Age: The Meltdown<\/em>, currently at number two, received four nominations, but not one for best feature. <em>Flushed Away<\/em> is at number nine and likely to remain so. I\u2019m sure that\u2019s not the only factor, but as with many other awards nominations, hits tend to maintain a high profile through the year. I suspect that <em>Cars<\/em> will end up becoming the fourth Pixar film to win the Annie for Best Animated Feature during the seven-year period since <em>Toy Story<\/em>, the first totally CGI feature, won.<\/p>\n<p class=\"MsoNormal\">Quality apart, though, why do industry people doubt the wide appeal of CGI animation? Why do they think rising above an indeterminate number of such features per year causes CGI-fatigue among moviegoers? They certainly go on releasing far more live-action films than could possibly all become hits.<\/p>\n<p class=\"MsoNormal\">As I suggested in my <a href=\"https:\/\/www.davidbordwell.net\/blog\/?p=129\" target=\"_blank\" rel=\"noopener\">earlier entry on <em>Flushed Away<\/em><\/a>, most of companies releasing animated films don\u2019t know how to market them very well. Let me offer a couple of suggestions as to why everyone but Pixar often seems so clueless.<\/p>\n<p class=\"MsoNormal\">First, although animated features seem like the ideal family-friendly audience, they\u2019re quite different from the family-friendly live-action film. Every studio wants films that appeal \u201cto all ages\u201d (i.e., to everyone but small kids), preferably with a PG-13 rating. Think <em>Pirates of the Caribbean: Dead Man\u2019s Chest<\/em>, <em>The Lord of the Rings: The Return of the King<\/em>, and <em>Titanic<\/em>, in ascending order the three top international grossers of all time (in unadjusted dollars).<\/p>\n<p class=\"MsoNormal\">With most animated features, however, there\u2019s a big gap in that family audience: teenagers. Animated films (\u201ccartoons\u201d) are still perceived as largely for children. Sure, savvy filmmakers like the people at Pixar and Aardman are putting more sophisticated references and jokes into their films, things that are more entertaining to adults than to children. The assumption is that parents who take their kids to the movies might be more likely to pick a film if they think they\u2019ll have something to engage their attention, as opposed to sitting tolerantly waiting for the thing to be over.<\/p>\n<p class=\"MsoNormal\">This, by the way, is another reason why some animated films are among the best products of the mainstream film industry these days. They\u2019ve got a wit and visual sophistication that is sorely lacking in many live-action films. (That\u2019s certainly not true of all of them. I thought <em>Madagascar<\/em> and the first <em>Ice Age<\/em> had simple plots that would be engaging mainly to small children.)<\/p>\n<p class=\"MsoNormal\">So the grown-up humor may please the adults, many of whom, like me, go to them without children in tow. Kids, of course, will watch just about anything animated that\u2019s put in front of them. But suppose a bunch of high-school kids on a Saturday are trying to decide which film to attend. Would any of them nominate <em>Cars<\/em> or <em>Happy Feet<\/em>? Maybe I\u2019m behind the times, but I find it hard to imagine. Most teen-agers among themselves, after all, would do anything to avoid seeming not to be grown-up, and watching cartoons is just too childish. (Even the CGI film most obviously aimed at teens, <em>Final Fantasy<\/em>, was a flop.)<\/p>\n<p class=\"MsoNormal\">This is not to say that teen-agers don\u2019t see or enjoy <em>Cars<\/em> and <em>Happy Feet<\/em>, but I\u2019m guessing they probably go with their families on holidays or see them at home on DVD.<\/p>\n<p class=\"MsoNormal\">The second big problem that stymies the industry when it comes to promoting animated features is that they usually can\u2019t be branded by director or star, the way \u201cregular\u201d films are. Pixar, as usual, is the exception. John Lassetter is sort of the Steven Spielberg of animation\u2014one of the few directors with wide popular name-recognition. Pixar quickly became a brand in the world of animation, even more than Disney was at that point. Now they\u2019re under the same roof. But Dreamworks really isn\u2019t a high-profile brand, and the newer Sony Pictures Animation certainly isn\u2019t. Their films succeed and become franchises in a hit or miss way. \u201cFrom the people who brought you <em>Shrek<\/em>\u201d is a feeble way of branding a film. Mostly I think distributors market animated films to kids and hope the adults will be there, too. Maybe they don\u2019t even think about the teenage audience, considering it a lost cause.<\/p>\n<p class=\"MsoNormal\">More and more famous actors are doing voices for animated films, but that\u2019s far from the same thing as appearing in a live-action one. Hugh Jackman was a big selling point for the <em>X-Men<\/em> movies, but who would go to see <em>Flushed Away<\/em> just because he voices the lead character?<\/p>\n<p class=\"MsoNormal\">So what can the studios do to integrate CGI and other types of animated films into their flow of regular releases, comparable to live-action films?<\/p>\n<p class=\"MsoNormal\">One solution is obvious: Make the characters into stars. Disney created the prototype with Mickey Mouse. Buzz Lightyear and Woody would be stars with or without Tim Allen\u2019s and Tom Hanks\u2019s voices. Shrek is a star. Wallace and Gromit are beloved stars outside the U.S. It might have occurred to Paramount to lead up to its release of <em>The Curse of the Were-rabbit<\/em> by circulating a package of the three earlier shorts, in order to familiarize Americans with the duo. (That was done in European theaters years ago.) <a href=\"http:\/\/rogerebert.suntimes.com\/apps\/pbcs.dll\/article?AID=\/20051006\/REVIEWS\/50929001\/1023\" target=\"_blank\" rel=\"noopener\">Roger Ebert\u2019s review<\/a> of the feature opined that \u201cWallace and Gromit are arguably the two most delightful characters in the history of animation.\u201d A pity the American public have not yet been given much of a chance to discover that.<\/p>\n<p class=\"MsoNormal\">Another possibility is doing what Hollywood is slowly doing for live-action films: Publicize award nominations other than the Oscars. More awards ceremonies are being broadcast on TV as time goes by, and audiences seemingly love these contests. Why not tout an animated film\u2019s garnering of Annie nominations?<\/p>\n<p class=\"MsoNormal\">Of course companies use Oscar nominations in their ads, but under Academy rules, only three animated features can be nominated in any year unless sixteen or more such features are released that year. Then the number of nominations jumps to five, as has happened only once so far&#8211;in 2002, for the 2021 releases. It may become more common, as animated films become more common.<\/p>\n<p class=\"MsoNormal\">One might object that the general public doesn\u2019t know or care about the Annies. But it\u2019s a vicious circle. They don\u2019t know about them because the industry doesn\u2019t bother to publicize them, and the industry doesn\u2019t publicize them &#8230; well, you can see where this is going. If the industry promoted the Annies as signs of quality animation, the public might know and possibly care about them. They\u2019ve learned to be interested in the Golden Globes, because those have been increasingly covered by the infotainment section of the media. And the infotainment industry largely covers the \u201cnews\u201d that the industry\u2019s publicity departments want it to (star scandals excepted).<\/p>\n<p class=\"MsoNormal\">And then there\u2019s the Internet, where fans often do a better job (and for free) of publicizing films than their distributors do. Case in point, <a href=\"http:\/\/www.wallaceandgromit.net\/index.php\" target=\"_blank\" rel=\"noopener\">Lyz\u2019s WallaceAndGromit.net<\/a>. I can\u2019t get into online publicity here, or this entry would balloon out of control. Still, there seems an obvious link between people who spend time on the internet and those who are interested in CGI animation.<\/p>\n<p class=\"MsoNormal\">Epilogue: On <em>Happy Feet<\/em> (Spoilers!)<\/p>\n<p class=\"MsoNormal\"><img decoding=\"async\" id=\"image180\" src=\"https:\/\/www.davidbordwell.net\/blog\/wp-content\/uploads\/happy-feet-2001.jpg\" alt=\"happy-feet-2001.jpg\" \/><\/p>\n<p class=\"MsoNormal\">I went to <em>Happy Feet<\/em> with high expectations, based both on reviews and on my liking for previous George Miller films like <em>The Road Warrior<\/em> and <em>Babe: Pig in the City<\/em>. I saw it under ideal conditions, in an Imax auditorium.<\/p>\n<p class=\"MsoNormal\">I enjoyed it but was somewhat disappointed. For one thing, much of the time the images seemed to be going by in fast-forward. The swishing movements of figures combined with rapid-fire editing occupied a lot of screen time. The story has its penguin hero, Mumble, shunned by his vast flock as having dancing rather than the conventional singing talents. The plot hinges on Mumble\u2019s two goals: to win the love of talented singer Gloria and to gain respect by finding out why the supply of fish has dwindled recently.<\/p>\n<p class=\"MsoNormal\">Both of these goals are, however, put on hold for great stretches of the film\u2019s middle. Miller seems so caught up in Mumble\u2019s escape from a seal or his encounters with a nearby troop of Puerto Rican-accented penguin hipsters that the plot gets sidetracked. Once the search for the \u201caliens\u201d who are decimating the fish supply reveals that they are humans on huge ships, the scenes that resolve that plot-line seem perfunctory.<\/p>\n<p class=\"MsoNormal\">The animation itself is dazzling, the vocal talent excellent, the ecological message unobjectionable, and the wild mix of musical styles amusing. I just wish I hadn\u2019t spent much of the movie wondering where it was all heading.<\/p>\n<p class=\"MsoNormal\" style=\"line-height: 12pt;\">*Kristin Thompson, &#8220;Implications of the Cel Animation Technique,&#8221; in <em>The Cinematic Apparatus<\/em>, eds., Stephen Heath and Teresa de Lauretis. St. Martin&#8217;s Press, 1980, pp. 106-120.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Kristin here\u2014 Way back in 1979, I published a theoretical essay on animation.* It explored how animation is different from live-action because it can mix types of perspective cues within the same image. That was basically the only original idea I have ever had about animation, and I never followed it up by writing more [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[8,6,51,69],"tags":[],"class_list":["post-178","post","type-post","status-publish","format-standard","hentry","category-animation","category-film-industry","category-film-theory","category-special-effects"],"_links":{"self":[{"href":"https:\/\/www.davidbordwell.net\/blog\/wp-json\/wp\/v2\/posts\/178","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.davidbordwell.net\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.davidbordwell.net\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.davidbordwell.net\/blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.davidbordwell.net\/blog\/wp-json\/wp\/v2\/comments?post=178"}],"version-history":[{"count":6,"href":"https:\/\/www.davidbordwell.net\/blog\/wp-json\/wp\/v2\/posts\/178\/revisions"}],"predecessor-version":[{"id":50231,"href":"https:\/\/www.davidbordwell.net\/blog\/wp-json\/wp\/v2\/posts\/178\/revisions\/50231"}],"wp:attachment":[{"href":"https:\/\/www.davidbordwell.net\/blog\/wp-json\/wp\/v2\/media?parent=178"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.davidbordwell.net\/blog\/wp-json\/wp\/v2\/categories?post=178"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.davidbordwell.net\/blog\/wp-json\/wp\/v2\/tags?post=178"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}